diff --git a/IPA.Loader/Loader/PluginComponent.cs b/IPA.Loader/Loader/PluginComponent.cs index 8b256dc8..ecc82bac 100644 --- a/IPA.Loader/Loader/PluginComponent.cs +++ b/IPA.Loader/Loader/PluginComponent.cs @@ -30,7 +30,8 @@ namespace IPA.Loader if (!initialized) { UnityGame.SetMainThread(); - UnityGame.EnsureRuntimeGameVersion(); + // TODO: figure out when I can call this without breaking Application.version + //UnityGame.EnsureRuntimeGameVersion(); PluginManager.Load(); diff --git a/IPA.Loader/Utilities/UnityGame.cs b/IPA.Loader/Utilities/UnityGame.cs index e530328f..638895f8 100644 --- a/IPA.Loader/Utilities/UnityGame.cs +++ b/IPA.Loader/Utilities/UnityGame.cs @@ -1,5 +1,6 @@ using IPA.Config; using System; +using System.Diagnostics; using System.IO; using System.Reflection; using System.Threading; @@ -44,6 +45,9 @@ namespace IPA.Utilities Logging.Logger.log.Error("Application.version was not found! Cannot check early parsed version"); if (SelfConfig.Debug_.ShowHandledErrorStackTraces_) Logging.Logger.log.Error(e); + + var st = new StackTrace(); + Logging.Logger.log.Notice($"{st}"); } }