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  74. <article class="content wrap" id="_content" data-uid="IPA.Utilities.Async.Coroutines">
  75. <h1 id="IPA_Utilities_Async_Coroutines" data-uid="IPA.Utilities.Async.Coroutines" class="text-break">Class Coroutines
  76. </h1>
  77. <div class="markdown level0 summary"><p>A class providing coroutine helpers.</p>
  78. </div>
  79. <div class="markdown level0 conceptual"></div>
  80. <div class="inheritance">
  81. <h5>Inheritance</h5>
  82. <div class="level0"><a class="xref" href="https://docs.microsoft.com/dotnet/api/system.object">Object</a></div>
  83. <div class="level1"><span class="xref">Coroutines</span></div>
  84. </div>
  85. <h6><strong>Namespace</strong>: <a class="xref" href="IPA.Utilities.Async.html">IPA.Utilities.Async</a></h6>
  86. <h6><strong>Assembly</strong>: IPA.Loader.dll</h6>
  87. <h5 id="IPA_Utilities_Async_Coroutines_syntax">Syntax</h5>
  88. <div class="codewrapper">
  89. <pre><code class="lang-csharp hljs">public static class Coroutines : object</code></pre>
  90. </div>
  91. <h3 id="methods">Methods
  92. </h3>
  93. <span class="small pull-right mobile-hide">
  94. <span class="divider">|</span>
  95. <a href="https://github.com/nike4613/BeatSaber-IPA-Reloaded/new/master/docs/override/new?filename=IPA_Utilities_Async_Coroutines_AsTask_IEnumerator_.md&amp;value=---%0Auid%3A%20IPA.Utilities.Async.Coroutines.AsTask(IEnumerator)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
  96. </span>
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  98. <a href="https://github.com/nike4613/BeatSaber-IPA-Reloaded/blob/0ba9d3c46d55d5ae58d8887ac27b303379298b53/IPA.Loader/Utilities/Async/Coroutines.cs/#L54">View Source</a>
  99. </span>
  100. <a id="IPA_Utilities_Async_Coroutines_AsTask_" data-uid="IPA.Utilities.Async.Coroutines.AsTask*"></a>
  101. <h4 id="IPA_Utilities_Async_Coroutines_AsTask_IEnumerator_" data-uid="IPA.Utilities.Async.Coroutines.AsTask(IEnumerator)">AsTask(IEnumerator)</h4>
  102. <div class="markdown level1 summary"><p>Binds a <see cref="!:Task"></see> to a Unity coroutine, capturing exceptions as well as the coroutine call stack.</p>
  103. </div>
  104. <div class="markdown level1 conceptual"></div>
  105. <h5 class="decalaration">Declaration</h5>
  106. <div class="codewrapper">
  107. <pre><code class="lang-csharp hljs">public static Task AsTask(IEnumerator coroutine)</code></pre>
  108. </div>
  109. <h5 class="parameters">Parameters</h5>
  110. <table class="table table-bordered table-striped table-condensed">
  111. <thead>
  112. <tr>
  113. <th>Type</th>
  114. <th>Name</th>
  115. <th>Description</th>
  116. </tr>
  117. </thead>
  118. <tbody>
  119. <tr>
  120. <td><span class="xref">IEnumerator</span></td>
  121. <td><span class="parametername">coroutine</span></td>
  122. <td><p>the coroutine to bind to a task</p>
  123. </td>
  124. </tr>
  125. </tbody>
  126. </table>
  127. <h5 class="returns">Returns</h5>
  128. <table class="table table-bordered table-striped table-condensed">
  129. <thead>
  130. <tr>
  131. <th>Type</th>
  132. <th>Description</th>
  133. </tr>
  134. </thead>
  135. <tbody>
  136. <tr>
  137. <td><span class="xref">Task</span></td>
  138. <td><p>a <see cref="!:Task"></see> that completes when <code data-dev-comment-type="paramref" class="paramref">coroutine</code> completes, and fails when it throws</p>
  139. </td>
  140. </tr>
  141. </tbody>
  142. </table>
  143. <h5 id="IPA_Utilities_Async_Coroutines_AsTask_IEnumerator__remarks">Remarks</h5>
  144. <div class="markdown level1 remarks"><p>
  145. This may be called off of the Unity main thread. If it is, the coroutine start will be scheduled using the default
  146. <a class="xref" href="IPA.Utilities.Async.UnityMainThreadTaskScheduler.html">UnityMainThreadTaskScheduler</a> and will be run on the main thread as required by Unity.
  147. </p>
  148. <p>
  149. Unity provides a handful of coroutine helpers that are not <see cref="!:IEnumerable"></see>s. Most of these are not terribly
  150. helpful on their own, however <see cref="!:UnityEngine.WaitForSeconds"></see> may be. Instead, prefer to use the typical .NET
  151. <see cref="!:Task.Wait(TimeSpan)"></see> or similar overloads, or use <see cref="!:UnityEngine.WaitForSecondsRealtime"></see>.
  152. </p>
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  160. </span>
  161. <a id="IPA_Utilities_Async_Coroutines_WaitForTask_" data-uid="IPA.Utilities.Async.Coroutines.WaitForTask*"></a>
  162. <h4 id="IPA_Utilities_Async_Coroutines_WaitForTask_Task_" data-uid="IPA.Utilities.Async.Coroutines.WaitForTask(Task)">WaitForTask(Task)</h4>
  163. <div class="markdown level1 summary"><p>Stalls the coroutine until <code data-dev-comment-type="paramref" class="paramref">task</code> completes, faults, or is canceled.</p>
  164. </div>
  165. <div class="markdown level1 conceptual"></div>
  166. <h5 class="decalaration">Declaration</h5>
  167. <div class="codewrapper">
  168. <pre><code class="lang-csharp hljs">public static IEnumerator WaitForTask(Task task)</code></pre>
  169. </div>
  170. <h5 class="parameters">Parameters</h5>
  171. <table class="table table-bordered table-striped table-condensed">
  172. <thead>
  173. <tr>
  174. <th>Type</th>
  175. <th>Name</th>
  176. <th>Description</th>
  177. </tr>
  178. </thead>
  179. <tbody>
  180. <tr>
  181. <td><span class="xref">Task</span></td>
  182. <td><span class="parametername">task</span></td>
  183. <td><p>the <see cref="!:Task"></see> to wait for</p>
  184. </td>
  185. </tr>
  186. </tbody>
  187. </table>
  188. <h5 class="returns">Returns</h5>
  189. <table class="table table-bordered table-striped table-condensed">
  190. <thead>
  191. <tr>
  192. <th>Type</th>
  193. <th>Description</th>
  194. </tr>
  195. </thead>
  196. <tbody>
  197. <tr>
  198. <td><span class="xref">IEnumerator</span></td>
  199. <td><p>a coroutine waiting for the given task</p>
  200. </td>
  201. </tr>
  202. </tbody>
  203. </table>
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  209. <a href="https://github.com/nike4613/BeatSaber-IPA-Reloaded/blob/0ba9d3c46d55d5ae58d8887ac27b303379298b53/IPA.Loader/Utilities/Async/Coroutines.cs/#L30">View Source</a>
  210. </span>
  211. <a id="IPA_Utilities_Async_Coroutines_WaitForTask_" data-uid="IPA.Utilities.Async.Coroutines.WaitForTask*"></a>
  212. <h4 id="IPA_Utilities_Async_Coroutines_WaitForTask_Task_System_Boolean_" data-uid="IPA.Utilities.Async.Coroutines.WaitForTask(Task,System.Boolean)">WaitForTask(Task, Boolean)</h4>
  213. <div class="markdown level1 summary"><p>Stalls the coroutine until <code data-dev-comment-type="paramref" class="paramref">task</code> completes, faults, or is canceled.</p>
  214. </div>
  215. <div class="markdown level1 conceptual"></div>
  216. <h5 class="decalaration">Declaration</h5>
  217. <div class="codewrapper">
  218. <pre><code class="lang-csharp hljs">public static IEnumerator WaitForTask(Task task, bool throwOnFault = false)</code></pre>
  219. </div>
  220. <h5 class="parameters">Parameters</h5>
  221. <table class="table table-bordered table-striped table-condensed">
  222. <thead>
  223. <tr>
  224. <th>Type</th>
  225. <th>Name</th>
  226. <th>Description</th>
  227. </tr>
  228. </thead>
  229. <tbody>
  230. <tr>
  231. <td><span class="xref">Task</span></td>
  232. <td><span class="parametername">task</span></td>
  233. <td><p>the <see cref="!:Task"></see> to wait for</p>
  234. </td>
  235. </tr>
  236. <tr>
  237. <td><a class="xref" href="https://docs.microsoft.com/dotnet/api/system.boolean">Boolean</a></td>
  238. <td><span class="parametername">throwOnFault</span></td>
  239. <td><p>whether or not to throw if the task faulted</p>
  240. </td>
  241. </tr>
  242. </tbody>
  243. </table>
  244. <h5 class="returns">Returns</h5>
  245. <table class="table table-bordered table-striped table-condensed">
  246. <thead>
  247. <tr>
  248. <th>Type</th>
  249. <th>Description</th>
  250. </tr>
  251. </thead>
  252. <tbody>
  253. <tr>
  254. <td><span class="xref">IEnumerator</span></td>
  255. <td><p>a coroutine waiting for the given task</p>
  256. </td>
  257. </tr>
  258. </tbody>
  259. </table>
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