18 Commits (33492cc9e37ce455ca765c6f334306e198c4a819)

Author SHA1 Message Date
  Anairkoen Schno 93786aa73b Fixed debugging symbols for Mono 5 years ago
  Anairkoen Schno d491dfde50 Fixed library detection when loading from Mono.Cecil 5 years ago
  Anairkoen Schno 86d30f7997 Added loading of embedded manifests, as well as load order computation 5 years ago
  Anairkoen Schno 8bb53feea5 Worked further towards the goal of a debuggable Beat Saber 6 years ago
  Anairkoen Schno 6045e31267 Updated to use ReSharper 6 years ago
  Anairkoen Schno bf16442ed3 Modified build order selection method 6 years ago
  Anairkoen Schno 65e89ed3fd Updating now extracts to a 'Pending' directory and installs on the next game start 6 years ago
  Anairkoen Schno 4cb7be3f25 Improved reference "manager", adding a few checks 6 years ago
  Anairkoen Schno b38d36c34a Finished shift to stored references 6 years ago
  DaNike a42da09b24 Fixed up some build order stuff 6 years ago
  Anairkoen Schno 634a38347b Moved Assembly-CSharp and UnityEngine backup to the loader, updates the backup on game update 6 years ago
  Anairkoen Schno f198aa6382 All compilation now completely deterministic 6 years ago
  Anairkoen Schno 68ab62057b Completely moved virtualization to the loader 6 years ago
  Anairkoen Schno bee1b2b371 Updated version 6 years ago
  Anairkoen Schno de1b5aea4f Library loader now supports nested folders in Libs/ 6 years ago
  Anairkoen Schno a2907890a8 Added libraries; updater works with dependencies 6 years ago
  Anairkoen Schno ccdb444d68 Improved the backup system 6 years ago
  Anairkoen Schno 2b32d6f91e Began refactor 6 years ago