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- using System;
- using System.Collections.Generic;
- using System.Runtime.CompilerServices;
- using UnityEngine.SceneManagement;
- using Logger = IPA.Logging.Logger;
-
- namespace IPA.Loader.Composite
- {
- internal class CompositeBSPlugin
- {
- private readonly IEnumerable<PluginExecutor> plugins;
-
- private delegate void CompositeCall(PluginExecutor plugin);
-
- public CompositeBSPlugin(IEnumerable<PluginExecutor> plugins)
- {
- this.plugins = plugins;
- }
- private void Invoke(CompositeCall callback, [CallerMemberName] string method = "")
- {
- foreach (var plugin in plugins)
- {
- try
- {
- if (plugin != null)
- callback(plugin);
- }
- catch (Exception ex)
- {
- Logger.Default.Error($"{plugin.Metadata.Name} {method}: {ex}");
- }
- }
- }
-
- public void OnEnable()
- => Invoke(plugin => plugin.Enable());
-
- public void OnApplicationQuit() // do something useful with the Task that Disable gives us
- => Invoke(plugin => plugin.Disable());
-
- public void OnSceneLoaded(Scene scene, LoadSceneMode sceneMode)
- { }//=> Invoke(plugin => plugin.Plugin.OnSceneLoaded(scene, sceneMode));
-
- public void OnSceneUnloaded(Scene scene)
- { }//=> Invoke(plugin => plugin.Plugin.OnSceneUnloaded(scene));
-
- public void OnActiveSceneChanged(Scene prevScene, Scene nextScene)
- { }//=> Invoke(plugin => plugin.Plugin.OnActiveSceneChanged(prevScene, nextScene));
-
- public void OnUpdate()
- { }/*=> Invoke(plugin =>
- {
- if (plugin.Plugin is IEnhancedPlugin saberPlugin)
- saberPlugin.OnUpdate();
- });*/
-
- public void OnFixedUpdate()
- { }/*=> Invoke(plugin => {
- if (plugin.Plugin is IEnhancedPlugin saberPlugin)
- saberPlugin.OnFixedUpdate();
- });*/
-
- public void OnLateUpdate()
- { }/*=> Invoke(plugin => {
- if (plugin.Plugin is IEnhancedPlugin saberPlugin)
- saberPlugin.OnLateUpdate();
- });*/
- }
- }
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