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  7. <title>Interface IBeatSaberPlugin
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  73. <article class="content wrap" id="_content" data-uid="IPA.IBeatSaberPlugin">
  74. <h1 id="IPA_IBeatSaberPlugin" data-uid="IPA.IBeatSaberPlugin" class="text-break">Interface IBeatSaberPlugin
  75. </h1>
  76. <div class="markdown level0 summary"><p>Interface for Beat Saber plugins. Every class that implements this will be loaded if the DLL is placed at
  77. data/Managed/Plugins.</p>
  78. </div>
  79. <div class="markdown level0 conceptual"></div>
  80. <h6><strong>Namespace</strong>: <a class="xref" href="IPA.html">IPA</a></h6>
  81. <h6><strong>Assembly</strong>: IPA.Loader.dll</h6>
  82. <h5 id="IPA_IBeatSaberPlugin_syntax">Syntax</h5>
  83. <div class="codewrapper">
  84. <pre><code class="lang-csharp hljs">public interface IBeatSaberPlugin</code></pre>
  85. </div>
  86. <h3 id="methods">Methods
  87. </h3>
  88. <span class="small pull-right mobile-hide">
  89. <span class="divider">|</span>
  90. <a href="https://github.com/beat-saber-modding-group/BeatSaber-IPA-Reloaded/new/master/docs/override/new?filename=IPA_IBeatSaberPlugin_OnActiveSceneChanged_UnityEngine_SceneManagement_Scene_UnityEngine_SceneManagement_Scene_.md&amp;value=---%0Auid%3A%20IPA.IBeatSaberPlugin.OnActiveSceneChanged(UnityEngine.SceneManagement.Scene%2CUnityEngine.SceneManagement.Scene)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
  91. </span>
  92. <span class="small pull-right mobile-hide">
  93. <a href="https://github.com/beat-saber-modding-group/BeatSaber-IPA-Reloaded/blob/8bb0e936553e1f0dd489f4779b28045451c68670/IPA.Loader/PluginInterfaces/BeatSaber/IBeatSaberPlugin.cs/#L52">View Source</a>
  94. </span>
  95. <a id="IPA_IBeatSaberPlugin_OnActiveSceneChanged_" data-uid="IPA.IBeatSaberPlugin.OnActiveSceneChanged*"></a>
  96. <h4 id="IPA_IBeatSaberPlugin_OnActiveSceneChanged_UnityEngine_SceneManagement_Scene_UnityEngine_SceneManagement_Scene_" data-uid="IPA.IBeatSaberPlugin.OnActiveSceneChanged(UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.Scene)">OnActiveSceneChanged(Scene, Scene)</h4>
  97. <div class="markdown level1 summary"><p>Gets invoked whenever a scene is changed</p>
  98. </div>
  99. <div class="markdown level1 conceptual"></div>
  100. <h5 class="decalaration">Declaration</h5>
  101. <div class="codewrapper">
  102. <pre><code class="lang-csharp hljs">void OnActiveSceneChanged(Scene prevScene, Scene nextScene)</code></pre>
  103. </div>
  104. <h5 class="parameters">Parameters</h5>
  105. <table class="table table-bordered table-striped table-condensed">
  106. <thead>
  107. <tr>
  108. <th>Type</th>
  109. <th>Name</th>
  110. <th>Description</th>
  111. </tr>
  112. </thead>
  113. <tbody>
  114. <tr>
  115. <td><span class="xref">UnityEngine.SceneManagement.Scene</span></td>
  116. <td><span class="parametername">prevScene</span></td>
  117. <td><p>The Scene that was previously loaded</p>
  118. </td>
  119. </tr>
  120. <tr>
  121. <td><span class="xref">UnityEngine.SceneManagement.Scene</span></td>
  122. <td><span class="parametername">nextScene</span></td>
  123. <td><p>The Scene being loaded</p>
  124. </td>
  125. </tr>
  126. </tbody>
  127. </table>
  128. <span class="small pull-right mobile-hide">
  129. <span class="divider">|</span>
  130. <a href="https://github.com/beat-saber-modding-group/BeatSaber-IPA-Reloaded/new/master/docs/override/new?filename=IPA_IBeatSaberPlugin_OnApplicationQuit.md&amp;value=---%0Auid%3A%20IPA.IBeatSaberPlugin.OnApplicationQuit%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
  131. </span>
  132. <span class="small pull-right mobile-hide">
  133. <a href="https://github.com/beat-saber-modding-group/BeatSaber-IPA-Reloaded/blob/8bb0e936553e1f0dd489f4779b28045451c68670/IPA.Loader/PluginInterfaces/BeatSaber/IBeatSaberPlugin.cs/#L22">View Source</a>
  134. </span>
  135. <a id="IPA_IBeatSaberPlugin_OnApplicationQuit_" data-uid="IPA.IBeatSaberPlugin.OnApplicationQuit*"></a>
  136. <h4 id="IPA_IBeatSaberPlugin_OnApplicationQuit" data-uid="IPA.IBeatSaberPlugin.OnApplicationQuit">OnApplicationQuit()</h4>
  137. <div class="markdown level1 summary"><p>Gets invoked when the application is closed.</p>
  138. </div>
  139. <div class="markdown level1 conceptual"></div>
  140. <h5 class="decalaration">Declaration</h5>
  141. <div class="codewrapper">
  142. <pre><code class="lang-csharp hljs">void OnApplicationQuit()</code></pre>
  143. </div>
  144. <span class="small pull-right mobile-hide">
  145. <span class="divider">|</span>
  146. <a href="https://github.com/beat-saber-modding-group/BeatSaber-IPA-Reloaded/new/master/docs/override/new?filename=IPA_IBeatSaberPlugin_OnApplicationStart.md&amp;value=---%0Auid%3A%20IPA.IBeatSaberPlugin.OnApplicationStart%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
  147. </span>
  148. <span class="small pull-right mobile-hide">
  149. <a href="https://github.com/beat-saber-modding-group/BeatSaber-IPA-Reloaded/blob/8bb0e936553e1f0dd489f4779b28045451c68670/IPA.Loader/PluginInterfaces/BeatSaber/IBeatSaberPlugin.cs/#L17">View Source</a>
  150. </span>
  151. <a id="IPA_IBeatSaberPlugin_OnApplicationStart_" data-uid="IPA.IBeatSaberPlugin.OnApplicationStart*"></a>
  152. <h4 id="IPA_IBeatSaberPlugin_OnApplicationStart" data-uid="IPA.IBeatSaberPlugin.OnApplicationStart">OnApplicationStart()</h4>
  153. <div class="markdown level1 summary"><p>Gets invoked when the application is started.</p>
  154. <p>THIS EVENT WILL NOT BE GUARANTEED TO FIRE. USE Init OR <a class="xref" href="IPA.IDisablablePlugin.html#IPA_IDisablablePlugin_OnEnable">OnEnable()</a> INSTEAD.</p>
  155. </div>
  156. <div class="markdown level1 conceptual"></div>
  157. <h5 class="decalaration">Declaration</h5>
  158. <div class="codewrapper">
  159. <pre><code class="lang-csharp hljs">void OnApplicationStart()</code></pre>
  160. </div>
  161. <span class="small pull-right mobile-hide">
  162. <span class="divider">|</span>
  163. <a href="https://github.com/beat-saber-modding-group/BeatSaber-IPA-Reloaded/new/master/docs/override/new?filename=IPA_IBeatSaberPlugin_OnFixedUpdate.md&amp;value=---%0Auid%3A%20IPA.IBeatSaberPlugin.OnFixedUpdate%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
  164. </span>
  165. <span class="small pull-right mobile-hide">
  166. <a href="https://github.com/beat-saber-modding-group/BeatSaber-IPA-Reloaded/blob/8bb0e936553e1f0dd489f4779b28045451c68670/IPA.Loader/PluginInterfaces/BeatSaber/IBeatSaberPlugin.cs/#L32">View Source</a>
  167. </span>
  168. <a id="IPA_IBeatSaberPlugin_OnFixedUpdate_" data-uid="IPA.IBeatSaberPlugin.OnFixedUpdate*"></a>
  169. <h4 id="IPA_IBeatSaberPlugin_OnFixedUpdate" data-uid="IPA.IBeatSaberPlugin.OnFixedUpdate">OnFixedUpdate()</h4>
  170. <div class="markdown level1 summary"><p>Gets invoked on ever physics update.</p>
  171. </div>
  172. <div class="markdown level1 conceptual"></div>
  173. <h5 class="decalaration">Declaration</h5>
  174. <div class="codewrapper">
  175. <pre><code class="lang-csharp hljs">void OnFixedUpdate()</code></pre>
  176. </div>
  177. <span class="small pull-right mobile-hide">
  178. <span class="divider">|</span>
  179. <a href="https://github.com/beat-saber-modding-group/BeatSaber-IPA-Reloaded/new/master/docs/override/new?filename=IPA_IBeatSaberPlugin_OnSceneLoaded_UnityEngine_SceneManagement_Scene_UnityEngine_SceneManagement_LoadSceneMode_.md&amp;value=---%0Auid%3A%20IPA.IBeatSaberPlugin.OnSceneLoaded(UnityEngine.SceneManagement.Scene%2CUnityEngine.SceneManagement.LoadSceneMode)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
  180. </span>
  181. <span class="small pull-right mobile-hide">
  182. <a href="https://github.com/beat-saber-modding-group/BeatSaber-IPA-Reloaded/blob/8bb0e936553e1f0dd489f4779b28045451c68670/IPA.Loader/PluginInterfaces/BeatSaber/IBeatSaberPlugin.cs/#L39">View Source</a>
  183. </span>
  184. <a id="IPA_IBeatSaberPlugin_OnSceneLoaded_" data-uid="IPA.IBeatSaberPlugin.OnSceneLoaded*"></a>
  185. <h4 id="IPA_IBeatSaberPlugin_OnSceneLoaded_UnityEngine_SceneManagement_Scene_UnityEngine_SceneManagement_LoadSceneMode_" data-uid="IPA.IBeatSaberPlugin.OnSceneLoaded(UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode)">OnSceneLoaded(Scene, LoadSceneMode)</h4>
  186. <div class="markdown level1 summary"><p>Gets invoked whenever a scene is loaded.</p>
  187. </div>
  188. <div class="markdown level1 conceptual"></div>
  189. <h5 class="decalaration">Declaration</h5>
  190. <div class="codewrapper">
  191. <pre><code class="lang-csharp hljs">void OnSceneLoaded(Scene scene, LoadSceneMode sceneMode)</code></pre>
  192. </div>
  193. <h5 class="parameters">Parameters</h5>
  194. <table class="table table-bordered table-striped table-condensed">
  195. <thead>
  196. <tr>
  197. <th>Type</th>
  198. <th>Name</th>
  199. <th>Description</th>
  200. </tr>
  201. </thead>
  202. <tbody>
  203. <tr>
  204. <td><span class="xref">UnityEngine.SceneManagement.Scene</span></td>
  205. <td><span class="parametername">scene</span></td>
  206. <td><p>The scene currently loaded</p>
  207. </td>
  208. </tr>
  209. <tr>
  210. <td><span class="xref">UnityEngine.SceneManagement.LoadSceneMode</span></td>
  211. <td><span class="parametername">sceneMode</span></td>
  212. <td><p>The type of loading</p>
  213. </td>
  214. </tr>
  215. </tbody>
  216. </table>
  217. <span class="small pull-right mobile-hide">
  218. <span class="divider">|</span>
  219. <a href="https://github.com/beat-saber-modding-group/BeatSaber-IPA-Reloaded/new/master/docs/override/new?filename=IPA_IBeatSaberPlugin_OnSceneUnloaded_UnityEngine_SceneManagement_Scene_.md&amp;value=---%0Auid%3A%20IPA.IBeatSaberPlugin.OnSceneUnloaded(UnityEngine.SceneManagement.Scene)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
  220. </span>
  221. <span class="small pull-right mobile-hide">
  222. <a href="https://github.com/beat-saber-modding-group/BeatSaber-IPA-Reloaded/blob/8bb0e936553e1f0dd489f4779b28045451c68670/IPA.Loader/PluginInterfaces/BeatSaber/IBeatSaberPlugin.cs/#L45">View Source</a>
  223. </span>
  224. <a id="IPA_IBeatSaberPlugin_OnSceneUnloaded_" data-uid="IPA.IBeatSaberPlugin.OnSceneUnloaded*"></a>
  225. <h4 id="IPA_IBeatSaberPlugin_OnSceneUnloaded_UnityEngine_SceneManagement_Scene_" data-uid="IPA.IBeatSaberPlugin.OnSceneUnloaded(UnityEngine.SceneManagement.Scene)">OnSceneUnloaded(Scene)</h4>
  226. <div class="markdown level1 summary"><p>Gets invoked whenever a scene is unloaded</p>
  227. </div>
  228. <div class="markdown level1 conceptual"></div>
  229. <h5 class="decalaration">Declaration</h5>
  230. <div class="codewrapper">
  231. <pre><code class="lang-csharp hljs">void OnSceneUnloaded(Scene scene)</code></pre>
  232. </div>
  233. <h5 class="parameters">Parameters</h5>
  234. <table class="table table-bordered table-striped table-condensed">
  235. <thead>
  236. <tr>
  237. <th>Type</th>
  238. <th>Name</th>
  239. <th>Description</th>
  240. </tr>
  241. </thead>
  242. <tbody>
  243. <tr>
  244. <td><span class="xref">UnityEngine.SceneManagement.Scene</span></td>
  245. <td><span class="parametername">scene</span></td>
  246. <td><p>The unloaded scene</p>
  247. </td>
  248. </tr>
  249. </tbody>
  250. </table>
  251. <span class="small pull-right mobile-hide">
  252. <span class="divider">|</span>
  253. <a href="https://github.com/beat-saber-modding-group/BeatSaber-IPA-Reloaded/new/master/docs/override/new?filename=IPA_IBeatSaberPlugin_OnUpdate.md&amp;value=---%0Auid%3A%20IPA.IBeatSaberPlugin.OnUpdate%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
  254. </span>
  255. <span class="small pull-right mobile-hide">
  256. <a href="https://github.com/beat-saber-modding-group/BeatSaber-IPA-Reloaded/blob/8bb0e936553e1f0dd489f4779b28045451c68670/IPA.Loader/PluginInterfaces/BeatSaber/IBeatSaberPlugin.cs/#L27">View Source</a>
  257. </span>
  258. <a id="IPA_IBeatSaberPlugin_OnUpdate_" data-uid="IPA.IBeatSaberPlugin.OnUpdate*"></a>
  259. <h4 id="IPA_IBeatSaberPlugin_OnUpdate" data-uid="IPA.IBeatSaberPlugin.OnUpdate">OnUpdate()</h4>
  260. <div class="markdown level1 summary"><p>Gets invoked on every graphic update.</p>
  261. </div>
  262. <div class="markdown level1 conceptual"></div>
  263. <h5 class="decalaration">Declaration</h5>
  264. <div class="codewrapper">
  265. <pre><code class="lang-csharp hljs">void OnUpdate()</code></pre>
  266. </div>
  267. <h3 id="extensionmethods">Extension Methods</h3>
  268. <div>
  269. <a class="xref" href="IPA.Utilities.ReflectionUtil.html#IPA_Utilities_ReflectionUtil_SetPrivateField_System_Object_System_String_System_Object_">ReflectionUtil.SetPrivateField(Object, String, Object)</a>
  270. </div>
  271. <div>
  272. <a class="xref" href="IPA.Utilities.ReflectionUtil.html#IPA_Utilities_ReflectionUtil_GetPrivateField__1_System_Object_System_String_">ReflectionUtil.GetPrivateField&lt;T&gt;(Object, String)</a>
  273. </div>
  274. <div>
  275. <a class="xref" href="IPA.Utilities.ReflectionUtil.html#IPA_Utilities_ReflectionUtil_SetPrivateProperty_System_Object_System_String_System_Object_">ReflectionUtil.SetPrivateProperty(Object, String, Object)</a>
  276. </div>
  277. <div>
  278. <a class="xref" href="IPA.Utilities.ReflectionUtil.html#IPA_Utilities_ReflectionUtil_InvokePrivateMethod_System_Object_System_String_System_Object___">ReflectionUtil.InvokePrivateMethod(Object, String, Object[])</a>
  279. </div>
  280. <div>
  281. <a class="xref" href="IPA.Utilities.ReflectionUtil.html#IPA_Utilities_ReflectionUtil_InvokePrivateMethod__1_System_Object_System_String_System_Object___">ReflectionUtil.InvokePrivateMethod&lt;T&gt;(Object, String, Object[])</a>
  282. </div>
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