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<title>Enum RuntimeOptions
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<article class="content wrap" id="_content" data-uid="IPA.RuntimeOptions">
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<h1 id="IPA_RuntimeOptions" data-uid="IPA.RuntimeOptions" class="text-break">Enum RuntimeOptions
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</h1>
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<div class="markdown level0 summary"><p>Options that a plugin must specify to describe how it expects to be run.</p>
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</div>
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<div class="markdown level0 conceptual"></div>
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<h6><strong>Namespace</strong>: <a class="xref" href="IPA.html">IPA</a></h6>
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<h6><strong>Assembly</strong>: IPA.Loader.dll</h6>
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<h5 id="IPA_RuntimeOptions_syntax">Syntax</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public enum RuntimeOptions</code></pre>
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</div>
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<h3 id="fields">Fields
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</h3>
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<table class="table table-bordered table-striped table-condensed">
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<thead>
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<tr>
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<th>Name</th>
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<th>Description</th>
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</tr>
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<thead>
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<tbody>
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<tr>
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<td id="IPA_RuntimeOptions_DynamicInit">DynamicInit</td>
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<td><p>
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Indicates that this plugin supports runtime enabling and disabling.
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</p>
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<p>
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When this is set, the plugin may be disabled at reasonable points during runtime. As with <a class="xref" href="IPA.RuntimeOptions.html#IPA_RuntimeOptions_SingleStartInit">SingleStartInit</a>,
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it will be initialized and enabled with the game if it is enabled on startup, and disabled with the game if it is enabled
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on shutdown.
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</p>
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<p>
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When a plugin with this set is enabled mid-game, the first time it is enabled, its initialization methods will be called,
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then its enable methods. All subsequent enables will <strong>NOT</strong> re-initialize, however the enable methods will be called.
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</p>
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<p>
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When a plugin with this set is disabled mid-game, the plugin instance will <strong>NOT</strong> be destroyed, and will instead be
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re-used for subsequent enables. The plugin is expected to handle this gracefully, and behave in a way that makes sense.
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</p>
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</td>
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</tr>
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<tr>
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<td id="IPA_RuntimeOptions_SingleStartInit">SingleStartInit</td>
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<td><p>
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Indicates that this plugin expects to be initialized and enabled with the game, and disabled with the game.
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</p>
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<p>
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With this option set, whether or not the plugin is disabled during a given run is constant for that entire run.
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</p>
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</td>
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</tr>
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</tbody>
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</thead></thead></table>
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<h5 id="IPA_RuntimeOptions_seealso">See Also</h5>
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<div class="seealso">
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<div><a class="xref" href="IPA.PluginAttribute.html">PluginAttribute</a></div>
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<div><a class="xref" href="IPA.InitAttribute.html">InitAttribute</a></div>
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<div><a class="xref" href="IPA.OnEnableAttribute.html">OnEnableAttribute</a></div>
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<div><a class="xref" href="IPA.OnDisableAttribute.html">OnDisableAttribute</a></div>
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<div><a class="xref" href="IPA.OnStartAttribute.html">OnStartAttribute</a></div>
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<div><a class="xref" href="IPA.OnExitAttribute.html">OnExitAttribute</a></div>
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</div>
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<h3 id="extensionmethods">Extension Methods</h3>
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<div>
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<a class="xref" href="IPA.Utilities.ReflectionUtil.html#IPA_Utilities_ReflectionUtil_SetField__2___0_System_String___1_">ReflectionUtil.SetField<RuntimeOptions, U>(String, U)</a>
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</div>
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<div>
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<a class="xref" href="IPA.Utilities.ReflectionUtil.html#IPA_Utilities_ReflectionUtil_GetField__2___1_System_String_">ReflectionUtil.GetField<U, RuntimeOptions>(String)</a>
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</div>
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<div>
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<a class="xref" href="IPA.Utilities.ReflectionUtil.html#IPA_Utilities_ReflectionUtil_SetProperty__2___0_System_String___1_">ReflectionUtil.SetProperty<RuntimeOptions, U>(String, U)</a>
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</div>
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<div>
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<a class="xref" href="IPA.Utilities.ReflectionUtil.html#IPA_Utilities_ReflectionUtil_GetProperty__2___1_System_String_">ReflectionUtil.GetProperty<U, RuntimeOptions>(String)</a>
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</div>
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<div>
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<a class="xref" href="IPA.Utilities.ReflectionUtil.html#IPA_Utilities_ReflectionUtil_InvokeMethod__2___1_System_String_System_Object___">ReflectionUtil.InvokeMethod<U, RuntimeOptions>(String, Object[])</a>
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</div>
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</article>
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<a href="https://github.com/nike4613/BeatSaber-IPA-Reloaded/new/master/docs/override/new?filename=IPA_RuntimeOptions.md&value=---%0Auid%3A%20IPA.RuntimeOptions%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A" class="contribution-link">Improve this Doc</a>
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