using System;
|
|
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using System.IO;
|
|
using System.Linq;
|
|
using System.Reflection;
|
|
using System.Runtime.InteropServices;
|
|
using System.Text;
|
|
using IPA.Config;
|
|
using IPA.Old;
|
|
using IPA.Utilities;
|
|
using Mono.Cecil;
|
|
using UnityEngine;
|
|
using Logger = IPA.Logging.Logger;
|
|
using System.Threading.Tasks;
|
|
using IPA.Utilities.Async;
|
|
using IPA.Loader.Features;
|
|
#if NET4
|
|
using TaskEx = System.Threading.Tasks.Task;
|
|
using TaskEx6 = System.Threading.Tasks.Task;
|
|
using Task = System.Threading.Tasks.Task;
|
|
#endif
|
|
#if NET3
|
|
using Net3_Proxy;
|
|
using Path = Net3_Proxy.Path;
|
|
using File = Net3_Proxy.File;
|
|
using Directory = Net3_Proxy.Directory;
|
|
using Array = Net3_Proxy.Array;
|
|
#endif
|
|
|
|
namespace IPA.Loader
|
|
{
|
|
/// <summary>
|
|
/// The manager class for all plugins.
|
|
/// </summary>
|
|
public static class PluginManager
|
|
{
|
|
#pragma warning disable CS0618 // Type or member is obsolete (IPlugin)
|
|
|
|
private static List<PluginExecutor> _bsPlugins;
|
|
internal static IEnumerable<PluginExecutor> BSMetas => _bsPlugins;
|
|
|
|
/// <summary>
|
|
/// Gets info about the enabled plugin with the specified name.
|
|
/// </summary>
|
|
/// <param name="name">the name of the plugin to get (must be an exact match)</param>
|
|
/// <returns>the plugin metadata for the requested plugin or <see langword="null"/> if it doesn't exist or is disabled</returns>
|
|
public static PluginMetadata GetPlugin(string name)
|
|
=> BSMetas.Select(p => p.Metadata).FirstOrDefault(p => p.Name == name);
|
|
|
|
/// <summary>
|
|
/// Gets info about the enabled plugin with the specified ID.
|
|
/// </summary>
|
|
/// <param name="name">the ID name of the plugin to get (must be an exact match)</param>
|
|
/// <returns>the plugin metadata for the requested plugin or <see langword="null"/> if it doesn't exist or is disabled</returns>
|
|
public static PluginMetadata GetPluginFromId(string name)
|
|
=> BSMetas.Select(p => p.Metadata).FirstOrDefault(p => p.Id == name);
|
|
|
|
/// <summary>
|
|
/// Gets a disabled plugin's metadata by its name.
|
|
/// </summary>
|
|
/// <param name="name">the name of the disabled plugin to get</param>
|
|
/// <returns>the metadata for the corresponding plugin</returns>
|
|
public static PluginMetadata GetDisabledPlugin(string name) =>
|
|
DisabledPlugins.FirstOrDefault(p => p.Name == name);
|
|
|
|
/// <summary>
|
|
/// Gets a disabled plugin's metadata by its ID.
|
|
/// </summary>
|
|
/// <param name="name">the ID of the disabled plugin to get</param>
|
|
/// <returns>the metadata for the corresponding plugin</returns>
|
|
public static PluginMetadata GetDisabledPluginFromId(string name) =>
|
|
DisabledPlugins.FirstOrDefault(p => p.Id == name);
|
|
|
|
/// <summary>
|
|
/// Creates a new transaction for mod enabling and disabling mods simultaneously.
|
|
/// </summary>
|
|
/// <returns>a new <see cref="StateTransitionTransaction"/> that captures the current state of loaded mods</returns>
|
|
public static StateTransitionTransaction PluginStateTransaction()
|
|
=> new StateTransitionTransaction(EnabledPlugins, DisabledPlugins);
|
|
|
|
private static readonly object commitTransactionLockObject = new object();
|
|
|
|
internal static Task CommitTransaction(StateTransitionTransaction transaction)
|
|
{
|
|
if (!transaction.HasStateChanged) return TaskEx.WhenAll();
|
|
|
|
if (!UnityGame.OnMainThread)
|
|
{
|
|
var transactionCopy = transaction.Clone();
|
|
transaction.Dispose();
|
|
return UnityMainThreadTaskScheduler.Factory.StartNew(() => CommitTransaction(transactionCopy)).Unwrap();
|
|
}
|
|
|
|
lock (commitTransactionLockObject)
|
|
{
|
|
if (transaction.CurrentlyEnabled.Except(EnabledPlugins)
|
|
.Concat(EnabledPlugins.Except(transaction.CurrentlyEnabled)).Any()
|
|
|| transaction.CurrentlyDisabled.Except(DisabledPlugins)
|
|
.Concat(DisabledPlugins.Except(transaction.CurrentlyDisabled)).Any())
|
|
{ // ensure that the transaction's base state reflects the current state, otherwise throw
|
|
transaction.Dispose();
|
|
throw new InvalidOperationException("Transaction no longer resembles the current state of plugins");
|
|
}
|
|
|
|
var toEnable = transaction.ToEnable;
|
|
var toDisable = transaction.ToDisable;
|
|
transaction.Dispose();
|
|
|
|
using var disabledChangeTransaction = DisabledConfig.Instance.ChangeTransaction();
|
|
{
|
|
// first enable the mods that need to be
|
|
void DeTree(List<PluginMetadata> into, IEnumerable<PluginMetadata> tree)
|
|
{
|
|
foreach (var st in tree)
|
|
if (toEnable.Contains(st) && !into.Contains(st))
|
|
{
|
|
DeTree(into, st.Dependencies);
|
|
into.Add(st);
|
|
}
|
|
}
|
|
|
|
var enableOrder = new List<PluginMetadata>();
|
|
DeTree(enableOrder, toEnable);
|
|
|
|
foreach (var meta in enableOrder)
|
|
{
|
|
var executor = runtimeDisabledPlugins.FirstOrDefault(e => e.Metadata == meta);
|
|
if (meta.RuntimeOptions == RuntimeOptions.DynamicInit)
|
|
{
|
|
if (executor != null)
|
|
runtimeDisabledPlugins.Remove(executor);
|
|
else
|
|
executor = PluginLoader.InitPlugin(meta, EnabledPlugins);
|
|
|
|
if (executor == null) continue; // couldn't initialize, skip to next
|
|
}
|
|
|
|
PluginLoader.DisabledPlugins.Remove(meta);
|
|
DisabledConfig.Instance.DisabledModIds.Remove(meta.Id ?? meta.Name);
|
|
|
|
PluginEnabled?.Invoke(meta, meta.RuntimeOptions != RuntimeOptions.DynamicInit);
|
|
|
|
if (meta.RuntimeOptions == RuntimeOptions.DynamicInit)
|
|
{
|
|
_bsPlugins.Add(executor);
|
|
|
|
try
|
|
{
|
|
executor.Enable();
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
Logger.loader.Error($"Error while enabling {meta.Id}:");
|
|
Logger.loader.Error(e);
|
|
// this should still be considered enabled, hence its position
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
var result = TaskEx.WhenAll();
|
|
{
|
|
// then disable the mods that need to be
|
|
static DisableExecutor MakeDisableExec(PluginExecutor e)
|
|
=> new DisableExecutor
|
|
{
|
|
Executor = e,
|
|
Dependents = BSMetas.Where(f => f.Metadata.Dependencies.Contains(e.Metadata)).Select(MakeDisableExec)
|
|
};
|
|
|
|
var disableExecs = toDisable.Select(m => BSMetas.FirstOrDefault(e => e.Metadata == m)).NonNull().ToArray(); // eagerly evaluate once
|
|
|
|
foreach (var exec in disableExecs)
|
|
{
|
|
PluginLoader.DisabledPlugins.Add(exec.Metadata);
|
|
DisabledConfig.Instance.DisabledModIds.Add(exec.Metadata.Id ?? exec.Metadata.Name);
|
|
if (exec.Metadata.RuntimeOptions == RuntimeOptions.DynamicInit)
|
|
{
|
|
runtimeDisabledPlugins.Add(exec);
|
|
_bsPlugins.Remove(exec);
|
|
}
|
|
|
|
PluginDisabled?.Invoke(exec.Metadata, exec.Metadata.RuntimeOptions != RuntimeOptions.DynamicInit);
|
|
}
|
|
|
|
var disableStructure = disableExecs.Select(MakeDisableExec);
|
|
|
|
static Task Disable(DisableExecutor exec, Dictionary<PluginExecutor, Task> alreadyDisabled)
|
|
{
|
|
if (alreadyDisabled.TryGetValue(exec.Executor, out var task))
|
|
return task;
|
|
else
|
|
{
|
|
if (exec.Executor.Metadata.RuntimeOptions != RuntimeOptions.DynamicInit)
|
|
return TaskEx6.FromException(new CannotRuntimeDisableException(exec.Executor.Metadata));
|
|
|
|
var res = TaskEx.WhenAll(exec.Dependents.Select(d => Disable(d, alreadyDisabled)))
|
|
.ContinueWith(t =>
|
|
{
|
|
if (t.IsFaulted) {
|
|
return TaskEx.WhenAll(t, TaskEx6.FromException(
|
|
new CannotRuntimeDisableException(exec.Executor.Metadata, "Dependents cannot be disabled for plugin")));
|
|
}
|
|
return exec.Executor.Disable()
|
|
.ContinueWith(t =>
|
|
{
|
|
foreach (var feature in exec.Executor.Metadata.Features)
|
|
{
|
|
try {
|
|
feature.AfterDisable(exec.Executor.Metadata);
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
Logger.loader.Critical($"Feature errored in {nameof(Feature.AfterDisable)}: {e}");
|
|
}
|
|
}
|
|
}, UnityMainThreadTaskScheduler.Default);
|
|
}, UnityMainThreadTaskScheduler.Default).Unwrap();
|
|
// We do not want to call the disable method if a dependent couldn't be disabled
|
|
// By scheduling on a UnityMainThreadScheduler, we ensure that Disable() is always called on the Unity main thread
|
|
alreadyDisabled.Add(exec.Executor, res);
|
|
return res;
|
|
}
|
|
}
|
|
|
|
var disabled = new Dictionary<PluginExecutor, Task>();
|
|
result = TaskEx.WhenAll(disableStructure.Select(d => Disable(d, disabled)));
|
|
}
|
|
|
|
OnAnyPluginsStateChanged?.Invoke(result, toEnable, toDisable);
|
|
// if there are any that are capable of enabling/disabling at runtime, run event handler
|
|
if (toEnable.Concat(toDisable).Any(m => m.RuntimeOptions == RuntimeOptions.DynamicInit))
|
|
OnPluginsStateChanged?.Invoke(result);
|
|
|
|
//DisabledConfig.Instance.Changed();
|
|
// changed is handled by transaction
|
|
return result;
|
|
}
|
|
}
|
|
|
|
private struct DisableExecutor
|
|
{
|
|
public PluginExecutor Executor;
|
|
public IEnumerable<DisableExecutor> Dependents;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Checks if a given plugin is disabled.
|
|
/// </summary>
|
|
/// <param name="meta">the plugin to check</param>
|
|
/// <returns><see langword="true"/> if the plugin is disabled, <see langword="false"/> otherwise.</returns>
|
|
public static bool IsDisabled(PluginMetadata meta) => DisabledPlugins.Contains(meta);
|
|
|
|
/// <summary>
|
|
/// Checks if a given plugin is enabled.
|
|
/// </summary>
|
|
/// <param name="meta">the plugin to check</param>
|
|
/// <returns><see langword="true"/> if the plugin is enabled, <see langword="false"/> otherwise.</returns>
|
|
public static bool IsEnabled(PluginMetadata meta) => BSMetas.Any(p => p.Metadata == meta);
|
|
|
|
|
|
/// <summary>
|
|
/// An invoker for the <see cref="PluginEnabled"/> event.
|
|
/// </summary>
|
|
/// <param name="plugin">the plugin that was enabled</param>
|
|
/// <param name="needsRestart">whether it needs a restart to take effect</param>
|
|
public delegate void PluginEnableDelegate(PluginMetadata plugin, bool needsRestart);
|
|
/// <summary>
|
|
/// An invoker for the <see cref="PluginDisabled"/> event.
|
|
/// </summary>
|
|
/// <param name="plugin">the plugin that was disabled</param>
|
|
/// <param name="needsRestart">whether it needs a restart to take effect</param>
|
|
public delegate void PluginDisableDelegate(PluginMetadata plugin, bool needsRestart);
|
|
/// <summary>
|
|
/// A delegate representing a state change event for any plugin.
|
|
/// </summary>
|
|
/// <param name="changeTask">the <see cref="Task"/> representing the change</param>
|
|
/// <param name="enabled">the plugins that were enabled in the change</param>
|
|
/// <param name="disabled">the plugins that were disabled in the change</param>
|
|
public delegate void OnAnyPluginsStateChangedDelegate(Task changeTask, IEnumerable<PluginMetadata> enabled, IEnumerable<PluginMetadata> disabled);
|
|
|
|
/// <summary>
|
|
/// Called whenever a plugin is enabled, before the plugin in question is enabled.
|
|
/// </summary>
|
|
public static event PluginEnableDelegate PluginEnabled;
|
|
/// <summary>
|
|
/// Called whenever a plugin is disabled, before the plugin in question is enabled.
|
|
/// </summary>
|
|
public static event PluginDisableDelegate PluginDisabled;
|
|
/// <summary>
|
|
/// Called whenever any plugins have their state changed at runtime with the <see cref="Task"/> representing that state change.
|
|
/// </summary>
|
|
/// <remarks>
|
|
/// Note that this is called on the Unity main thread, and cannot therefore block, as the <see cref="Task"/>
|
|
/// provided represents operations that also run on the Unity main thread.
|
|
/// </remarks>
|
|
public static event Action<Task> OnPluginsStateChanged;
|
|
/// <summary>
|
|
/// Called whenever any plugins, regardless of whether or not their change occurs during runtime, have their state changed.
|
|
/// </summary>
|
|
/// <remarks>
|
|
/// Note that this is called on the Unity main thread, and cannot therefore block, as the <see cref="Task"/>
|
|
/// provided represents operations that also run on the Unity main thread.
|
|
/// </remarks>
|
|
public static event OnAnyPluginsStateChangedDelegate OnAnyPluginsStateChanged;
|
|
|
|
/// <summary>
|
|
/// Gets a list of all enabled BSIPA plugins. Use <see cref="EnabledPlugins"/> instead of this.
|
|
/// </summary>
|
|
/// <value>a collection of all enabled plugins as <see cref="PluginMetadata"/>s</value>
|
|
[Obsolete("This is an old name that no longer accurately represents its value. Use EnabledPlugins instead.")]
|
|
public static IEnumerable<PluginMetadata> AllPlugins => EnabledPlugins;
|
|
/// <summary>
|
|
/// Gets a collection of all enabled plugins, as represented by <see cref="PluginMetadata"/>.
|
|
/// </summary>
|
|
/// <value>a collection of all enabled plugins</value>
|
|
public static IEnumerable<PluginMetadata> EnabledPlugins => BSMetas.Select(p => p.Metadata);
|
|
/// <summary>
|
|
/// Gets a list of disabled BSIPA plugins.
|
|
/// </summary>
|
|
/// <value>a collection of all disabled plugins as <see cref="PluginMetadata"/></value>
|
|
public static IEnumerable<PluginMetadata> DisabledPlugins => PluginLoader.DisabledPlugins;
|
|
private static readonly HashSet<PluginExecutor> runtimeDisabledPlugins = new HashSet<PluginExecutor>();
|
|
|
|
/// <summary>
|
|
/// Gets a read-only dictionary of an ignored plugin to the reason it was ignored, as an <see cref="IgnoreReason"/>.
|
|
/// </summary>
|
|
/// <value>a dictionary of <see cref="PluginMetadata"/> to <see cref="IgnoreReason"/> of ignored plugins</value>
|
|
public static IReadOnlyDictionary<PluginMetadata, IgnoreReason> IgnoredPlugins => PluginLoader.ignoredPlugins;
|
|
|
|
/// <summary>
|
|
/// An <see cref="IEnumerable{T}"/> of old IPA plugins.
|
|
/// </summary>
|
|
/// <value>all legacy plugin instances</value>
|
|
[Obsolete("This exists only to provide support for legacy IPA plugins based on the IPlugin interface.")]
|
|
public static IEnumerable<Old.IPlugin> Plugins => _ipaPlugins;
|
|
private static List<Old.IPlugin> _ipaPlugins;
|
|
|
|
internal static IConfigProvider SelfConfigProvider { get; set; }
|
|
|
|
internal static void Load()
|
|
{
|
|
string pluginDirectory = UnityGame.PluginsPath;
|
|
|
|
// Process.GetCurrentProcess().MainModule crashes the game and Assembly.GetEntryAssembly() is NULL,
|
|
// so we need to resort to P/Invoke
|
|
string exeName = Path.GetFileNameWithoutExtension(AppInfo.StartupPath);
|
|
_bsPlugins = new List<PluginExecutor>();
|
|
_ipaPlugins = new List<Old.IPlugin>();
|
|
|
|
if (!Directory.Exists(pluginDirectory)) return;
|
|
|
|
string cacheDir = Path.Combine(pluginDirectory, ".cache");
|
|
|
|
if (!Directory.Exists(cacheDir))
|
|
{
|
|
Directory.CreateDirectory(cacheDir);
|
|
}
|
|
else
|
|
{
|
|
foreach (string plugin in Directory.GetFiles(cacheDir, "*"))
|
|
File.Delete(plugin);
|
|
}
|
|
|
|
// initialize BSIPA plugins first
|
|
_bsPlugins.AddRange(PluginLoader.LoadPlugins());
|
|
|
|
var metadataPaths = PluginLoader.PluginsMetadata.Select(m => m.File.FullName).ToList();
|
|
var ignoredPaths = PluginLoader.ignoredPlugins.Select(m => m.Key.File.FullName)
|
|
.Concat(PluginLoader.ignoredPlugins.SelectMany(m => m.Key.AssociatedFiles.Select(f => f.FullName))).ToList();
|
|
var disabledPaths = DisabledPlugins.Select(m => m.File.FullName).ToList();
|
|
|
|
//Copy plugins to .cache
|
|
string[] originalPlugins = Directory.GetFiles(pluginDirectory, "*.dll");
|
|
foreach (string s in originalPlugins)
|
|
{
|
|
if (metadataPaths.Contains(s)) continue;
|
|
if (ignoredPaths.Contains(s)) continue;
|
|
if (disabledPaths.Contains(s)) continue;
|
|
string pluginCopy = Path.Combine(cacheDir, Path.GetFileName(s));
|
|
|
|
#region Fix assemblies for refactor
|
|
|
|
var module = ModuleDefinition.ReadModule(Path.Combine(pluginDirectory, s));
|
|
foreach (var @ref in module.AssemblyReferences)
|
|
{ // fix assembly references
|
|
if (@ref.Name == "IllusionPlugin" || @ref.Name == "IllusionInjector")
|
|
{
|
|
@ref.Name = "IPA.Loader";
|
|
}
|
|
}
|
|
|
|
foreach (var @ref in module.GetTypeReferences())
|
|
{ // fix type references
|
|
if (@ref.FullName == "IllusionPlugin.IPlugin") @ref.Namespace = "IPA.Old"; //@ref.Name = "";
|
|
if (@ref.FullName == "IllusionPlugin.IEnhancedPlugin") @ref.Namespace = "IPA.Old"; //@ref.Name = "";
|
|
if (@ref.FullName == "IllusionPlugin.IniFile") @ref.Namespace = "IPA.Config"; //@ref.Name = "";
|
|
if (@ref.FullName == "IllusionPlugin.IModPrefs") @ref.Namespace = "IPA.Config"; //@ref.Name = "";
|
|
if (@ref.FullName == "IllusionPlugin.ModPrefs") @ref.Namespace = "IPA.Config"; //@ref.Name = "";
|
|
if (@ref.FullName == "IllusionPlugin.Utils.ReflectionUtil") @ref.Namespace = "IPA.Utilities"; //@ref.Name = "";
|
|
if (@ref.FullName == "IllusionPlugin.Logging.Logger") @ref.Namespace = "IPA.Logging"; //@ref.Name = "";
|
|
if (@ref.FullName == "IllusionPlugin.Logging.LogPrinter") @ref.Namespace = "IPA.Logging"; //@ref.Name = "";
|
|
if (@ref.FullName == "IllusionInjector.PluginManager") @ref.Namespace = "IPA.Loader"; //@ref.Name = "";
|
|
if (@ref.FullName == "IllusionInjector.PluginComponent") @ref.Namespace = "IPA.Loader"; //@ref.Name = "";
|
|
if (@ref.FullName == "IllusionInjector.CompositeBSPlugin") @ref.Namespace = "IPA.Loader.Composite"; //@ref.Name = "";
|
|
if (@ref.FullName == "IllusionInjector.CompositeIPAPlugin") @ref.Namespace = "IPA.Loader.Composite"; //@ref.Name = "";
|
|
if (@ref.FullName == "IllusionInjector.Logging.UnityLogInterceptor") @ref.Namespace = "IPA.Logging"; //@ref.Name = "";
|
|
if (@ref.FullName == "IllusionInjector.Logging.StandardLogger") @ref.Namespace = "IPA.Logging"; //@ref.Name = "";
|
|
if (@ref.FullName == "IllusionInjector.Updating.SelfPlugin") @ref.Namespace = "IPA.Updating"; //@ref.Name = "";
|
|
if (@ref.FullName == "IllusionInjector.Updating.Backup.BackupUnit") @ref.Namespace = "IPA.Updating.Backup"; //@ref.Name = "";
|
|
if (@ref.Namespace == "IllusionInjector.Utilities") @ref.Namespace = "IPA.Utilities"; //@ref.Name = "";
|
|
if (@ref.Namespace == "IllusionInjector.Logging.Printers") @ref.Namespace = "IPA.Logging.Printers"; //@ref.Name = "";
|
|
}
|
|
module.Write(pluginCopy);
|
|
|
|
#endregion
|
|
}
|
|
|
|
//Load copied plugins
|
|
string[] copiedPlugins = Directory.GetFiles(cacheDir, "*.dll");
|
|
foreach (string s in copiedPlugins)
|
|
{
|
|
var result = LoadPluginsFromFile(s);
|
|
if (result == null) continue;
|
|
_ipaPlugins.AddRange(result.NonNull());
|
|
}
|
|
|
|
Logger.log.Info(exeName);
|
|
Logger.log.Info($"Running on Unity {Application.unityVersion}");
|
|
Logger.log.Info($"Game version {UnityGame.GameVersion}");
|
|
Logger.log.Info("-----------------------------");
|
|
Logger.log.Info($"Loading plugins from {Utils.GetRelativePath(pluginDirectory, Environment.CurrentDirectory)} and found {_bsPlugins.Count + _ipaPlugins.Count}");
|
|
Logger.log.Info("-----------------------------");
|
|
foreach (var plugin in _bsPlugins)
|
|
{
|
|
Logger.log.Info($"{plugin.Metadata.Name} ({plugin.Metadata.Id}): {plugin.Metadata.Version}");
|
|
}
|
|
Logger.log.Info("-----------------------------");
|
|
foreach (var plugin in _ipaPlugins)
|
|
{
|
|
Logger.log.Info($"{plugin.Name}: {plugin.Version}");
|
|
}
|
|
Logger.log.Info("-----------------------------");
|
|
}
|
|
|
|
private static IEnumerable<Old.IPlugin> LoadPluginsFromFile(string file)
|
|
{
|
|
var ipaPlugins = new List<Old.IPlugin>();
|
|
|
|
if (!File.Exists(file) || !file.EndsWith(".dll", true, null))
|
|
return ipaPlugins;
|
|
|
|
T OptionalGetPlugin<T>(Type t) where T : class
|
|
{
|
|
if (t.FindInterfaces((t, o) => t == (o as Type), typeof(T)).Length > 0)
|
|
{
|
|
try
|
|
{
|
|
T pluginInstance = Activator.CreateInstance(t) as T;
|
|
return pluginInstance;
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
Logger.loader.Error($"Could not load plugin {t.FullName} in {Path.GetFileName(file)}! {e}");
|
|
}
|
|
}
|
|
|
|
return null;
|
|
}
|
|
|
|
try
|
|
{
|
|
Assembly assembly = Assembly.LoadFrom(file);
|
|
|
|
foreach (Type t in assembly.GetTypes())
|
|
{
|
|
|
|
var ipaPlugin = OptionalGetPlugin<Old.IPlugin>(t);
|
|
if (ipaPlugin != null)
|
|
{
|
|
ipaPlugins.Add(ipaPlugin);
|
|
}
|
|
}
|
|
|
|
}
|
|
catch (ReflectionTypeLoadException e)
|
|
{
|
|
Logger.loader.Error($"Could not load the following types from {Path.GetFileName(file)}:");
|
|
Logger.loader.Error($" {string.Join("\n ", e.LoaderExceptions?.Select(e1 => e1?.Message).StrJP() ?? Array.Empty<string>())}");
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
Logger.loader.Error($"Could not load {Path.GetFileName(file)}!");
|
|
Logger.loader.Error(e);
|
|
}
|
|
|
|
return ipaPlugins;
|
|
}
|
|
|
|
internal static class AppInfo
|
|
{
|
|
[DllImport("kernel32.dll", CharSet = CharSet.Unicode, ExactSpelling = false)]
|
|
private static extern int GetModuleFileName(HandleRef hModule, StringBuilder buffer, int length);
|
|
private static HandleRef NullHandleRef = new HandleRef(null, IntPtr.Zero);
|
|
public static string StartupPath
|
|
{
|
|
get
|
|
{
|
|
StringBuilder stringBuilder = new StringBuilder(260);
|
|
GetModuleFileName(NullHandleRef, stringBuilder, stringBuilder.Capacity);
|
|
return stringBuilder.ToString();
|
|
}
|
|
}
|
|
}
|
|
#pragma warning restore CS0618 // Type or member is obsolete (IPlugin)
|
|
}
|
|
}
|