using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Text;
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namespace IllusionPlugin
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{
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/// <summary>
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/// Allows to get and set preferences for your mod.
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/// </summary>
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public static class ModPrefs
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{
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private static IniFile _instance;
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private static IniFile Instance
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{
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get
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{
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if (_instance == null)
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{
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_instance = new IniFile(Path.Combine(Environment.CurrentDirectory, "UserData/modprefs.ini"));
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}
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return _instance;
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}
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}
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/// <summary>
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/// Gets a string from the ini.
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/// </summary>
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/// <param name="section">Section of the key.</param>
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/// <param name="name">Name of the key.</param>
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/// <param name="defaultValue">Value that should be used when no value is found.</param>
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/// <param name="autoSave">Whether or not the default value should be written if no value is found.</param>
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/// <returns></returns>
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public static string GetString(string section, string name, string defaultValue = "", bool autoSave = false)
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{
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string value = Instance.IniReadValue(section, name);
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if (value != "")
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return value;
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else if (autoSave)
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SetString(section, name, defaultValue);
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return defaultValue;
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}
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/// <summary>
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/// Gets an int from the ini.
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/// </summary>
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/// <param name="section">Section of the key.</param>
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/// <param name="name">Name of the key.</param>
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/// <param name="defaultValue">Value that should be used when no value is found.</param>
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/// <param name="autoSave">Whether or not the default value should be written if no value is found.</param>
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/// <returns></returns>
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public static int GetInt(string section, string name, int defaultValue = 0, bool autoSave = false)
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{
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int value;
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if (int.TryParse(Instance.IniReadValue(section, name), out value))
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return value;
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else if (autoSave)
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SetInt(section, name, defaultValue);
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return defaultValue;
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}
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/// <summary>
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/// Gets a float from the ini.
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/// </summary>
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/// <param name="section">Section of the key.</param>
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/// <param name="name">Name of the key.</param>
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/// <param name="defaultValue">Value that should be used when no value is found.</param>
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/// <param name="autoSave">Whether or not the default value should be written if no value is found.</param>
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/// <returns></returns>
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public static float GetFloat(string section, string name, float defaultValue = 0f, bool autoSave = false)
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{
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float value;
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if (float.TryParse(Instance.IniReadValue(section, name), out value))
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return value;
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else if (autoSave)
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SetFloat(section, name, defaultValue);
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return defaultValue;
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}
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/// <summary>
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/// Gets a bool from the ini.
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/// </summary>
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/// <param name="section">Section of the key.</param>
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/// <param name="name">Name of the key.</param>
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/// <param name="defaultValue">Value that should be used when no value is found.</param>
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/// <param name="autoSave">Whether or not the default value should be written if no value is found.</param>
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/// <returns></returns>
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public static bool GetBool(string section, string name, bool defaultValue = false, bool autoSave = false)
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{
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string sVal = GetString(section, name, null);
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if (sVal == "1" || sVal == "0")
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{
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return sVal == "1";
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} else if (autoSave)
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{
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SetBool(section, name, defaultValue);
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}
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return defaultValue;
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}
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/// <summary>
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/// Checks whether or not a key exists in the ini.
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/// </summary>
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/// <param name="section">Section of the key.</param>
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/// <param name="name">Name of the key.</param>
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/// <returns></returns>
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public static bool HasKey(string section, string name)
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{
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return Instance.IniReadValue(section, name) != null;
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}
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/// <summary>
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/// Sets a float in the ini.
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/// </summary>
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/// <param name="section">Section of the key.</param>
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/// <param name="name">Name of the key.</param>
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/// <param name="value">Value that should be written.</param>
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public static void SetFloat(string section, string name, float value)
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{
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Instance.IniWriteValue(section, name, value.ToString());
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}
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/// <summary>
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/// Sets an int in the ini.
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/// </summary>
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/// <param name="section">Section of the key.</param>
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/// <param name="name">Name of the key.</param>
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/// <param name="value">Value that should be written.</param>
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public static void SetInt(string section, string name, int value)
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{
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Instance.IniWriteValue(section, name, value.ToString());
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}
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/// <summary>
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/// Sets a string in the ini.
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/// </summary>
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/// <param name="section">Section of the key.</param>
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/// <param name="name">Name of the key.</param>
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/// <param name="value">Value that should be written.</param>
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public static void SetString(string section, string name, string value)
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{
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Instance.IniWriteValue(section, name, value);
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}
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/// <summary>
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/// Sets a bool in the ini.
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/// </summary>
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/// <param name="section">Section of the key.</param>
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/// <param name="name">Name of the key.</param>
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/// <param name="value">Value that should be written.</param>
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public static void SetBool(string section, string name, bool value)
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{
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Instance.IniWriteValue(section, name, value ? "1" : "0");
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}
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}
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}
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