Anairkoen Schno
|
56891e8a2f
|
Added basic anti-piracy checks
|
5 years ago |
Anairkoen Schno
|
75bb22521f
|
Fixed some whitespace
|
5 years ago |
Anairkoen Schno
|
65c1b61669
|
AsyncBridge package now non-conditional
|
5 years ago |
Anairkoen Schno
|
b7fac8944d
|
Added most of the Net3 proxy
|
5 years ago |
Anairkoen Schno
|
4ef2a1b146
|
Changed where things are in projects
|
5 years ago |
Anairkoen Schno
|
c4b39d1ea9
|
Added check for CI to make builds more sane
|
5 years ago |
Anairkoen Schno
|
fa0347dc34
|
Added check for BuildingInsideVisualStudio to define TargetFrameworks so VS doesn't throw a fit
|
5 years ago |
Anairkoen Schno
|
8ae9c97695
|
Removed TargetFrameworks tags from CSProjects
|
5 years ago |
Anairkoen Schno
|
d43e753702
|
More adjustments to get it loading in VS
|
5 years ago |
Anairkoen Schno
|
d52e92463c
|
Re-refactor for better MSBuild behavior
|
5 years ago |
Anairkoen Schno
|
ccb4edaa93
|
Added some basic stuff for .NET 3 builds
|
5 years ago |
Anairkoen Schno
|
32d7ff2b7d
|
Added some framework stuff for early gameversion detection
|
5 years ago |
Anairkoen Schno
|
864f8f0393
|
Updated Cecil
Added DocFX
|
5 years ago |
Anairkoen Schno
|
e42f85183e
|
First run now makes sure permissions are workable
|
5 years ago |
Anairkoen Schno
|
877dbf8bc9
|
Updated to using Microsoft.CSharp from Unity instead of Mono
|
5 years ago |
Anairkoen Schno
|
759cf10cda
|
Updated to VS 2019
Better support for no console
Stdout now gets passed through the logging system for unified log locations
|
5 years ago |
Anairkoen Schno
|
ba06fa690c
|
Reworked console printers to print directly to the console window instead of going through stdout first
|
5 years ago |
Anairkoen Schno
|
203babe548
|
Bumped version
Added anti-yeet patch hidden behind config option
|
5 years ago |
Anairkoen Schno
|
1948512ebc
|
Added error message for when a BSIPA plugin was found but a manifest was not
Upgraded to 4.6.1
|
5 years ago |
Anairkoen Schno
|
967dcc73d5
|
Removed Mono.Unofficial.pdb2mdb as it is no longer necessary
|
5 years ago |
Anairkoen Schno
|
7a75ca971b
|
Fixed debugging symbols for Mono
|
6 years ago |
Anairkoen Schno
|
57e6253376
|
Fixed library detection when loading from Mono.Cecil
|
6 years ago |
Anairkoen Schno
|
724c11cac9
|
Added loading of embedded manifests, as well as load order computation
|
6 years ago |
Anairkoen Schno
|
993ba98752
|
Worked further towards the goal of a debuggable Beat Saber
Upgraded Mono.Cecil to 0.10.1
Removed some unneeded files from repo
|
6 years ago |
Anairkoen Schno
|
df498b03b5
|
Updated to use ReSharper
|
6 years ago |
Anairkoen Schno
|
6748adbe33
|
Modified build order selection method
|
6 years ago |
Anairkoen Schno
|
69f097cac9
|
Updating now extracts to a 'Pending' directory and installs on the next game start
|
6 years ago |
Anairkoen Schno
|
5bdf8eaa65
|
Improved reference "manager", adding a few checks
|
6 years ago |
Anairkoen Schno
|
ef32b6bfd9
|
Finished shift to stored references
Build project CollectDependencies to collect and process dependencies
|
6 years ago |
DaNike
|
bdc7611c81
|
Fixed up some build order stuff
Started work on repository included dependencies
|
6 years ago |
Anairkoen Schno
|
68db01ef97
|
Moved Assembly-CSharp and UnityEngine backup to the loader, updates the backup on game update
|
6 years ago |
Anairkoen Schno
|
2e28a6a56e
|
All compilation now completely deterministic
Incremented version
|
6 years ago |
Anairkoen Schno
|
f1a6583bcb
|
Completely moved virtualization to the loader
|
6 years ago |
Anairkoen Schno
|
e57be8b7b7
|
Updated version
Began adding support for non-destructive patching
|
6 years ago |
Anairkoen Schno
|
f3a27c90f9
|
Library loader now supports nested folders in Libs/
|
6 years ago |
Anairkoen Schno
|
f57d89a343
|
Added libraries; updater works with dependencies
+ Microsoft.CSharp
+ SemVer
|
6 years ago |
Anairkoen Schno
|
6c9ea9b338
|
Improved the backup system
added $manifest$.txt to backups
|
6 years ago |
Anairkoen Schno
|
1b3f45ca8c
|
Began refactor
|
6 years ago |