using System; using System.ComponentModel; using System.IO; using System.Runtime.InteropServices; using Microsoft.Win32.SafeHandles; namespace IPA.Logging { // https://stackoverflow.com/a/48864902/3117125 internal static class WinConsole { internal static TextWriter ConOut; internal static TextReader ConIn; private static SafeFileHandle outHandle; private static SafeFileHandle inHandle; public static bool UseVTEscapes { get; private set; } = true; internal static IntPtr OutHandle => outHandle.DangerousGetHandle(); internal static IntPtr InHandle => inHandle.DangerousGetHandle(); internal static bool IsInitialized; public static void Initialize(bool alwaysCreateNewConsole = false) { bool consoleAttached = true; if (alwaysCreateNewConsole || (AttachConsole(AttachParent) == 0 && Marshal.GetLastWin32Error() != ErrorAccessDenied)) { consoleAttached = AllocConsole() != 0; } if (consoleAttached) { InitializeStreams(); IsInitialized = true; } } public static void InitializeStreams() { InitializeOutStream(); InitializeInStream(); } private static void InitializeOutStream() { var fs = CreateFileStream("CONOUT$", GenericWrite, FileShareWrite, FileAccess.Write, out outHandle); if (fs != null) { var writer = new StreamWriter(fs) { AutoFlush = true }; ConOut = writer; Console.SetOut(writer); Console.SetError(writer); var handle = GetStdHandle(-11); // get stdout handle (should be CONOUT$ at this point) if (GetConsoleMode(handle, out var mode)) { mode |= EnableVTProcessing; if (!SetConsoleMode(handle, mode)) { UseVTEscapes = false; Console.Error.WriteLine("Could not enable VT100 escape code processing (maybe you're running an old Windows?): " + new Win32Exception(Marshal.GetLastWin32Error()).Message); } } else { UseVTEscapes = false; Console.Error.WriteLine("Could not enable VT100 escape code processing (maybe you're running an old Windows?): " + new Win32Exception(Marshal.GetLastWin32Error()).Message); } } } private static void InitializeInStream() { var fs = CreateFileStream("CONIN$", GenericRead, FileShareRead, FileAccess.Read, out inHandle); if (fs != null) { Console.SetIn(ConIn = new StreamReader(fs)); } } private static FileStream CreateFileStream(string name, uint win32DesiredAccess, uint win32ShareMode, FileAccess dotNetFileAccess, out SafeFileHandle handle) { var file = new SafeFileHandle(CreateFileW(name, win32DesiredAccess, win32ShareMode, IntPtr.Zero, OpenExisting, FileAttributeNormal, IntPtr.Zero), true); if (!file.IsInvalid) { handle = file; #if NET4 var fs = new FileStream(file, dotNetFileAccess); #elif NET3 #pragma warning disable CS0618 // this is marked obsolete, and shouldn't need to be used, but the constructor used in .NET 4 doesn't exist in Unity's mscorlib.dll var fs = new FileStream(file.DangerousGetHandle(), dotNetFileAccess); #pragma warning restore #endif return fs; } handle = null; return null; } #region Win API Functions and Constants [DllImport("kernel32.dll", EntryPoint = "AllocConsole", SetLastError = true, CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)] private static extern int AllocConsole(); [DllImport("kernel32.dll", EntryPoint = "AttachConsole", SetLastError = true, CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)] private static extern uint AttachConsole(uint dwProcessId); [DllImport("kernel32.dll", EntryPoint = "CreateFileW", SetLastError = true, CharSet = CharSet.Unicode, CallingConvention = CallingConvention.StdCall)] private static extern IntPtr CreateFileW( string lpFileName, uint dwDesiredAccess, uint dwShareMode, IntPtr lpSecurityAttributes, uint dwCreationDisposition, uint dwFlagsAndAttributes, IntPtr hTemplateFile ); [DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)] private static extern bool GetConsoleMode(IntPtr hConsoleHandle, out uint lpMode); [DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)] private static extern bool SetConsoleMode(IntPtr hConsoleHandle, uint dwMode); [DllImport("kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)] private static extern IntPtr GetStdHandle(int nStdHandle); private const uint EnableVTProcessing = 0x0004; private const uint GenericWrite = 0x40000000; private const uint GenericRead = 0x80000000; private const uint FileShareRead = 0x00000001; private const uint FileShareWrite = 0x00000002; private const uint OpenExisting = 0x00000003; private const uint FileAttributeNormal = 0x80; private const uint ErrorAccessDenied = 5; private const uint AttachParent = 0xFFFFFFFF; #endregion } }