using System.Collections.Generic; namespace UnityEditor.PackageManager.UI { /// /// Package Manager UI Extensions /// public static class PackageManagerExtensions { internal static List Extensions { get { return extensions ?? (extensions = new List()); } } private static List extensions; /// /// Registers a new Package Manager UI extension /// /// A Package Manager UI extension public static void RegisterExtension(IPackageManagerExtension extension) { if (extension == null) return; Extensions.Add(extension); } } }