// BEGIN: section ignore
|
|
using IPA.Logging;
|
|
using IPA.Utilities;
|
|
// END: section ignore
|
|
using Newtonsoft.Json;
|
|
|
|
namespace IPA.Config
|
|
{
|
|
internal class SelfConfig
|
|
{
|
|
// This is to allow the doc generation to parse this file and use Newtonsoft to generate a JSON schema
|
|
// BEGIN: section ignore
|
|
|
|
private static IConfigProvider _loaderConfig;
|
|
|
|
public static IConfigProvider LoaderConfig
|
|
{
|
|
get => _loaderConfig;
|
|
set
|
|
{
|
|
_loaderConfig?.RemoveLinks();
|
|
value.Load();
|
|
SelfConfigRef = value.MakeLink<SelfConfig>((c, v) =>
|
|
{
|
|
if (v.Value.Regenerate)
|
|
c.Store(v.Value = new SelfConfig { Regenerate = false });
|
|
|
|
StandardLogger.Configure(v.Value);
|
|
});
|
|
_loaderConfig = value;
|
|
}
|
|
}
|
|
|
|
public static Ref<SelfConfig> SelfConfigRef = new SelfConfig();
|
|
|
|
public static void Load()
|
|
{
|
|
LoaderConfig = Config.GetProviderFor(IPAName, "json");
|
|
}
|
|
|
|
public static void ReadCommandLine(string[] args)
|
|
{
|
|
foreach (var arg in args)
|
|
{
|
|
switch (arg)
|
|
{
|
|
case "--debug":
|
|
case "--mono-debug":
|
|
CommandLineValues.Debug.ShowDebug = true;
|
|
CommandLineValues.Debug.ShowCallSource = true;
|
|
break;
|
|
case "--no-yeet":
|
|
CommandLineValues.YeetMods = false;
|
|
break;
|
|
case "--condense-logs":
|
|
CommandLineValues.Debug.CondenseModLogs = true;
|
|
break;
|
|
case "--no-updates":
|
|
CommandLineValues.Updates.AutoCheckUpdates = false;
|
|
CommandLineValues.Updates.AutoUpdate = false;
|
|
break;
|
|
case "--trace":
|
|
CommandLineValues.Debug.ShowTrace = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
internal const string IPAName = "Beat Saber IPA";
|
|
internal const string IPAVersion = "3.99.99.0";
|
|
|
|
// uses Updates.AutoUpdate, Updates.AutoCheckUpdates, YeetMods, Debug.ShowCallSource, Debug.ShowDebug,
|
|
// Debug.CondenseModLogs
|
|
internal static SelfConfig CommandLineValues = new SelfConfig();
|
|
|
|
// END: section ignore
|
|
|
|
public bool Regenerate = true;
|
|
|
|
public class Updates_
|
|
{
|
|
public bool AutoUpdate = true;
|
|
// LINE: ignore 2
|
|
public static bool AutoUpdate_ => SelfConfigRef.Value.Updates.AutoUpdate
|
|
&& CommandLineValues.Updates.AutoUpdate;
|
|
|
|
public bool AutoCheckUpdates = true;
|
|
// LINE: ignore 2
|
|
public static bool AutoCheckUpdates_ => SelfConfigRef.Value.Updates.AutoCheckUpdates
|
|
&& CommandLineValues.Updates.AutoCheckUpdates;
|
|
}
|
|
|
|
public Updates_ Updates = new Updates_();
|
|
|
|
public class Debug_
|
|
{
|
|
public bool ShowCallSource = false;
|
|
// LINE: ignore 2
|
|
public static bool ShowCallSource_ => SelfConfigRef.Value.Debug.ShowCallSource
|
|
|| CommandLineValues.Debug.ShowCallSource;
|
|
|
|
public bool ShowDebug = false;
|
|
// LINE: ignore 2
|
|
public static bool ShowDebug_ => SelfConfigRef.Value.Debug.ShowDebug
|
|
|| CommandLineValues.Debug.ShowDebug;
|
|
|
|
// This option only takes effect after a full game restart, unless new logs are created again
|
|
public bool CondenseModLogs = false;
|
|
// LINE: ignore 2
|
|
public static bool CondenseModLogs_ => SelfConfigRef?.Value.Debug.CondenseModLogs ?? false
|
|
|| CommandLineValues.Debug.CondenseModLogs;
|
|
|
|
public bool ShowHandledErrorStackTraces = false;
|
|
// LINE: ignore
|
|
public static bool ShowHandledErrorStackTraces_ => SelfConfigRef.Value.Debug.ShowHandledErrorStackTraces;
|
|
|
|
public bool HideMessagesForPerformance = true;
|
|
// LINE: ignore
|
|
public static bool HideMessagesForPerformance_ => SelfConfigRef.Value.Debug.HideMessagesForPerformance;
|
|
|
|
public int HideLogThreshold = 512;
|
|
// LINE: ignore
|
|
public static int HideLogThreshold_ => SelfConfigRef.Value.Debug.HideLogThreshold;
|
|
|
|
public bool ShowTrace = false;
|
|
// LINE: ignore 2
|
|
public static bool ShowTrace_ => SelfConfigRef.Value.Debug.ShowTrace
|
|
|| CommandLineValues.Debug.ShowTrace;
|
|
}
|
|
|
|
public Debug_ Debug = new Debug_();
|
|
|
|
public bool YeetMods = true;
|
|
// LINE: ignore 2
|
|
public static bool YeetMods_ => SelfConfigRef.Value.YeetMods
|
|
&& CommandLineValues.YeetMods;
|
|
|
|
[JsonProperty(Required = Required.Default)]
|
|
public string LastGameVersion = null;
|
|
// LINE: ignore
|
|
public static string LastGameVersion_ => SelfConfigRef.Value.LastGameVersion;
|
|
}
|
|
}
|