using System; using NUnit.Framework; using UnityEngine; using UnityEngine.Analytics; public class JsonSerialization { // This test was create to verifiy JsonUtility could properly deserialize the nested // structs used for opt-out status. That process is now handled with remote config so // now we just verify that the expected response from the token API can be deserialized. const string kTokenJson = "{" + "\"url\": \"https://analytics.cloud.unity3d.com/optout?token=24a96770b5c4420a4f930dbb4b72fbb83erfg3edf3ert4r1/\"," + "\"token\": \"24a96770b5c4420a4f930dbb4b72fbb83erfg3edf3ert4r1\"" + "}"; [Test] public void TestTokenStruct_JsonUtility() { var tokenData = JsonUtility.FromJson(kTokenJson); Assert.AreEqual("https://analytics.cloud.unity3d.com/optout?token=24a96770b5c4420a4f930dbb4b72fbb83erfg3edf3ert4r1/", tokenData.url); Assert.AreEqual("24a96770b5c4420a4f930dbb4b72fbb83erfg3edf3ert4r1", tokenData.token); } }