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- <p align="center">
- <img src="https://raw.githubusercontent.com/NeighTools/UnityDoorstop/master/docs/logo_sm.png"/>
- </p>
-
- ![Github All Releases](https://img.shields.io/github/downloads/NeighTools/UnityDoorstop/total.svg)
- ![GitHub release](https://img.shields.io/github/release/NeighTools/UnityDoorstop.svg)
- ![license](https://img.shields.io/github/license/NeighTools/UnityDoorstop.svg)
-
- *Run managed code before Unity does!*
-
- # Unity Doorstop
-
- Doorstop is a tool to execute managed assemblies inside Unity as early as possible!
-
- This repository is indented mainly for developers!
- Developers should package Doorstop into their applications for the end-users.
-
- ## Features
-
- * **Runs first**: Doorstop runs its own code before Unity has an ability to do so.
- * **Configurable**: A very basic configuration file allows to specify your own assembly to execute!
- * **Public domain!** You are fully free to embed Doorstop into your application!
-
- ## Guides for users and developers on [the wiki](https://github.com/NeighTools/UnityDoorstop/wiki)
-
- ## Building
-
- To build, you will need:
-
- * Visual Studio 2017 (2015 might work as well with some modifications)
- * Visual C++ Toolset v140
- * .NET Framework 3.5 or newer (only for the example, not used by the proxy)
- * Python (only to generate proxy functions; not needed to build)
-
- Clone, open in Visual Studio, select the platform (x86/x64) and build.
-
- #### Custom proxy functions
-
- Doorstop's proxy is flexible and allows to be load as different DLLs.
- You can modify which functions you want to proxy by adding/removing function names in `Proxy/proxydefs.txt` and running `proxygen/proxy_gen.py ../Proxy/proxydefs.txt` to generate an appropriate proxy functions.
-
- The current set up allows to use the proxy for the following DLLs:
-
- * `winhttp.dll` (All exports)
- * `iphlpapi.dll` (Only `GetIpAddrTable`)
-
- (WIP: Currently all build results are placed in separate folders; will be changed later)
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