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Anairkoen Schno 2ab88bf00e Updated CurrentTime() fallback to use Interlocked for proper thread safety 4 years ago
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Async Fixed UnityMainThreadTaskScheduler to use ConditionalWeakTable 4 years ago
Accessor.cs Added fixes for Net3 4 years ago
AlmostVersion.cs Added an AlmostVersionConverter 4 years ago
CriticalSection.cs Changed Injector logger to be a special injector log 4 years ago
EnumerableExtensions.cs Enumerables can now be stored as structs if possible 4 years ago
Extensions.cs Added another check to the anti-piracy 4 years ago
Ref.cs Fixed a lot of inline documentation 5 years ago
ReflectionUtil.cs Fixed a piece of documentation 4 years ago
UnityGame.cs Added MainThread checks and UnityMainThreadTaskScheduler 4 years ago
Utils.cs Updated CurrentTime() fallback to use Interlocked for proper thread safety 4 years ago
Win32.cs Added some deeper hooks for CriticalSection 5 years ago