19 Commits (9b6bd612bea5a2b90639bd1623c857ba89bf1bc8)

Author SHA1 Message Date
  Anairkoen Schno 967dcc73d5 Removed Mono.Unofficial.pdb2mdb as it is no longer necessary 5 years ago
  Anairkoen Schno 7a75ca971b Fixed debugging symbols for Mono 5 years ago
  Anairkoen Schno 57e6253376 Fixed library detection when loading from Mono.Cecil 5 years ago
  Anairkoen Schno 724c11cac9 Added loading of embedded manifests, as well as load order computation 5 years ago
  Anairkoen Schno 993ba98752 Worked further towards the goal of a debuggable Beat Saber 6 years ago
  Anairkoen Schno df498b03b5 Updated to use ReSharper 6 years ago
  Anairkoen Schno 6748adbe33 Modified build order selection method 6 years ago
  Anairkoen Schno 69f097cac9 Updating now extracts to a 'Pending' directory and installs on the next game start 6 years ago
  Anairkoen Schno 5bdf8eaa65 Improved reference "manager", adding a few checks 6 years ago
  Anairkoen Schno ef32b6bfd9 Finished shift to stored references 6 years ago
  DaNike bdc7611c81 Fixed up some build order stuff 6 years ago
  Anairkoen Schno 68db01ef97 Moved Assembly-CSharp and UnityEngine backup to the loader, updates the backup on game update 6 years ago
  Anairkoen Schno 2e28a6a56e All compilation now completely deterministic 6 years ago
  Anairkoen Schno f1a6583bcb Completely moved virtualization to the loader 6 years ago
  Anairkoen Schno e57be8b7b7 Updated version 6 years ago
  Anairkoen Schno f3a27c90f9 Library loader now supports nested folders in Libs/ 6 years ago
  Anairkoen Schno f57d89a343 Added libraries; updater works with dependencies 6 years ago
  Anairkoen Schno 6c9ea9b338 Improved the backup system 6 years ago
  Anairkoen Schno 1b3f45ca8c Began refactor 6 years ago