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using IPA.JsonConverters;
using IPA.Logging;
using IPA.Utilities;
using Newtonsoft.Json;
using SemVer;
using System;
namespace IPA.Config
{
internal class SelfConfig
{
private static IConfigProvider _loaderConfig;
public static IConfigProvider LoaderConfig
{
get => _loaderConfig;
set
{
_loaderConfig?.RemoveLinks();
value.Load();
SelfConfigRef = value.MakeLink<SelfConfig>((c, v) =>
{
if (v.Value.Regenerate)
c.Store(v.Value = new SelfConfig { Regenerate = false });
StandardLogger.Configure(v.Value);
});
_loaderConfig = value;
}
}
public static Ref<SelfConfig> SelfConfigRef;
public static void Load()
{
LoaderConfig = Config.GetProviderFor(IPAName, "json");
}
internal const string IPAName = "Beat Saber IPA";
internal const string IPAVersion = "3.12.24";
public bool Regenerate = true;
[Obsolete("No longer does anything, built-in mod yeeter always disabled")]
public bool ApplyAntiYeet = false;
public class UpdateObject
{
public bool AutoUpdate = true;
public bool AutoCheckUpdates = true;
}
public UpdateObject Updates = new UpdateObject();
public class DebugObject
{
public bool ShowCallSource = false;
public bool ShowDebug = false;
public bool ShowHandledErrorStackTraces = false;
public bool HideMessagesForPerformance = true;
public int HideLogThreshold = 512;
}
public DebugObject Debug = new DebugObject();
public string LastGameVersion = null;
}
}