From cfa64968e0dab66df6b0f7a1a2a910d465f886e4 Mon Sep 17 00:00:00 2001 From: artman41 Date: Tue, 15 May 2018 16:40:06 +0100 Subject: [PATCH] update to reflect changes in logging --- README.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index c7bd0291..2a147d3c 100644 --- a/README.md +++ b/README.md @@ -24,7 +24,9 @@ To verify it worked, start the game with the `--verbose` flag. If a new console 3. Implement `IPlugin` or `IEnhancedPlugin` 4. Build the project and copy the DLL into the Plugins folder of the game -Note: You can use `Console.Write()` with the `--verbose` flag for debugging your plugins. +Note: You can use the `Logger` class to debug your plugins. Either retrieve an instance using `this.GetLogger()` in your Plugin class or use `new Logger("Mod Name")`. + +Use the `--verbose` flag to access the console. ## How To Keep The Game Patched