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  63. <h1 id="IPA_Utilities" data-uid="IPA.Utilities" class="text-break">Namespace IPA.Utilities
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  70. <h4><a class="xref" href="IPA.Utilities.BeatSaber.html">BeatSaber</a></h4>
  71. <section><p>Provides some basic utility methods and properties of Beat Saber</p>
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  73. <h4><a class="xref" href="IPA.Utilities.Extensions.html">Extensions</a></h4>
  74. <section><p>A class providing various extension methods.</p>
  75. </section>
  76. <h4><a class="xref" href="IPA.Utilities.Ref.html">Ref</a></h4>
  77. <section><p>Utilities to create <a class="xref" href="IPA.Utilities.Ref-1.html">Ref&lt;T&gt;</a> using type inference.</p>
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  79. <h4><a class="xref" href="IPA.Utilities.Ref-1.html">Ref&lt;T&gt;</a></h4>
  80. <section><p>A class to store a reference for passing to methods which cannot take ref parameters.</p>
  81. </section>
  82. <h4><a class="xref" href="IPA.Utilities.ReflectionUtil.html">ReflectionUtil</a></h4>
  83. <section><p>A utility class providing reflection helper methods.</p>
  84. </section>
  85. <h4><a class="xref" href="IPA.Utilities.Utils.html">Utils</a></h4>
  86. <section><p>A class providing static utility functions that in any other language would just <em>exist</em>.</p>
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  88. <h3 id="enums">Enums
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  90. <h4><a class="xref" href="IPA.Utilities.BeatSaber.Release.html">BeatSaber.Release</a></h4>
  91. <section><p>The different types of releases of the game.</p>
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