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using System.Collections.Generic;
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using System.IO;
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using System.Security.AccessControl;
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using OgDir = System.IO.Directory;
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namespace Net3_Proxy
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{
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public static class Directory
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{
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public static void Move(string f, string t) => OgDir.Move(f, t);
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public static string[] GetFiles(string d) => OgDir.GetFiles(d);
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public static string[] GetFiles(string d, string s) => OgDir.GetFiles(d, s);
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public static string[] GetFiles(string d, string s, SearchOption o) => OgDir.GetFiles(d, s, o);
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public static string[] GetDirectories(string d) => OgDir.GetDirectories(d);
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public static string[] GetDirectories(string d, string s) => OgDir.GetDirectories(d, s);
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public static string[] GetDirectories(string d, string s, SearchOption o) => OgDir.GetDirectories(d, s, o);
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public static bool Exists(string d) => OgDir.Exists(d);
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public static void Delete(string d) => OgDir.Delete(d);
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public static void Delete(string d, bool r) => OgDir.Delete(d, r);
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public static DirectoryInfo CreateDirectory(string d) => OgDir.CreateDirectory(d);
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public static DirectoryInfo CreateDirectory(string d, DirectorySecurity s) => OgDir.CreateDirectory(d, s);
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public static IEnumerable<string> EnumerateFiles(string d) => GetFiles(d);
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public static IEnumerable<string> EnumerateFiles(string d, string s) => GetFiles(d, s);
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public static IEnumerable<string> EnumerateFiles(string d, string s, SearchOption o) => GetFiles(d, s, o);
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public static IEnumerable<string> EnumerateDirectories(string d) => GetDirectories(d);
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public static IEnumerable<string> EnumerateDirectories(string d, string s) => GetDirectories(d, s);
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public static IEnumerable<string> EnumerateDirectories(string d, string s, SearchOption o) => GetDirectories(d, s, o);
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}
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}
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