diff --git a/IPA.Injector/Injector.cs b/IPA.Injector/Injector.cs index fe614f55..3106c770 100644 --- a/IPA.Injector/Injector.cs +++ b/IPA.Injector/Injector.cs @@ -62,13 +62,13 @@ namespace IPA.Injector // this is weird, but it prevents Mono from having issues loading the type. // IMPORTANT: NO CALLS TO ANY LOGGER CAN HAPPEN BEFORE THIS var unused = StandardLogger.PrintFilter; -#region // Above hack explaination + #region // Above hack explaination /* * Due to an unknown bug in the version of Mono that Unity uses, if the first access to StandardLogger * is a call to a constructor, then Mono fails to load the type correctly. However, if the first access is to * the above static property (or maybe any, but I don't really know) it behaves as expected and works fine. */ -#endregion + #endregion log.Debug("Initializing logger");