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/*
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* mono.h -- Definitions for Mono C API functions.
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*
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* The file contains definitions for some of functions provided by Mono C API.
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*
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* Note: Since we don't use any mono headers, all pointers to mono-related structs are
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* replaced with void *.
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*/
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#pragma once
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#pragma warning( disable : 4152 )
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#include <windows.h>
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// Creates a MonoString based from a C wide string
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#define MONO_STRING(str) mono_string_new_utf16(domain, str, wcslen(str))
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// Set MonoArray's index to a reference type value (i.e. string)
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#define SET_ARRAY_REF(arr, index, refVal) \
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{ \
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void **p = (void**) mono_array_addr_with_size(arr, sizeof(void*), index); \
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mono_gc_wbarrier_set_arrayref(arr, p, refVal); \
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}
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// Here we define the pointers to some functions within mono.dll
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// Note to C learners: these are not signature definitions, but rather "variable"
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// definitions with the function pointer type.
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// Note: we use void* instead of the real intented structs defined in mono API
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// This way we don't need to include or define any of Mono's structs, which saves space
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// This, obviously, comes with a drawback of not being able to easily access the contents of the structs
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typedef enum {
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MONO_DEBUG_FORMAT_NONE,
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MONO_DEBUG_FORMAT_MONO,
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/* Deprecated, the mdb debugger is not longer supported. */
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MONO_DEBUG_FORMAT_DEBUGGER
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} MonoDebugFormat;
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void (*mono_jit_parse_options)(int argc, char * argv[]);
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void (*mono_debug_init)(MonoDebugFormat format);
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void(*mono_debug_domain_create)(void*);
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void *(*mono_jit_init_version)(const char *root_domain_name, const char *runtime_version);
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void *(*mono_domain_assembly_open)(void *domain, const char *name);
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void *(*mono_assembly_get_image)(void *assembly);
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void *(*mono_runtime_invoke)(void *method, void *obj, void **params, void **exc);
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void *(*mono_method_desc_new)(const char *name, int include_namespace);
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void *(*mono_method_desc_search_in_image)(void *desc, void *image);
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void *(*mono_method_signature)(void *method);
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UINT32 (*mono_signature_get_param_count)(void *sig);
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void *(*mono_array_new)(void *domain, void *eclass, uintptr_t n);
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void (*mono_gc_wbarrier_set_arrayref)(void *arr, void *slot_ptr, void *value);
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char *(*mono_array_addr_with_size)(void *arr, int size, uintptr_t idx);
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void *(*mono_get_string_class)();
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void *(*mono_string_new_utf16)(void *domain, const wchar_t *text, INT32 len);
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void* (*mono_object_to_string)(void* obj, void** exc);
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char* (*mono_string_to_utf8)(void* str);
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void (*mono_free)(void*);
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/* Installs a function which is called when the runtime encounters an unhandled exception.
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* This hook isn't expected to return.
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* If no hook has been installed, the runtime will print a message before aborting.
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*/
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typedef void (*MonoUnhandledExceptionFunc)(void* exc, void* user_data);
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void (*mono_install_unhandled_exception_hook)(MonoUnhandledExceptionFunc func, void* user_data);
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/**
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* \brief Loads Mono C API function pointers so that the above definitions can be called.
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* \param monoLib Mono.dll module.
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*/
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inline void loadMonoFunctions(HMODULE monoLib)
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{
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// Enjoy the fact that C allows such sloppy casting
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// In C++ you would have to cast to the precise function pointer type
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#define GET_MONO_PROC(name) name = (void*)GetProcAddress(monoLib, #name)
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// Find and assign all our functions that we are going to use
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GET_MONO_PROC(mono_debug_domain_create);
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GET_MONO_PROC(mono_domain_assembly_open);
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GET_MONO_PROC(mono_assembly_get_image);
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GET_MONO_PROC(mono_runtime_invoke);
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GET_MONO_PROC(mono_debug_init);
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GET_MONO_PROC(mono_jit_init_version);
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GET_MONO_PROC(mono_jit_parse_options);
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GET_MONO_PROC(mono_method_desc_new);
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GET_MONO_PROC(mono_method_desc_search_in_image);
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GET_MONO_PROC(mono_method_signature);
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GET_MONO_PROC(mono_signature_get_param_count);
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GET_MONO_PROC(mono_array_new);
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GET_MONO_PROC(mono_get_string_class);
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GET_MONO_PROC(mono_string_new_utf16);
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GET_MONO_PROC(mono_gc_wbarrier_set_arrayref);
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GET_MONO_PROC(mono_array_addr_with_size);
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GET_MONO_PROC(mono_object_to_string);
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GET_MONO_PROC(mono_string_to_utf8);
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GET_MONO_PROC(mono_free);
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GET_MONO_PROC(mono_install_unhandled_exception_hook);
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}
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