using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace IPA { /// /// /// An enhanced version of a standard BeatSaber plugin. /// public interface IEnhancedPlugin : IPlugin { /// /// Gets invoked on every graphic update. /// void OnUpdate(); /// /// Gets invoked on ever physics update. /// void OnFixedUpdate(); /// /// Called after Update. /// void OnLateUpdate(); } }