// BEGIN: section ignore using IPA.Logging; using IPA.Utilities; // END: section ignore using Newtonsoft.Json; namespace IPA.Config { internal class SelfConfig { // This is to allow the doc generation to parse this file and use Newtonsoft to generate a JSON schema // BEGIN: section ignore private static IConfigProvider _loaderConfig; public static IConfigProvider LoaderConfig { get => _loaderConfig; set { _loaderConfig?.RemoveLinks(); value.Load(); SelfConfigRef = value.MakeLink((c, v) => { if (v.Value.Regenerate) c.Store(v.Value = new SelfConfig { Regenerate = false }); StandardLogger.Configure(v.Value); }); _loaderConfig = value; } } public static Ref SelfConfigRef; public static void Load() { LoaderConfig = Config.GetProviderFor(IPAName, "json"); } internal const string IPAName = "Beat Saber IPA"; internal const string IPAVersion = "3.12.24"; // END: section ignore public bool Regenerate = true; public class UpdateObject { public bool AutoUpdate = true; public bool AutoCheckUpdates = true; } public UpdateObject Updates = new UpdateObject(); public class DebugObject { public bool ShowCallSource = false; public bool ShowDebug = false; public bool ShowHandledErrorStackTraces = false; public bool HideMessagesForPerformance = true; public int HideLogThreshold = 512; } public DebugObject Debug = new DebugObject(); [JsonProperty(Required = Required.Default)] public string LastGameVersion = null; } }