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  1. <!DOCTYPE html>
  2. <!--[if IE]><![endif]-->
  3. <html>
  4. <head>
  5. <meta charset="utf-8">
  6. <meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">
  7. <title>Class MarkdownView
  8. </title>
  9. <meta name="viewport" content="width=device-width">
  10. <meta name="title" content="Class MarkdownView
  11. ">
  12. <meta name="generator" content="docfx 2.42.4.0">
  13. <link rel="shortcut icon" href="../favicon.ico">
  14. <link rel="stylesheet" href="../styles/docfx.vendor.css">
  15. <link rel="stylesheet" href="../styles/docfx.css">
  16. <link rel="stylesheet" href="../styles/main.css">
  17. <link href="https://fonts.googleapis.com/css?family=Roboto" rel="stylesheet">
  18. <meta property="docfx:navrel" content="../toc.html">
  19. <meta property="docfx:tocrel" content="toc.html">
  20. <meta property="docfx:rel" content="../">
  21. <meta property="docfx:newtab" content="true">
  22. </head> <body data-spy="scroll" data-target="#affix" data-offset="120">
  23. <div id="wrapper">
  24. <header>
  25. <nav id="autocollapse" class="navbar navbar-inverse ng-scope" role="navigation">
  26. <div class="container">
  27. <div class="navbar-header">
  28. <button type="button" class="navbar-toggle" data-toggle="collapse" data-target="#navbar">
  29. <span class="sr-only">Toggle navigation</span>
  30. <span class="icon-bar"></span>
  31. <span class="icon-bar"></span>
  32. <span class="icon-bar"></span>
  33. </button>
  34. <a class="navbar-brand" href="../index.html">
  35. <img id="logo" class="svg" src="../logo.svg" alt="">
  36. </a>
  37. </div>
  38. <div class="collapse navbar-collapse" id="navbar">
  39. <form class="navbar-form navbar-right" role="search" id="search">
  40. <div class="form-group">
  41. <input type="text" class="form-control" id="search-query" placeholder="Search" autocomplete="off">
  42. </div>
  43. </form>
  44. </div>
  45. </div>
  46. </nav>
  47. <div class="subnav navbar navbar-default">
  48. <div class="container hide-when-search" id="breadcrumb">
  49. <ul class="breadcrumb">
  50. <li></li>
  51. </ul>
  52. </div>
  53. </div>
  54. </header>
  55. <div class="container body-content">
  56. <div id="search-results">
  57. <div class="search-list"></div>
  58. <div class="sr-items">
  59. <p><i class="glyphicon glyphicon-refresh index-loading"></i></p>
  60. </div>
  61. <ul id="pagination"></ul>
  62. </div>
  63. </div>
  64. <div role="main" class="container body-content hide-when-search">
  65. <div class="sidenav hide-when-search">
  66. <a class="btn toc-toggle collapse" data-toggle="collapse" href="#sidetoggle" aria-expanded="false" aria-controls="sidetoggle">Show / Hide Table of Contents</a>
  67. <div class="sidetoggle collapse" id="sidetoggle">
  68. <div id="sidetoc"></div>
  69. </div>
  70. </div>
  71. <div class="article row grid-right">
  72. <div class="col-md-10">
  73. <article class="content wrap" id="_content" data-uid="BSIPA_ModList.UI.ViewControllers.MarkdownView">
  74. <h1 id="BSIPA_ModList_UI_ViewControllers_MarkdownView" data-uid="BSIPA_ModList.UI.ViewControllers.MarkdownView" class="text-break">Class MarkdownView
  75. </h1>
  76. <div class="markdown level0 summary"><p>A UI component that renders CommonMark Markdown in-game.</p>
  77. </div>
  78. <div class="markdown level0 conceptual"></div>
  79. <div class="inheritance">
  80. <h5>Inheritance</h5>
  81. <div class="level0"><a class="xref" href="https://docs.microsoft.com/dotnet/api/system.object">Object</a></div>
  82. <div class="level1"><span class="xref">UnityEngine.Object</span></div>
  83. <div class="level2"><span class="xref">UnityEngine.Component</span></div>
  84. <div class="level3"><span class="xref">UnityEngine.Behaviour</span></div>
  85. <div class="level4"><span class="xref">UnityEngine.MonoBehaviour</span></div>
  86. <div class="level5"><span class="xref">MarkdownView</span></div>
  87. </div>
  88. <div class="inheritedMembers">
  89. <h5>Inherited Members</h5>
  90. <div>
  91. <span class="xref">UnityEngine.MonoBehaviour.IsInvoking()</span>
  92. </div>
  93. <div>
  94. <span class="xref">UnityEngine.MonoBehaviour.CancelInvoke()</span>
  95. </div>
  96. <div>
  97. <span class="xref">UnityEngine.MonoBehaviour.Invoke(System.String, System.Single)</span>
  98. </div>
  99. <div>
  100. <span class="xref">UnityEngine.MonoBehaviour.InvokeRepeating(System.String, System.Single, System.Single)</span>
  101. </div>
  102. <div>
  103. <span class="xref">UnityEngine.MonoBehaviour.CancelInvoke(System.String)</span>
  104. </div>
  105. <div>
  106. <span class="xref">UnityEngine.MonoBehaviour.IsInvoking(System.String)</span>
  107. </div>
  108. <div>
  109. <span class="xref">UnityEngine.MonoBehaviour.StartCoroutine(System.String)</span>
  110. </div>
  111. <div>
  112. <span class="xref">UnityEngine.MonoBehaviour.StartCoroutine(System.String, System.Object)</span>
  113. </div>
  114. <div>
  115. <span class="xref">UnityEngine.MonoBehaviour.StartCoroutine(System.Collections.IEnumerator)</span>
  116. </div>
  117. <div>
  118. <span class="xref">UnityEngine.MonoBehaviour.StartCoroutine_Auto(System.Collections.IEnumerator)</span>
  119. </div>
  120. <div>
  121. <span class="xref">UnityEngine.MonoBehaviour.StopCoroutine(System.Collections.IEnumerator)</span>
  122. </div>
  123. <div>
  124. <span class="xref">UnityEngine.MonoBehaviour.StopCoroutine(UnityEngine.Coroutine)</span>
  125. </div>
  126. <div>
  127. <span class="xref">UnityEngine.MonoBehaviour.StopCoroutine(System.String)</span>
  128. </div>
  129. <div>
  130. <span class="xref">UnityEngine.MonoBehaviour.StopAllCoroutines()</span>
  131. </div>
  132. <div>
  133. <span class="xref">UnityEngine.MonoBehaviour.print(System.Object)</span>
  134. </div>
  135. <div>
  136. <span class="xref">UnityEngine.MonoBehaviour.useGUILayout</span>
  137. </div>
  138. <div>
  139. <span class="xref">UnityEngine.Behaviour.enabled</span>
  140. </div>
  141. <div>
  142. <span class="xref">UnityEngine.Behaviour.isActiveAndEnabled</span>
  143. </div>
  144. <div>
  145. <span class="xref">UnityEngine.Component.GetComponent(System.Type)</span>
  146. </div>
  147. <div>
  148. <span class="xref">UnityEngine.Component.GetComponent&lt;T&gt;()</span>
  149. </div>
  150. <div>
  151. <span class="xref">UnityEngine.Component.GetComponent(System.String)</span>
  152. </div>
  153. <div>
  154. <span class="xref">UnityEngine.Component.GetComponentInChildren(System.Type, System.Boolean)</span>
  155. </div>
  156. <div>
  157. <span class="xref">UnityEngine.Component.GetComponentInChildren(System.Type)</span>
  158. </div>
  159. <div>
  160. <span class="xref">UnityEngine.Component.GetComponentInChildren&lt;T&gt;(System.Boolean)</span>
  161. </div>
  162. <div>
  163. <span class="xref">UnityEngine.Component.GetComponentInChildren&lt;T&gt;()</span>
  164. </div>
  165. <div>
  166. <span class="xref">UnityEngine.Component.GetComponentsInChildren(System.Type, System.Boolean)</span>
  167. </div>
  168. <div>
  169. <span class="xref">UnityEngine.Component.GetComponentsInChildren(System.Type)</span>
  170. </div>
  171. <div>
  172. <span class="xref">UnityEngine.Component.GetComponentsInChildren&lt;T&gt;(System.Boolean)</span>
  173. </div>
  174. <div>
  175. <span class="xref">UnityEngine.Component.GetComponentsInChildren&lt;T&gt;(System.Boolean, System.Collections.Generic.List&lt;T&gt;)</span>
  176. </div>
  177. <div>
  178. <span class="xref">UnityEngine.Component.GetComponentsInChildren&lt;T&gt;()</span>
  179. </div>
  180. <div>
  181. <span class="xref">UnityEngine.Component.GetComponentsInChildren&lt;T&gt;(System.Collections.Generic.List&lt;T&gt;)</span>
  182. </div>
  183. <div>
  184. <span class="xref">UnityEngine.Component.GetComponentInParent(System.Type)</span>
  185. </div>
  186. <div>
  187. <span class="xref">UnityEngine.Component.GetComponentInParent&lt;T&gt;()</span>
  188. </div>
  189. <div>
  190. <span class="xref">UnityEngine.Component.GetComponentsInParent(System.Type, System.Boolean)</span>
  191. </div>
  192. <div>
  193. <span class="xref">UnityEngine.Component.GetComponentsInParent(System.Type)</span>
  194. </div>
  195. <div>
  196. <span class="xref">UnityEngine.Component.GetComponentsInParent&lt;T&gt;(System.Boolean)</span>
  197. </div>
  198. <div>
  199. <span class="xref">UnityEngine.Component.GetComponentsInParent&lt;T&gt;(System.Boolean, System.Collections.Generic.List&lt;T&gt;)</span>
  200. </div>
  201. <div>
  202. <span class="xref">UnityEngine.Component.GetComponentsInParent&lt;T&gt;()</span>
  203. </div>
  204. <div>
  205. <span class="xref">UnityEngine.Component.GetComponents(System.Type)</span>
  206. </div>
  207. <div>
  208. <span class="xref">UnityEngine.Component.GetComponents(System.Type, System.Collections.Generic.List&lt;UnityEngine.Component&gt;)</span>
  209. </div>
  210. <div>
  211. <span class="xref">UnityEngine.Component.GetComponents&lt;T&gt;(System.Collections.Generic.List&lt;T&gt;)</span>
  212. </div>
  213. <div>
  214. <span class="xref">UnityEngine.Component.GetComponents&lt;T&gt;()</span>
  215. </div>
  216. <div>
  217. <span class="xref">UnityEngine.Component.CompareTag(System.String)</span>
  218. </div>
  219. <div>
  220. <span class="xref">UnityEngine.Component.SendMessageUpwards(System.String, System.Object, UnityEngine.SendMessageOptions)</span>
  221. </div>
  222. <div>
  223. <span class="xref">UnityEngine.Component.SendMessageUpwards(System.String, System.Object)</span>
  224. </div>
  225. <div>
  226. <span class="xref">UnityEngine.Component.SendMessageUpwards(System.String)</span>
  227. </div>
  228. <div>
  229. <span class="xref">UnityEngine.Component.SendMessageUpwards(System.String, UnityEngine.SendMessageOptions)</span>
  230. </div>
  231. <div>
  232. <span class="xref">UnityEngine.Component.SendMessage(System.String, System.Object)</span>
  233. </div>
  234. <div>
  235. <span class="xref">UnityEngine.Component.SendMessage(System.String)</span>
  236. </div>
  237. <div>
  238. <span class="xref">UnityEngine.Component.SendMessage(System.String, System.Object, UnityEngine.SendMessageOptions)</span>
  239. </div>
  240. <div>
  241. <span class="xref">UnityEngine.Component.SendMessage(System.String, UnityEngine.SendMessageOptions)</span>
  242. </div>
  243. <div>
  244. <span class="xref">UnityEngine.Component.BroadcastMessage(System.String, System.Object, UnityEngine.SendMessageOptions)</span>
  245. </div>
  246. <div>
  247. <span class="xref">UnityEngine.Component.BroadcastMessage(System.String, System.Object)</span>
  248. </div>
  249. <div>
  250. <span class="xref">UnityEngine.Component.BroadcastMessage(System.String)</span>
  251. </div>
  252. <div>
  253. <span class="xref">UnityEngine.Component.BroadcastMessage(System.String, UnityEngine.SendMessageOptions)</span>
  254. </div>
  255. <div>
  256. <span class="xref">UnityEngine.Component.transform</span>
  257. </div>
  258. <div>
  259. <span class="xref">UnityEngine.Component.gameObject</span>
  260. </div>
  261. <div>
  262. <span class="xref">UnityEngine.Component.tag</span>
  263. </div>
  264. <div>
  265. <span class="xref">UnityEngine.Object.GetInstanceID()</span>
  266. </div>
  267. <div>
  268. <span class="xref">UnityEngine.Object.GetHashCode()</span>
  269. </div>
  270. <div>
  271. <span class="xref">UnityEngine.Object.Equals(System.Object)</span>
  272. </div>
  273. <div>
  274. <span class="xref">UnityEngine.Object.Instantiate(UnityEngine.Object, UnityEngine.Vector3, UnityEngine.Quaternion)</span>
  275. </div>
  276. <div>
  277. <span class="xref">UnityEngine.Object.Instantiate(UnityEngine.Object, UnityEngine.Vector3, UnityEngine.Quaternion, UnityEngine.Transform)</span>
  278. </div>
  279. <div>
  280. <span class="xref">UnityEngine.Object.Instantiate(UnityEngine.Object)</span>
  281. </div>
  282. <div>
  283. <span class="xref">UnityEngine.Object.Instantiate(UnityEngine.Object, UnityEngine.Transform)</span>
  284. </div>
  285. <div>
  286. <span class="xref">UnityEngine.Object.Instantiate(UnityEngine.Object, UnityEngine.Transform, System.Boolean)</span>
  287. </div>
  288. <div>
  289. <span class="xref">UnityEngine.Object.Instantiate&lt;T&gt;(T)</span>
  290. </div>
  291. <div>
  292. <span class="xref">UnityEngine.Object.Instantiate&lt;T&gt;(T, UnityEngine.Vector3, UnityEngine.Quaternion)</span>
  293. </div>
  294. <div>
  295. <span class="xref">UnityEngine.Object.Instantiate&lt;T&gt;(T, UnityEngine.Vector3, UnityEngine.Quaternion, UnityEngine.Transform)</span>
  296. </div>
  297. <div>
  298. <span class="xref">UnityEngine.Object.Instantiate&lt;T&gt;(T, UnityEngine.Transform)</span>
  299. </div>
  300. <div>
  301. <span class="xref">UnityEngine.Object.Instantiate&lt;T&gt;(T, UnityEngine.Transform, System.Boolean)</span>
  302. </div>
  303. <div>
  304. <span class="xref">UnityEngine.Object.Destroy(UnityEngine.Object, System.Single)</span>
  305. </div>
  306. <div>
  307. <span class="xref">UnityEngine.Object.Destroy(UnityEngine.Object)</span>
  308. </div>
  309. <div>
  310. <span class="xref">UnityEngine.Object.DestroyImmediate(UnityEngine.Object, System.Boolean)</span>
  311. </div>
  312. <div>
  313. <span class="xref">UnityEngine.Object.DestroyImmediate(UnityEngine.Object)</span>
  314. </div>
  315. <div>
  316. <span class="xref">UnityEngine.Object.FindObjectsOfType(System.Type)</span>
  317. </div>
  318. <div>
  319. <span class="xref">UnityEngine.Object.DontDestroyOnLoad(UnityEngine.Object)</span>
  320. </div>
  321. <div>
  322. <span class="xref">UnityEngine.Object.DestroyObject(UnityEngine.Object, System.Single)</span>
  323. </div>
  324. <div>
  325. <span class="xref">UnityEngine.Object.DestroyObject(UnityEngine.Object)</span>
  326. </div>
  327. <div>
  328. <span class="xref">UnityEngine.Object.FindSceneObjectsOfType(System.Type)</span>
  329. </div>
  330. <div>
  331. <span class="xref">UnityEngine.Object.FindObjectsOfTypeIncludingAssets(System.Type)</span>
  332. </div>
  333. <div>
  334. <span class="xref">UnityEngine.Object.FindObjectsOfType&lt;T&gt;()</span>
  335. </div>
  336. <div>
  337. <span class="xref">UnityEngine.Object.FindObjectOfType&lt;T&gt;()</span>
  338. </div>
  339. <div>
  340. <span class="xref">UnityEngine.Object.FindObjectsOfTypeAll(System.Type)</span>
  341. </div>
  342. <div>
  343. <span class="xref">UnityEngine.Object.FindObjectOfType(System.Type)</span>
  344. </div>
  345. <div>
  346. <span class="xref">UnityEngine.Object.ToString()</span>
  347. </div>
  348. <div>
  349. <span class="xref">UnityEngine.Object.name</span>
  350. </div>
  351. <div>
  352. <span class="xref">UnityEngine.Object.hideFlags</span>
  353. </div>
  354. <div>
  355. <a class="xref" href="https://docs.microsoft.com/dotnet/api/system.object.equals#System_Object_Equals_System_Object_System_Object_">Object.Equals(Object, Object)</a>
  356. </div>
  357. <div>
  358. <a class="xref" href="https://docs.microsoft.com/dotnet/api/system.object.referenceequals#System_Object_ReferenceEquals_System_Object_System_Object_">Object.ReferenceEquals(Object, Object)</a>
  359. </div>
  360. <div>
  361. <a class="xref" href="https://docs.microsoft.com/dotnet/api/system.object.gettype#System_Object_GetType">Object.GetType()</a>
  362. </div>
  363. <div>
  364. <a class="xref" href="https://docs.microsoft.com/dotnet/api/system.object.memberwiseclone#System_Object_MemberwiseClone">Object.MemberwiseClone()</a>
  365. </div>
  366. </div>
  367. <h6><strong>Namespace</strong>: <a class="xref" href="BSIPA_ModList.UI.ViewControllers.html">BSIPA_ModList.UI.ViewControllers</a></h6>
  368. <h6><strong>Assembly</strong>: BSIPA-ModList.dll</h6>
  369. <h5 id="BSIPA_ModList_UI_ViewControllers_MarkdownView_syntax">Syntax</h5>
  370. <div class="codewrapper">
  371. <pre><code class="lang-csharp hljs">[RequireComponent(typeof(RectTransform))]
  372. public class MarkdownView : MonoBehaviour</code></pre>
  373. </div>
  374. <h3 id="constructors">Constructors
  375. </h3>
  376. <span class="small pull-right mobile-hide">
  377. <span class="divider">|</span>
  378. <a href="https://github.com/beat-saber-modding-group/BeatSaber-IPA-Reloaded/new/fa8fa70bc1ff46f78e8542e305e574e8cdc28edd/docs/override/new?filename=BSIPA_ModList_UI_ViewControllers_MarkdownView__ctor.md&amp;value=---%0Auid%3A%20BSIPA_ModList.UI.ViewControllers.MarkdownView.%23ctor%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
  379. </span>
  380. <span class="small pull-right mobile-hide">
  381. <a href="https://github.com/beat-saber-modding-group/BeatSaber-IPA-Reloaded/blob/master/BSIPA-ModList/UI/ViewControllers/MarkdownView.cs/#L71">View Source</a>
  382. </span>
  383. <a id="BSIPA_ModList_UI_ViewControllers_MarkdownView__ctor_" data-uid="BSIPA_ModList.UI.ViewControllers.MarkdownView.#ctor*"></a>
  384. <h4 id="BSIPA_ModList_UI_ViewControllers_MarkdownView__ctor" data-uid="BSIPA_ModList.UI.ViewControllers.MarkdownView.#ctor">MarkdownView()</h4>
  385. <div class="markdown level1 summary"><p>Creates a new <a class="xref" href="BSIPA_ModList.UI.ViewControllers.MarkdownView.html">MarkdownView</a>. Should never be called correctly. Instead, use <span class="xref">UnityEngine.GameObject.AddComponent``1</span>.</p>
  386. </div>
  387. <div class="markdown level1 conceptual"></div>
  388. <h5 class="decalaration">Declaration</h5>
  389. <div class="codewrapper">
  390. <pre><code class="lang-csharp hljs">public MarkdownView()</code></pre>
  391. </div>
  392. <h3 id="fields">Fields
  393. </h3>
  394. <span class="small pull-right mobile-hide">
  395. <span class="divider">|</span>
  396. <a href="https://github.com/beat-saber-modding-group/BeatSaber-IPA-Reloaded/new/fa8fa70bc1ff46f78e8542e305e574e8cdc28edd/docs/override/new?filename=BSIPA_ModList_UI_ViewControllers_MarkdownView_HasEmbeddedImage.md&amp;value=---%0Auid%3A%20BSIPA_ModList.UI.ViewControllers.MarkdownView.HasEmbeddedImage%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
  397. </span>
  398. <span class="small pull-right mobile-hide">
  399. <a href="https://github.com/beat-saber-modding-group/BeatSaber-IPA-Reloaded/blob/master/BSIPA-ModList/UI/ViewControllers/MarkdownView.cs/#L83">View Source</a>
  400. </span>
  401. <h4 id="BSIPA_ModList_UI_ViewControllers_MarkdownView_HasEmbeddedImage" data-uid="BSIPA_ModList.UI.ViewControllers.MarkdownView.HasEmbeddedImage">HasEmbeddedImage</h4>
  402. <div class="markdown level1 summary"><p>This function will be called whenever attempting to resolve an image URI, to ensure that the image exists in the embedded assembly.</p>
  403. </div>
  404. <div class="markdown level1 conceptual"></div>
  405. <h5 class="decalaration">Declaration</h5>
  406. <div class="codewrapper">
  407. <pre><code class="lang-csharp hljs">public Func&lt;string, bool&gt; HasEmbeddedImage</code></pre>
  408. </div>
  409. <h5 class="fieldValue">Field Value</h5>
  410. <table class="table table-bordered table-striped table-condensed">
  411. <thead>
  412. <tr>
  413. <th>Type</th>
  414. <th>Description</th>
  415. </tr>
  416. </thead>
  417. <tbody>
  418. <tr>
  419. <td><a class="xref" href="https://docs.microsoft.com/dotnet/api/system.func-2">Func</a>&lt;<a class="xref" href="https://docs.microsoft.com/dotnet/api/system.string">String</a>, <a class="xref" href="https://docs.microsoft.com/dotnet/api/system.boolean">Boolean</a>&gt;</td>
  420. <td><p>a delegate for the function to call</p>
  421. </td>
  422. </tr>
  423. </tbody>
  424. </table>
  425. <h3 id="properties">Properties
  426. </h3>
  427. <span class="small pull-right mobile-hide">
  428. <span class="divider">|</span>
  429. <a href="https://github.com/beat-saber-modding-group/BeatSaber-IPA-Reloaded/new/fa8fa70bc1ff46f78e8542e305e574e8cdc28edd/docs/override/new?filename=BSIPA_ModList_UI_ViewControllers_MarkdownView_Markdown.md&amp;value=---%0Auid%3A%20BSIPA_ModList.UI.ViewControllers.MarkdownView.Markdown%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
  430. </span>
  431. <span class="small pull-right mobile-hide">
  432. <a href="https://github.com/beat-saber-modding-group/BeatSaber-IPA-Reloaded/blob/master/BSIPA-ModList/UI/ViewControllers/MarkdownView.cs/#L46">View Source</a>
  433. </span>
  434. <a id="BSIPA_ModList_UI_ViewControllers_MarkdownView_Markdown_" data-uid="BSIPA_ModList.UI.ViewControllers.MarkdownView.Markdown*"></a>
  435. <h4 id="BSIPA_ModList_UI_ViewControllers_MarkdownView_Markdown" data-uid="BSIPA_ModList.UI.ViewControllers.MarkdownView.Markdown">Markdown</h4>
  436. <div class="markdown level1 summary"><p>The text to be rendered.</p>
  437. </div>
  438. <div class="markdown level1 conceptual"></div>
  439. <h5 class="decalaration">Declaration</h5>
  440. <div class="codewrapper">
  441. <pre><code class="lang-csharp hljs">public string Markdown { get; set; }</code></pre>
  442. </div>
  443. <h5 class="propertyValue">Property Value</h5>
  444. <table class="table table-bordered table-striped table-condensed">
  445. <thead>
  446. <tr>
  447. <th>Type</th>
  448. <th>Description</th>
  449. </tr>
  450. </thead>
  451. <tbody>
  452. <tr>
  453. <td><a class="xref" href="https://docs.microsoft.com/dotnet/api/system.string">String</a></td>
  454. <td><p>the text to render as Markdown</p>
  455. </td>
  456. </tr>
  457. </tbody>
  458. </table>
  459. <h5 id="BSIPA_ModList_UI_ViewControllers_MarkdownView_Markdown_remarks">Remarks</h5>
  460. <div class="markdown level1 remarks"><p>When this is assigned, the object is marked dirty. It will re-render on the next Update tick.</p>
  461. </div>
  462. <span class="small pull-right mobile-hide">
  463. <span class="divider">|</span>
  464. <a href="https://github.com/beat-saber-modding-group/BeatSaber-IPA-Reloaded/new/fa8fa70bc1ff46f78e8542e305e574e8cdc28edd/docs/override/new?filename=BSIPA_ModList_UI_ViewControllers_MarkdownView_rectTransform.md&amp;value=---%0Auid%3A%20BSIPA_ModList.UI.ViewControllers.MarkdownView.rectTransform%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
  465. </span>
  466. <span class="small pull-right mobile-hide">
  467. <a href="https://github.com/beat-saber-modding-group/BeatSaber-IPA-Reloaded/blob/master/BSIPA-ModList/UI/ViewControllers/MarkdownView.cs/#L60">View Source</a>
  468. </span>
  469. <a id="BSIPA_ModList_UI_ViewControllers_MarkdownView_rectTransform_" data-uid="BSIPA_ModList.UI.ViewControllers.MarkdownView.rectTransform*"></a>
  470. <h4 id="BSIPA_ModList_UI_ViewControllers_MarkdownView_rectTransform" data-uid="BSIPA_ModList.UI.ViewControllers.MarkdownView.rectTransform">rectTransform</h4>
  471. <div class="markdown level1 summary"><p>A convenience property to access the <span class="xref">UnityEngine.RectTransform</span> on the <span class="xref">UnityEngine.GameObject</span> this is on.</p>
  472. </div>
  473. <div class="markdown level1 conceptual"></div>
  474. <h5 class="decalaration">Declaration</h5>
  475. <div class="codewrapper">
  476. <pre><code class="lang-csharp hljs">public RectTransform rectTransform { get; }</code></pre>
  477. </div>
  478. <h5 class="propertyValue">Property Value</h5>
  479. <table class="table table-bordered table-striped table-condensed">
  480. <thead>
  481. <tr>
  482. <th>Type</th>
  483. <th>Description</th>
  484. </tr>
  485. </thead>
  486. <tbody>
  487. <tr>
  488. <td><span class="xref">UnityEngine.RectTransform</span></td>
  489. <td><p>the <span class="xref">UnityEngine.RectTransform</span> associated with this component</p>
  490. </td>
  491. </tr>
  492. </tbody>
  493. </table>
  494. <h3 id="extensionmethods">Extension Methods</h3>
  495. <div>
  496. <a class="xref" href="IPA.Utilities.ReflectionUtil.html#IPA_Utilities_ReflectionUtil_SetPrivateField_System_Object_System_String_System_Object_">ReflectionUtil.SetPrivateField(Object, String, Object)</a>
  497. </div>
  498. <div>
  499. <a class="xref" href="IPA.Utilities.ReflectionUtil.html#IPA_Utilities_ReflectionUtil_GetPrivateField__1_System_Object_System_String_">ReflectionUtil.GetPrivateField&lt;T&gt;(Object, String)</a>
  500. </div>
  501. <div>
  502. <a class="xref" href="IPA.Utilities.ReflectionUtil.html#IPA_Utilities_ReflectionUtil_SetPrivateProperty_System_Object_System_String_System_Object_">ReflectionUtil.SetPrivateProperty(Object, String, Object)</a>
  503. </div>
  504. <div>
  505. <a class="xref" href="IPA.Utilities.ReflectionUtil.html#IPA_Utilities_ReflectionUtil_InvokePrivateMethod_System_Object_System_String_System_Object___">ReflectionUtil.InvokePrivateMethod(Object, String, Object[])</a>
  506. </div>
  507. <div>
  508. <a class="xref" href="IPA.Utilities.ReflectionUtil.html#IPA_Utilities_ReflectionUtil_InvokePrivateMethod__1_System_Object_System_String_System_Object___">ReflectionUtil.InvokePrivateMethod&lt;T&gt;(Object, String, Object[])</a>
  509. </div>
  510. <div>
  511. <a class="xref" href="IPA.Utilities.ReflectionUtil.html#IPA_Utilities_ReflectionUtil_CopyComponent_UnityEngine_Component_System_Type_UnityEngine_GameObject_System_Type_">ReflectionUtil.CopyComponent(Component, Type, GameObject, Type)</a>
  512. </div>
  513. <div>
  514. <a class="xref" href="IPA.Utilities.ReflectionUtil.html#IPA_Utilities_ReflectionUtil_CopyComponent__1_UnityEngine_Component_UnityEngine_GameObject_System_Type_">ReflectionUtil.CopyComponent&lt;T&gt;(Component, GameObject, Type)</a>
  515. </div>
  516. </article>
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