using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace IPA
{
///
///
/// An enhanced version of a standard BeatSaber plugin.
///
[Obsolete("Use the attribute-based system instead.")]
public interface IEnhancedPlugin : IPlugin
{
///
/// Gets invoked on every graphic update.
///
void OnUpdate();
///
/// Gets invoked on ever physics update.
///
void OnFixedUpdate();
///
/// Called after Update.
///
void OnLateUpdate();
}
}