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<title>Enum UnityGame.Release
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<article class="content wrap" id="_content" data-uid="IPA.Utilities.UnityGame.Release">
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<h1 id="IPA_Utilities_UnityGame_Release" data-uid="IPA.Utilities.UnityGame.Release" class="text-break">Enum UnityGame.Release
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</h1>
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<div class="markdown level0 summary"><p>The different types of releases of the game.</p>
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</div>
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<div class="markdown level0 conceptual"></div>
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<h6><strong>Namespace</strong>: <a class="xref" href="IPA.Utilities.html">IPA.Utilities</a></h6>
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<h6><strong>Assembly</strong>: IPA.Loader.dll</h6>
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<h5 id="IPA_Utilities_UnityGame_Release_syntax">Syntax</h5>
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<div class="codewrapper">
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<pre><code class="lang-csharp hljs">public enum Release</code></pre>
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</div>
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<h3 id="fields">Fields
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</h3>
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<table class="table table-bordered table-striped table-condensed">
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<thead>
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<tr>
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<th>Name</th>
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<th>Description</th>
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<thead>
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<tbody>
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<td id="IPA_Utilities_UnityGame_Release_Other">Other</td>
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<td><p>Indicates a non-Steam release.</p>
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</td>
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</tr>
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<tr>
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<td id="IPA_Utilities_UnityGame_Release_Steam">Steam</td>
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<td><p>Indicates a Steam release.</p>
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</td>
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</tr>
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<h3 id="extensionmethods">Extension Methods</h3>
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<a class="xref" href="IPA.Utilities.ReflectionUtil.html#IPA_Utilities_ReflectionUtil_SetField__2___0_System_String___1_">ReflectionUtil.SetField<UnityGame.Release, U>(String, U)</a>
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<div>
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<a class="xref" href="IPA.Utilities.ReflectionUtil.html#IPA_Utilities_ReflectionUtil_GetField__2___1_System_String_">ReflectionUtil.GetField<U, UnityGame.Release>(String)</a>
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<div>
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<a class="xref" href="IPA.Utilities.ReflectionUtil.html#IPA_Utilities_ReflectionUtil_SetProperty__2___0_System_String___1_">ReflectionUtil.SetProperty<UnityGame.Release, U>(String, U)</a>
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<div>
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<a class="xref" href="IPA.Utilities.ReflectionUtil.html#IPA_Utilities_ReflectionUtil_GetProperty__2___1_System_String_">ReflectionUtil.GetProperty<U, UnityGame.Release>(String)</a>
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<a class="xref" href="IPA.Utilities.ReflectionUtil.html#IPA_Utilities_ReflectionUtil_InvokeMethod__2___1_System_String_System_Object___">ReflectionUtil.InvokeMethod<U, UnityGame.Release>(String, Object[])</a>
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<a href="https://github.com/bsmg/BeatSaber-IPA-Reloaded/new/master/docs/override/new?filename=IPA_Utilities_UnityGame_Release.md&value=---%0Auid%3A%20IPA.Utilities.UnityGame.Release%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A" class="contribution-link">Improve this Doc</a>
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<a href="https://github.com/bsmg/BeatSaber-IPA-Reloaded/blob/f2df61aec157454756d91b525cbef850b6b26253/IPA.Loader/Utilities/UnityGame.cs/#L104" class="contribution-link">View Source</a>
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