using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace IllusionInjector.Utilities
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{
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public static class SteamCheck
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{
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public static Type SteamVRCamera;
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public static Type SteamVRExternalCamera;
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public static Type SteamVRFade;
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public static bool IsAvailable => FindSteamVRAsset();
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private static bool FindSteamVRAsset()
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{
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SteamVRCamera = Type.GetType("SteamVR_Camera", false);
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SteamVRExternalCamera = Type.GetType("SteamVR_ExternalCamera", false);
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SteamVRFade = Type.GetType("SteamVR_Fade", false);
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return SteamVRCamera != null && SteamVRExternalCamera != null && SteamVRFade != null;
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}
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}
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}
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