using System;
using System.Reflection;
using UnityEngine;
namespace IllusionPlugin.Utils
{
///
/// A utility class providing reflection helper methods.
///
public static class ReflectionUtil
{
///
/// Sets a (potentially) private field on the target object.
///
/// the object instance
/// the field to set
/// the value to set it to
public static void SetPrivateField(this object obj, string fieldName, object value)
{
var prop = obj.GetType().GetField(fieldName, BindingFlags.NonPublic | BindingFlags.Public | BindingFlags.Instance);
prop.SetValue(obj, value);
}
///
/// Gets the value of a (potentially) private field.
///
/// the type of te field (result casted)
/// the object instance to pull from
/// the name of the field to read
/// the value of the field
public static T GetPrivateField(this object obj, string fieldName)
{
var prop = obj.GetType().GetField(fieldName, BindingFlags.NonPublic | BindingFlags.Instance);
var value = prop.GetValue(obj);
return (T) value;
}
///
/// Sets a (potentially) private propert on the target object.
///
/// the target object instance
/// the name of the property
/// the value to set it to
public static void SetPrivateProperty(this object obj, string propertyName, object value)
{
var prop = obj.GetType()
.GetProperty(propertyName, BindingFlags.NonPublic | BindingFlags.Public | BindingFlags.Instance);
prop.SetValue(obj, value, null);
}
///
/// Invokes a (potentially) private method.
///
/// the object to call from
/// the method name
/// the method parameters
/// the return value
public static object InvokePrivateMethod(this object obj, string methodName, params object[] methodParams)
{
MethodInfo dynMethod = obj.GetType().GetMethod(methodName, BindingFlags.NonPublic | BindingFlags.Public | BindingFlags.Instance);
return dynMethod.Invoke(obj, methodParams);
}
///
/// Invokes a (potentially) private method.
///
/// the return type
/// the object to call from
/// the method name to call
/// the method's parameters
/// the return value
public static T InvokePrivateMethod(this object obj, string methodName, params object[] methodParams)
{
return (T)InvokePrivateMethod(obj, methodName, methodParams);
}
///
/// Copies a component of type originalType to a component of overridingType on the destination GameObject.
///
/// the original component
/// the new component's type
/// the destination GameObject
/// overrides the source component type (for example, to a superclass)
/// the copied component
public static Component CopyComponent(this Component original, Type overridingType, GameObject destination, Type originalTypeOverride = null)
{
var copy = destination.AddComponent(overridingType);
var originalType = originalTypeOverride ?? original.GetType();
Type type = originalType;
while (type != typeof(MonoBehaviour))
{
CopyForType(type, original, copy);
type = type.BaseType;
}
return copy;
}
///
/// A generic version of CopyComponent.
///
///
/// the overriding type
/// the original component
/// the destination game object
/// overrides the source component type (for example, to a superclass)
/// the copied component
public static T CopyComponent(this Component original, GameObject destination, Type originalTypeOverride = null)
where T : Component
{
var copy = destination.AddComponent();
var originalType = originalTypeOverride ?? original.GetType();
Type type = originalType;
while (type != typeof(MonoBehaviour))
{
CopyForType(type, original, copy);
type = type.BaseType;
}
return copy;
}
private static void CopyForType(Type type, Component source, Component destination)
{
FieldInfo[] myObjectFields = type.GetFields(BindingFlags.NonPublic | BindingFlags.Public | BindingFlags.Instance | BindingFlags.GetField);
foreach (FieldInfo fi in myObjectFields)
{
fi.SetValue(destination, fi.GetValue(source));
}
}
///
/// Calls an instance method on a type specified by functionClass and dependency.
///
///
/// the type name
/// the assembly the type is in
/// the name of the method to call
/// the type signature of the method
/// the method parameters
/// the result of the call
public static object CallNonStaticMethod(string functionClass, string dependency, string function, Type[] methodSig, params object[] parameters)
{
return CallNonStaticMethod(Type.GetType(string.Format("{0},{1}", functionClass, dependency)), function, methodSig, parameters);
}
///
/// Calls an instance method on a new object.
///
/// the object type
/// the name of the method to call
/// the type signature
/// the parameters
/// the result of the call
public static object CallNonStaticMethod(this Type type, /*string functionClass, string dependency,*/ string function, Type[] methodSig, params object[] parameters)
{
//Type FunctionClass = Type.GetType(string.Format("{0},{1}", functionClass, dependency));
if (type != null)
{
object instance = Activator.CreateInstance(type);
if (instance != null)
{
Type instType = instance.GetType();
MethodInfo methodInfo = instType.GetMethod(function, methodSig);
if (methodInfo != null)
{
return methodInfo.Invoke(instance, parameters);
}
else
{
throw new Exception("Method not found");
}
}
else
{
throw new Exception("Unable to instantiate object of type");
}
}
else
{
throw new ArgumentNullException("type");
}
}
///
/// Calls an instance method on a new object.
///
///
/// the return type
/// the object type
/// the name of the method to call
/// the type signature
/// the parameters
/// the result of the call
public static T CallNonStaticMethod(this Type type, string function, Type[] methodSig, params object[] parameters)
{
return (T)CallNonStaticMethod(type, function, methodSig, parameters);
}
}
}