diff --git a/IllusionInjector/PluginComponent.cs b/IllusionInjector/PluginComponent.cs index 9f62e10c..5b8c3112 100644 --- a/IllusionInjector/PluginComponent.cs +++ b/IllusionInjector/PluginComponent.cs @@ -22,7 +22,7 @@ namespace IllusionInjector DontDestroyOnLoad(gameObject); bsPlugins = new CompositeBSPlugin(PluginManager.BSPlugins); - ipaPlugins = new CompositeIPAPlugin(PluginManager.IPAPlugins); + ipaPlugins = new CompositeIPAPlugin(PluginManager.Plugins); // this has no relevance since there is a new mod updater system //gameObject.AddComponent(); // AFTER plugins are loaded, but before most things diff --git a/IllusionInjector/PluginManager.cs b/IllusionInjector/PluginManager.cs index 0868fee6..a707c8e6 100644 --- a/IllusionInjector/PluginManager.cs +++ b/IllusionInjector/PluginManager.cs @@ -52,7 +52,7 @@ namespace IllusionInjector } } - public static IEnumerable IPAPlugins + public static IEnumerable Plugins { get {