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- using System;
- using System.IO;
- using System.Text;
-
- namespace IPA.Utilities
- {
- /// <summary>
- /// A class providing static utility functions that in any other language would just *exist*.
- /// </summary>
- public static class Utils
- {
- /// <summary>
- /// Converts a hex string to a byte array.
- /// </summary>
- /// <param name="hex">the hex stream</param>
- /// <returns>the corresponding byte array</returns>
- public static byte[] StringToByteArray(string hex)
- {
- int numberChars = hex.Length;
- byte[] bytes = new byte[numberChars / 2];
- for (int i = 0; i < numberChars; i += 2)
- bytes[i / 2] = Convert.ToByte(hex.Substring(i, 2), 16);
- return bytes;
- }
-
- /// <summary>
- /// Converts a byte array to a hex string.
- /// </summary>
- /// <param name="ba">the byte array</param>
- /// <returns>the hex form of the array</returns>
- public static string ByteArrayToString(byte[] ba)
- {
- StringBuilder hex = new StringBuilder(ba.Length * 2);
- foreach (byte b in ba)
- hex.AppendFormat("{0:x2}", b);
- return hex.ToString();
- }
-
- // Copyright (c) 2008-2013 Hafthor Stefansson
- // Distributed under the MIT/X11 software license
- // Ref: http://www.opensource.org/licenses/mit-license.php.
- // From: https://stackoverflow.com/a/8808245/3117125
- /// <summary>
- /// Uses unsafe code to compare 2 byte arrays quickly.
- /// </summary>
- /// <param name="a1">array 1</param>
- /// <param name="a2">array 2</param>
- /// <returns>whether or not they are byte-for-byte equal</returns>
- public static unsafe bool UnsafeCompare(byte[] a1, byte[] a2)
- {
- if (a1 == a2) return true;
- if (a1 == null || a2 == null || a1.Length != a2.Length)
- return false;
- fixed (byte* p1 = a1, p2 = a2)
- {
- byte* x1 = p1, x2 = p2;
- int l = a1.Length;
- for (int i = 0; i < l / 8; i++, x1 += 8, x2 += 8)
- if (*((long*)x1) != *((long*)x2)) return false;
- if ((l & 4) != 0) { if (*((int*)x1) != *((int*)x2)) return false; x1 += 4; x2 += 4; }
- if ((l & 2) != 0) { if (*((short*)x1) != *((short*)x2)) return false; x1 += 2; x2 += 2; }
- if ((l & 1) != 0) if (*x1 != *x2) return false;
- return true;
- }
- }
-
- /// <summary>
- /// Gets a path relative to the provided folder.
- /// </summary>
- /// <param name="file">the file to relativize</param>
- /// <param name="folder">the source folder</param>
- /// <returns>a path to get from <paramref name="folder"/> to <paramref name="file"/></returns>
- public static string GetRelativePath(string file, string folder)
- {
- Uri pathUri = new Uri(file);
- // Folders must end in a slash
- if (!folder.EndsWith(Path.DirectorySeparatorChar.ToString()))
- {
- folder += Path.DirectorySeparatorChar;
- }
- Uri folderUri = new Uri(folder);
- return Uri.UnescapeDataString(folderUri.MakeRelativeUri(pathUri).ToString().Replace('/', Path.DirectorySeparatorChar));
- }
-
- /// <summary>
- /// Copies all files from <paramref name="source"/> to <paramref name="target"/>.
- /// </summary>
- /// <param name="source">the source directory</param>
- /// <param name="target">the destination directory</param>
- /// <param name="appendFileName">the filename of the file to append together</param>
- /// <param name="onCopyException">a delegate called when there is an error copying. Return true to keep going.</param>
- public static void CopyAll(DirectoryInfo source, DirectoryInfo target, string appendFileName = "",
- Func<Exception, FileInfo, bool> onCopyException = null)
- {
- if (source.FullName.ToLower() == target.FullName.ToLower())
- {
- return;
- }
-
- // Check if the target directory exists, if not, create it.
- if (Directory.Exists(target.FullName) == false)
- {
- Directory.CreateDirectory(target.FullName);
- }
-
- // Copy each file into it's new directory.
- foreach (FileInfo fi in source.GetFiles())
- {
- try
- {
- if (fi.Name == appendFileName)
- File.AppendAllLines(Path.Combine(target.ToString(), fi.Name), File.ReadAllLines(fi.FullName));
- else
- fi.CopyTo(Path.Combine(target.ToString(), fi.Name), true);
- }
- catch (Exception e)
- {
- var keepOn = onCopyException?.Invoke(e, fi);
- if (!keepOn.Unwrap())
- throw;
- }
- }
-
- // Copy each subdirectory using recursion.
- foreach (DirectoryInfo diSourceSubDir in source.GetDirectories())
- {
- DirectoryInfo nextTargetSubDir =
- target.CreateSubdirectory(diSourceSubDir.Name);
- CopyAll(diSourceSubDir, nextTargetSubDir, appendFileName, onCopyException);
- }
- }
-
- /// <summary>
- /// Whether you can safely use <see cref="DateTime.Now"/> without Mono throwing a fit.
- /// </summary>
- /// <value><see langword="true"/> if you can use <see cref="DateTime.Now"/> safely, <see langword="false"/> otherwise</value>
- public static bool CanUseDateTimeNowSafely { get; private set; } = true;
- private static bool DateTimeSafetyUnknown = true;
- private static ulong UnsafeAdvanceTicks = 1;
-
- /// <summary>
- /// Gets the current <see cref="DateTime"/> if supported, otherwise, if Mono would throw a fit,
- /// returns <see cref="DateTime.MinValue"/> plus some value, such that each time it is called
- /// the value will be greater than the previous result. Not suitable for timing.
- /// </summary>
- /// <returns>the current <see cref="DateTime"/> if supported, otherwise some indeterminant increasing value.</returns>
- public static DateTime CurrentTime()
- {
- if (DateTimeSafetyUnknown)
- {
- DateTime time = DateTime.MinValue;
- try
- {
- time = DateTime.Now;
- }
- catch (TimeZoneNotFoundException)
- { // Mono did a fucky wucky and we need to avoid this call
- CanUseDateTimeNowSafely = false;
- }
- DateTimeSafetyUnknown = false;
- return time;
- }
- else
- {
- if (CanUseDateTimeNowSafely) return DateTime.Now;
- else return DateTime.MinValue.AddTicks((long)UnsafeAdvanceTicks++); // return MinValue as a fallback
- }
- }
- }
- }
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