#nullable enable
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using IPA.Config;
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using IPA.Logging.Printers;
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using IPA.Utilities;
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using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO;
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using System.Linq;
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using System.Threading;
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namespace IPA.Logging
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{
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/// <summary>
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/// The default (and standard) <see cref="Logger"/> implementation.
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/// </summary>
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/// <remarks>
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/// <see cref="StandardLogger"/> uses a multi-threaded approach to logging. All actual I/O is done on another thread,
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/// where all messaged are guaranteed to be logged in the order they appeared. It is up to the printers to format them.
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///
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/// This logger supports child loggers. Use <see cref="LoggerExtensions.GetChildLogger"/> to safely get a child.
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/// The modification of printers on a parent are reflected down the chain.
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/// </remarks>
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public class StandardLogger : Logger
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{
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private static readonly List<LogPrinter> defaultPrinters = new();
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static StandardLogger()
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{
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ConsoleColorSupport();
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}
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private static bool addedConsolePrinters;
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private static bool finalizedDefaultPrinters;
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internal static void ConsoleColorSupport()
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{
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if (!addedConsolePrinters && !finalizedDefaultPrinters && WinConsole.IsInitialized )
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{
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defaultPrinters.AddRange(new []
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{
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new ColoredConsolePrinter()
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{
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Filter = LogLevel.TraceOnly,
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Color = ConsoleColor.DarkMagenta,
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},
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new ColoredConsolePrinter()
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{
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Filter = LogLevel.DebugOnly,
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Color = ConsoleColor.Green,
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},
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new ColoredConsolePrinter()
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{
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Filter = LogLevel.InfoOnly,
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Color = ConsoleColor.White,
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},
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new ColoredConsolePrinter()
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{
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Filter = LogLevel.NoticeOnly,
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Color = ConsoleColor.Cyan
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},
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new ColoredConsolePrinter()
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{
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Filter = LogLevel.WarningOnly,
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Color = ConsoleColor.Yellow,
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},
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new ColoredConsolePrinter()
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{
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Filter = LogLevel.ErrorOnly,
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Color = ConsoleColor.Red,
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},
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new ColoredConsolePrinter()
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{
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Filter = LogLevel.CriticalOnly,
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Color = ConsoleColor.Magenta,
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}
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});
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addedConsolePrinters = true;
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}
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}
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/// <summary>
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/// The <see cref="TextWriter"/> for writing directly to the console window, or stdout if no window open.
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/// </summary>
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/// <value>a <see cref="TextWriter"/> for the current primary text output</value>
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public static TextWriter ConsoleWriter { get; internal set; } = Console.Out;
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/// <summary>
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/// Adds to the default printer pool that all printers inherit from. Printers added this way will be passed every message from every logger.
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/// </summary>
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/// <param name="printer">the printer to add</param>
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internal static void AddDefaultPrinter(LogPrinter printer)
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{
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defaultPrinters.Add(printer);
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}
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private readonly string logName;
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private static bool showSourceClass;
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/// <summary>
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/// All levels defined by this filter will be sent to loggers. All others will be ignored.
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/// </summary>
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/// <value>the global filter level</value>
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public static LogLevel PrintFilter { get; internal set; } = LogLevel.All;
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private static bool showTrace = false;
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private static volatile bool syncLogging = false;
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private readonly List<LogPrinter> printers = new();
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private readonly StandardLogger? parent;
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private readonly Dictionary<string, StandardLogger> children = new();
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private static bool addedFilePrinter = false;
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/// <summary>
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/// Configures internal debug settings based on the config passed in.
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/// </summary>
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internal static void Configure()
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{
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showSourceClass = SelfConfig.Debug_.ShowCallSource_;
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PrintFilter = SelfConfig.Debug_.ShowDebug_ ? LogLevel.All : LogLevel.InfoUp;
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showTrace = SelfConfig.Debug_.ShowTrace_;
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syncLogging = SelfConfig.Debug_.SyncLogging_;
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if(SelfConfig.CommandLineValues.WriteLogs && !addedFilePrinter) {
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addedFilePrinter = true;
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AddDefaultPrinter(new GZFilePrinter());
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}
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}
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private StandardLogger(StandardLogger parent, string subName)
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{
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logName = $"{parent.logName}/{subName}";
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this.parent = parent;
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printers = new List<LogPrinter>();
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if (SelfConfig.Debug_.CreateModLogs_ && !SelfConfig.Debug_.CondenseModLogs_)
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printers.Add(new PluginSubLogPrinter(parent.logName, subName));
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if (logThread == null || !logThread.IsAlive)
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{
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logThread = new Thread(LogThread);
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logThread.Start();
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}
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}
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internal StandardLogger(string name)
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{
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ConsoleColorSupport();
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if (!finalizedDefaultPrinters)
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{
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if (!addedConsolePrinters)
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AddDefaultPrinter(new ColorlessConsolePrinter());
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finalizedDefaultPrinters = true;
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}
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logName = name;
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if (SelfConfig.Debug_.CreateModLogs_)
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printers.Add(new PluginLogFilePrinter(name));
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if (logThread == null || !logThread.IsAlive)
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{
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logThread = new Thread(LogThread);
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logThread.Start();
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}
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}
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/// <summary>
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/// Gets a child printer with the given name, either constructing a new one or using one that was already made.
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/// </summary>
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/// <param name="name"></param>
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/// <returns>a child <see cref="StandardLogger"/> with the given sub-name</returns>
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internal StandardLogger GetChild(string name)
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{
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if (!children.TryGetValue(name, out var child))
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{
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child = new StandardLogger(this, name);
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children.Add(name, child);
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}
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return child;
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}
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/// <summary>
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/// Adds a log printer to the logger.
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/// </summary>
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/// <param name="printer">the printer to add</param>
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public void AddPrinter(LogPrinter printer)
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{
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printers.Add(printer);
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}
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/// <summary>
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/// Logs a specific message at a given level.
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/// </summary>
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/// <param name="level">the message level</param>
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/// <param name="message">the message to log</param>
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public override void Log(Level level, string message)
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{
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if (message == null)
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throw new ArgumentNullException(nameof(message));
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// FIXME: trace doesn't seem to ever actually appear
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if (!showTrace && level == Level.Trace) return;
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// make sure that the queue isn't being cleared
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logWaitEvent.Wait();
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try
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{
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var sync = syncLogging && !IsOnLoggerThread;
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if (sync)
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{
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threadSync ??= new ManualResetEventSlim();
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threadSync.Reset();
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}
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logQueue.Add(new LogMessage
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{
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Level = level,
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Message = message,
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Logger = this,
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Time = Utils.CurrentTime(),
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Sync = threadSync
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});
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if (sync) threadSync!.Wait();
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}
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catch (InvalidOperationException)
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{
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// the queue has been closed, so we leave it
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}
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}
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[ThreadStatic]
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private static ManualResetEventSlim? threadSync;
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/// <inheritdoc />
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/// <summary>
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/// An override to <see cref="M:IPA.Logging.Logger.Debug(System.String)" /> which shows the method that called it.
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/// </summary>
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/// <param name="message">the message to log</param>
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public override void Debug(string message)
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{
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if (showSourceClass)
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{
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// add source to message
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var stackFrame = new StackTrace(true).GetFrame(1);
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var lineNo = stackFrame.GetFileLineNumber();
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if (lineNo == 0)
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{ // no debug info
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var method = stackFrame.GetMethod();
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var paramString = string.Join(", ", method.GetParameters().Select(p => p.ParameterType.FullName).StrJP());
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message = $"{{{method.DeclaringType?.FullName}::{method.Name}({paramString})}} {message}";
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}
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else
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message = $"{{{stackFrame.GetFileName()}:{lineNo}}} {message}";
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}
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base.Debug(message);
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}
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private struct LogMessage
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{
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public Level Level;
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public StandardLogger Logger;
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public string Message;
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public DateTime Time;
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public ManualResetEventSlim? Sync;
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}
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[ThreadStatic]
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private static bool? isOnLoggerThread = null;
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/// <summary>
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/// Whether or not the calling thread is the logger thread.
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/// </summary>
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/// <value><see langword="true"/> if the current thread is the logger thread, <see langword="false"/> otherwise</value>
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public static bool IsOnLoggerThread => isOnLoggerThread ??= Thread.CurrentThread.ManagedThreadId == logThread?.ManagedThreadId;
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private static readonly ManualResetEventSlim logWaitEvent = new(true);
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private static readonly BlockingCollection<LogMessage> logQueue = new();
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private static Thread? logThread;
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private static StandardLogger? loggerLogger;
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private const int LogCloseTimeout = 250;
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/// <summary>
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/// The log printer thread for <see cref="StandardLogger"/>.
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/// </summary>
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private static void LogThread()
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{
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AppDomain.CurrentDomain.ProcessExit += (sender, args) =>
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{
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StopLogThread();
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};
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loggerLogger = new StandardLogger("Log Subsystem");
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loggerLogger.printers.Clear(); // don't need a log file for this one
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var timeout = TimeSpan.FromMilliseconds(LogCloseTimeout);
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try
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{
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var started = new HashSet<LogPrinter>();
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while (logQueue.TryTake(out var msg, Timeout.Infinite))
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{
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StdoutInterceptor.Intercept(); // only runs once, after the first message is queued
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do
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{
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var logger = msg.Logger;
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IEnumerable<LogPrinter> printers = logger.printers;
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do
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{ // aggregate all printers in the inheritance chain
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logger = logger.parent;
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if (logger != null)
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printers = printers.Concat(logger.printers);
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} while (logger != null);
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foreach (var printer in printers.Concat(defaultPrinters))
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{
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try
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{ // print to them all
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if (((byte)msg.Level & (byte)printer.Filter) != 0)
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{
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if (!started.Contains(printer))
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{ // start printer if not started
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printer.StartPrint();
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_ = started.Add(printer);
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}
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// update last use time and print
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printer.LastUse = Utils.CurrentTime();
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printer.Print(msg.Level, msg.Time, msg.Logger.logName, msg.Message);
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}
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}
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catch (Exception e)
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{
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// do something sane in the face of an error
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Console.WriteLine($"printer errored: {e}");
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}
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}
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msg.Sync?.Set();
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var debugConfig = SelfConfig.Instance?.Debug;
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if (debugConfig != null && debugConfig.HideMessagesForPerformance
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&& logQueue.Count > debugConfig.HideLogThreshold)
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{ // spam filtering (if queue has more than HideLogThreshold elements)
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logWaitEvent.Reset(); // pause incoming log requests
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// clear loggers for this instance, to print the message to all affected logs
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loggerLogger.printers.Clear();
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var prints = new HashSet<LogPrinter>();
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// clear the queue
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while (logQueue.TryTake(out var message))
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{ // aggregate loggers in the process
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var messageLogger = message.Logger;
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foreach (var print in messageLogger.printers)
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_ = prints.Add(print);
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do
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{
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messageLogger = messageLogger.parent;
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if (messageLogger != null)
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foreach (var print in messageLogger.printers)
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_ = prints.Add(print);
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} while (messageLogger != null);
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message.Sync?.Set();
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}
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// print using logging subsystem to all logger printers
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loggerLogger.printers.AddRange(prints);
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logQueue.Add(new LogMessage
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{ // manually adding to the queue instead of using Warn() because calls to the logger are suspended here
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Level = Level.Warning,
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Logger = loggerLogger,
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Message = $"{loggerLogger.logName.ToUpper()}: Messages omitted to improve performance",
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Time = Utils.CurrentTime()
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});
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// resume log calls
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logWaitEvent.Set();
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}
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var now = Utils.CurrentTime();
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var copy = new List<LogPrinter>(started);
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foreach (var printer in copy)
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{
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// close printer after 500ms from its last use
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if (now - printer.LastUse > timeout)
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{
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try
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{
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printer.EndPrint();
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}
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catch (Exception e)
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{
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Console.WriteLine($"printer errored: {e}");
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}
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_ = started.Remove(printer);
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}
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}
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}
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// wait for messages for 500ms before ending the prints
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while (logQueue.TryTake(out msg, timeout));
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if (logQueue.Count == 0)
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{ // when the queue has been empty for 500ms, end all prints
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foreach (var printer in started)
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{
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try
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{
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printer.EndPrint();
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}
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catch (Exception e)
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{
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Console.WriteLine($"printer errored: {e}");
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}
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}
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started.Clear();
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}
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}
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}
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catch (InvalidOperationException)
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{
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}
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}
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/// <summary>
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/// Stops and joins the log printer thread.
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/// </summary>
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internal static void StopLogThread()
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{
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logQueue.CompleteAdding();
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logThread!.Join();
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}
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}
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/// <summary>
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/// A class providing extensions for various loggers.
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/// </summary>
|
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public static class LoggerExtensions
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{
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/// <summary>
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/// Gets a child logger, if supported. Currently the only defined and supported logger is <see cref="StandardLogger"/>, and most plugins will only ever receive this anyway.
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/// </summary>
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/// <param name="logger">the parent <see cref="Logger"/></param>
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/// <param name="name">the name of the child</param>
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/// <returns>the child logger</returns>
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public static Logger GetChildLogger(this Logger logger, string name)
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=> logger switch
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{
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StandardLogger l => l.GetChild(name),
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_ => throw new InvalidOperationException()
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};
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}
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}
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