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- namespace UnityEditor.PackageManager.UI
- {
- internal static class OperationFactory
- {
- private static IOperationFactory _instance;
-
- public static IOperationFactory Instance
- {
- get {
- if (_instance == null)
- _instance = new UpmOperationFactory ();
- return _instance;
- }
- internal set {
- _instance = value;
- }
- }
-
- internal static void Reset()
- {
- _instance = null;
- }
- }
- }
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