using IPA.Loader;
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using IPA.Utilities;
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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namespace BSIPA_ModList.UI
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{
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internal struct WarningEntry
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{
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public string ModName;
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public string[] MissingDependencies;
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public string[] IgnoredDependencies;
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public string[] DisabledDependencies;
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public WarningEntry(string modName, string[] missingDependencies, string[] ignoredDependencies, string[] disabledDependencies)
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{
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ModName = modName;
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MissingDependencies = missingDependencies;
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IgnoredDependencies = ignoredDependencies;
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DisabledDependencies = disabledDependencies;
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}
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}
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internal class WarningUI : MonoBehaviour
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{ // TODO: rework this to just use disable/ignore reason
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internal static WarningUI Instance;
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internal static bool firstShow = true;
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public void Awake()
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{
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DontDestroyOnLoad(gameObject);
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SceneManager.activeSceneChanged += this.SceneManager_activeSceneChanged;
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}
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private void SceneManager_activeSceneChanged(Scene from, Scene to)
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{
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if (to.name == "EmptyTransition")
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{
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if (Instance != null)
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{
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Instance.StopAllCoroutines();
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Destroy(Instance.gameObject);
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_mainFlow = null;
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}
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Instance = null;
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}
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}
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public void Init()
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{
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Instance = this;
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Logger.log.Debug("Warning UI Awake");
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if (firstShow)
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{
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firstShow = false;
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StartCoroutine(LookForUnmetDependencies());
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}
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}
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private static MainFlowCoordinator _mainFlow;
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private static SimpleDialogPromptViewController _warningDialog;
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private static Queue<WarningEntry> _warningsQueue = new Queue<WarningEntry>();
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private static IEnumerator LookForUnmetDependencies()
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{
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Logger.log.Debug("Waiting for MainFlowCoordinator to appear...");
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yield return new WaitWhile(() => FindObjectOfType<MainFlowCoordinator>() == null);
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Logger.log.Debug("Looking for unmet dependencies...");
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lock (Instance)
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{
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if (_mainFlow == null)
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{
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_mainFlow = FindObjectOfType<MainFlowCoordinator>();
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_warningDialog = _mainFlow.GetField<SimpleDialogPromptViewController>("_simpleDialogPromptViewController");
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}
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_warningsQueue.Clear();
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var enabledPlugins = PluginManager.AllPlugins.Select(p => p.Metadata).NonNull(x => x.Id).ToDictionary(x => x.Id, y => y.Version);
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var ignoredPlugins = PluginLoader.ignoredPlugins.NonNull(x => x.Id).ToDictionary(x => x.Id, y => y.Version);
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var disabledPlugins = PluginManager.DisabledPlugins.NonNull(x => x.Id).ToDictionary(x => x.Id, y => y.Version);
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// iterate only disabled and ignored, as thats where missing deps can end up
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foreach (var meta in PluginManager.DisabledPlugins.Concat(PluginLoader.ignoredPlugins))
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{
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List<string> disabledDependencies = new List<string>();
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List<string> ignoredDependencies = new List<string>();
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List<string> missingDependencies = new List<string>();
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foreach (var dep in meta.Manifest.Dependencies)
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{
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#if DEBUG
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Logger.log.Debug($"Looking for dependency {dep.Key} with version range {dep.Value.Intersect(new SemVer.Range("*.*.*"))}");
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#endif
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if (disabledPlugins.TryGetValue(dep.Key, out var version) && dep.Value.IsSatisfied(version))
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{
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Logger.log.Debug($"Dependency {dep.Key} was found, but disabled.");
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disabledDependencies.Add($"{dep.Key} {dep.Value.ToString()}");
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}
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else if (ignoredPlugins.TryGetValue(dep.Key, out version) && dep.Value.IsSatisfied(version))
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{
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Logger.log.Debug($"Dependency {dep.Key} was found, but was ignored, likely due to a missing dependency.");
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ignoredDependencies.Add($"{dep.Key} {dep.Value.ToString()}");
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}
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else if (enabledPlugins.TryGetValue(dep.Key, out version) && dep.Value.IsSatisfied(version))
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{
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// do nothing, this was probably user disabled
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}
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else
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{
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Logger.log.Debug($"{meta.Name} is missing dependency {dep.Key} {dep.Value}");
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missingDependencies.Add($"{dep.Key} {dep.Value.ToString()}");
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}
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}
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if(disabledDependencies.Count > 0 || ignoredDependencies.Count > 0 || missingDependencies.Count > 0)
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_warningsQueue.Enqueue(new WarningEntry(meta.Name, missingDependencies.ToArray(), ignoredDependencies.ToArray(), disabledDependencies.ToArray()));
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}
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if (_warningsQueue.Count > 0)
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{
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yield return new WaitWhile(() => !_mainFlow.isActivated);
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ShowWarningDialog();
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}
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yield break;
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}
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}
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private static void ShowWarningDialog()
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{
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WarningEntry warning = _warningsQueue.Dequeue();
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_warningDialog.Init("Unmet Dependencies", $"Mod <b>{warning.ModName}</b> has unmet dependencies!" +
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(warning.MissingDependencies.Length > 0 ? $"\nMissing:\n<color=red>{string.Join("\n", warning.MissingDependencies)}</color>" : "") +
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(warning.IgnoredDependencies.Length > 0 ? $"\nIgnored:\n<color=#C2B2B2>{string.Join("\n", warning.IgnoredDependencies)}</color>" : "") +
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(warning.DisabledDependencies.Length > 0 ? $"\nDisabled:\n<color=#C2C2C2>{string.Join("\n", warning.DisabledDependencies)}</color>" : "")
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, "Okay", WarningDialogDidFinish);
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_mainFlow.InvokeMethod("PresentViewController", _warningDialog, null, true);
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}
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private static void WarningDialogDidFinish(int button)
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{
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_mainFlow.InvokeMethod("DismissViewController", _warningDialog, null, (_warningsQueue.Count > 0));
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if (_warningsQueue.Count > 0)
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{
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ShowWarningDialog();
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}
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}
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}
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}
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