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using IPA.JsonConverters;
using Newtonsoft.Json;
using SemVer;
using System;
using System.Collections.Generic;
using Version = SemVer.Version;
namespace IPA.Loader
{
internal class PluginManifest
{
[JsonProperty("name", Required = Required.Always)]
public string Name;
[JsonProperty("id", Required = Required.AllowNull)]
public string Id;
[JsonProperty("description", Required = Required.Always), JsonConverter(typeof(MultilineStringConverter))]
public string Description;
[JsonProperty("version", Required = Required.Always), JsonConverter(typeof(SemverVersionConverter))]
public Version Version;
[JsonProperty("gameVersion", Required = Required.Always), JsonConverter(typeof(SemverVersionConverter))]
public Version GameVersion;
[JsonProperty("author", Required = Required.Always)]
public string Author;
[JsonProperty("dependsOn", Required = Required.DisallowNull, ItemConverterType = typeof(SemverRangeConverter))]
public Dictionary<string, Range> Dependencies = new Dictionary<string, Range>();
[JsonProperty("conflictsWith", Required = Required.DisallowNull, ItemConverterType = typeof(SemverRangeConverter))]
public Dictionary<string, Range> Conflicts = new Dictionary<string, Range>();
[JsonProperty("features", Required = Required.DisallowNull)]
public string[] Features = new string[0];
[JsonProperty("loadBefore", Required = Required.DisallowNull)]
public string[] LoadBefore = new string[0];
[JsonProperty("loadAfter", Required = Required.DisallowNull)]
public string[] LoadAfter = new string[0];
[JsonProperty("icon", Required = Required.DisallowNull)]
public string IconPath = null;
[Serializable]
public class LinksObject
{
[JsonProperty("project-home", Required = Required.DisallowNull)]
public Uri ProjectHome = null;
[JsonProperty("project-source", Required = Required.DisallowNull)]
public Uri ProjectSource = null;
[JsonProperty("donate", Required = Required.DisallowNull)]
public Uri Donate = null;
}
[JsonProperty("links", Required = Required.DisallowNull)]
public LinksObject Links = new LinksObject();
}
}