Anairkoen Schno
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bb44e27923
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Added check for game version boundary
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5 years ago |
Anairkoen Schno
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c26b7a75c9
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Added flag to disable reverting during installations
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5 years ago |
Anairkoen Schno
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0f1fa9ce08
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Made pending updates install *before* the patching
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5 years ago |
Anairkoen Schno
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6aa5fa00c3
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Added safer virtualization and anti-yeet support
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5 years ago |
Anairkoen Schno
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8b80844f92
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Fixed Harmony load error
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5 years ago |
Anairkoen Schno
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d905fab1de
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Added protection from Harmony
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5 years ago |
Anairkoen Schno
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baec020b41
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Fixed fuckin logging for the last goddamn time
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5 years ago |
Anairkoen Schno
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2f7975ac01
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Added execution critical section handler to injector file modifications
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5 years ago |
Anairkoen Schno
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789b1495fb
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Added early game version detection to code path
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5 years ago |
Anairkoen Schno
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a84182e220
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Added basic anti-piracy checks
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5 years ago |
Anairkoen Schno
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6d67921eea
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Added some command line options
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5 years ago |
Anairkoen Schno
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fc41ebc83a
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Lib loader now sets up DLL search paths
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5 years ago |
Anairkoen Schno
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cc83721377
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Removed Newtonsoft double-loading from injector
(Need to figure out how to get MuseDash to acutally behave)
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5 years ago |
Anairkoen Schno
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ba38c12394
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Lots of adjustments to work on .NET 3
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5 years ago |
Anairkoen Schno
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2f7fdc1859
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Finished backport to Net3
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5 years ago |
Anairkoen Schno
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f153df4630
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Added some framework stuff for early gameversion detection
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5 years ago |
Anairkoen Schno
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a2565c3069
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Fixed some access permissions
Fixed doc generation
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5 years ago |
Anairkoen Schno
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0bbddbcecb
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First run now makes sure permissions are workable
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5 years ago |
Anairkoen Schno
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385e483f7a
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Fixed ModList buttons to persist better
Logger now writes to basic log files and compresses them next start
Library loader now updates cache after installing pending updates
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5 years ago |
Anairkoen Schno
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1e3dc22ea4
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Added begginings of disablable mod support
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5 years ago |
Anairkoen Schno
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c0cba42cd0
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Mods now get moved to a new location after updates
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5 years ago |
Anairkoen Schno
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12263d56c0
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Made BSIPA game agnostic
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5 years ago |
Anairkoen Schno
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4f415904b7
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Removed trimming on Unity logs, to hopefully preserve formatting
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5 years ago |
Anairkoen Schno
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73eebcb355
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Made no console the default again
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5 years ago |
Anairkoen Schno
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a938b4048b
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Updated to VS 2019
Better support for no console
Stdout now gets passed through the logging system for unified log locations
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5 years ago |
Anairkoen Schno
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1b8b74628d
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Reworked console printers to print directly to the console window instead of going through stdout first
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5 years ago |
Anairkoen Schno
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b1e62bb990
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Bumped version
Added anti-yeet patch hidden behind config option
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5 years ago |
Anairkoen Schno
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dea78cc93f
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Removed unneccesary code in Injector
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5 years ago |
Anairkoen Schno
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58d8558fd1
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Added a few comments to explain myself
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5 years ago |
Anairkoen Schno
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396d1735d3
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Slightly changed some stuff to try to fix loading issues
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5 years ago |
Anairkoen Schno
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d703856930
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Fixed type loading error with workaround for Mono bug
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5 years ago |
Anairkoen Schno
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93786aa73b
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Fixed debugging symbols for Mono
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5 years ago |
DaNike
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838ab92045
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Minor tweaks to some settings
|
5 years ago |
Anairkoen Schno
|
eca52b742d
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Performed some cleanup
|
5 years ago |
Anairkoen Schno
|
5a5d20fb0d
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Fixed Config class
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5 years ago |
Anairkoen Schno
|
e7b0de9282
|
Added single plugin load function
Redid config system to be more extensible and used internally
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5 years ago |
Anairkoen Schno
|
86d30f7997
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Added loading of embedded manifests, as well as load order computation
|
6 years ago |
Anairkoen Schno
|
1cdedfcc71
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Started rewrite of loader
|
6 years ago |
Anairkoen Schno
|
22336ffa91
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Completely removed old patching method
|
6 years ago |
Anairkoen Schno
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8bb53feea5
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Worked further towards the goal of a debuggable Beat Saber
Upgraded Mono.Cecil to 0.10.1
Removed some unneeded files from repo
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6 years ago |
Anairkoen Schno
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5904e6c3cf
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Updated Mono.Cecil
|
6 years ago |
Anairkoen Schno
|
6045e31267
|
Updated to use ReSharper
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6 years ago |
Anairkoen Schno
|
8b2007ed13
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Added a way to disable the console
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6 years ago |
Anairkoen Schno
|
65e89ed3fd
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Updating now extracts to a 'Pending' directory and installs on the next game start
|
6 years ago |
Anairkoen Schno
|
bc4f7db80d
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Added a good way to get the library path and native library path
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6 years ago |
Anairkoen Schno
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cf56d96239
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Fixed issue where updating with a backup would fail to update the fackup and prevent IPA from loading
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6 years ago |
Anairkoen Schno
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634a38347b
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Moved Assembly-CSharp and UnityEngine backup to the loader, updates the backup on game update
|
6 years ago |
Anairkoen Schno
|
2bd4c0b327
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Fixed backups to bacup files that will be patched, even if they aren't initially
|
6 years ago |
Anairkoen Schno
|
68ab62057b
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Completely moved virtualization to the loader
|
6 years ago |
Anairkoen Schno
|
63c384b055
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Non-destructive permanent patcher now works
More tweaking needed before ready for release
|
6 years ago |