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- <ProjectGuid>{E2848BFB-5432-42F4-8AE0-D2EC0CDF2F71}</ProjectGuid>
- <OutputType>Library</OutputType>
- <AppDesignerFolder>Properties</AppDesignerFolder>
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- <ItemGroup>
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- <Reference Include="System.Data" />
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- <Reference Include="UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
- <HintPath>..\Libs\UnityEngine.CoreModule.dll</HintPath>
- </Reference>
- </ItemGroup>
- <ItemGroup>
- <Compile Include="BeatSaber\IEnhancedBeatSaberPlugin.cs" />
- <Compile Include="BeatSaber\ModsaberModInfo.cs" />
- <Compile Include="IniFile.cs" />
- <Compile Include="BeatSaber\IBeatSaberPlugin.cs" />
- <Compile Include="IPA\IEnhancedPlugin.cs" />
- <Compile Include="IGenericEnhancedPlugin.cs" />
- <Compile Include="IPA\IPlugin.cs" />
- <Compile Include="Logging\LogPrinter.cs" />
- <Compile Include="Logging\Logger.cs" />
- <Compile Include="ModPrefs.cs" />
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- <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
- Other similar extension points exist, see Microsoft.Common.targets.
- <Target Name="BeforeBuild">
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- <Target Name="AfterBuild">
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- -->
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