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  7. <title>Struct SwitchToUnityMainThreadAwaiter
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  74. <article class="content wrap" id="_content" data-uid="IPA.Utilities.SwitchToUnityMainThreadAwaiter">
  75. <h1 id="IPA_Utilities_SwitchToUnityMainThreadAwaiter" data-uid="IPA.Utilities.SwitchToUnityMainThreadAwaiter" class="text-break">Struct SwitchToUnityMainThreadAwaiter
  76. </h1>
  77. <div class="markdown level0 summary"><p>An awaiter which, when awaited, switches the current context to the Unity main thread.</p>
  78. </div>
  79. <div class="markdown level0 conceptual"></div>
  80. <div class="implements">
  81. <h5>Implements</h5>
  82. <div><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.runtime.compilerservices.icriticalnotifycompletion">ICriticalNotifyCompletion</a></div>
  83. <div><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.runtime.compilerservices.inotifycompletion">INotifyCompletion</a></div>
  84. </div>
  85. <div class="inheritedMembers">
  86. <h5>Inherited Members</h5>
  87. <div>
  88. <a class="xref" href="https://learn.microsoft.com/dotnet/api/system.valuetype.equals#system-valuetype-equals(system-object)">ValueType.Equals(Object)</a>
  89. </div>
  90. <div>
  91. <a class="xref" href="https://learn.microsoft.com/dotnet/api/system.valuetype.gethashcode#system-valuetype-gethashcode">ValueType.GetHashCode()</a>
  92. </div>
  93. <div>
  94. <a class="xref" href="https://learn.microsoft.com/dotnet/api/system.valuetype.tostring#system-valuetype-tostring">ValueType.ToString()</a>
  95. </div>
  96. <div>
  97. <a class="xref" href="https://learn.microsoft.com/dotnet/api/system.object.equals#system-object-equals(system-object-system-object)">Object.Equals(Object, Object)</a>
  98. </div>
  99. <div>
  100. <a class="xref" href="https://learn.microsoft.com/dotnet/api/system.object.referenceequals#system-object-referenceequals(system-object-system-object)">Object.ReferenceEquals(Object, Object)</a>
  101. </div>
  102. <div>
  103. <a class="xref" href="https://learn.microsoft.com/dotnet/api/system.object.gettype#system-object-gettype">Object.GetType()</a>
  104. </div>
  105. </div>
  106. <h6><strong>Namespace</strong>: <a class="xref" href="IPA.Utilities.html">IPA.Utilities</a></h6>
  107. <h6><strong>Assembly</strong>: IPA.Loader.dll</h6>
  108. <h5 id="IPA_Utilities_SwitchToUnityMainThreadAwaiter_syntax">Syntax</h5>
  109. <div class="codewrapper">
  110. <pre><code class="lang-csharp hljs">public struct SwitchToUnityMainThreadAwaiter : ICriticalNotifyCompletion, INotifyCompletion</code></pre>
  111. </div>
  112. <h3 id="properties">Properties
  113. </h3>
  114. <span class="small pull-right mobile-hide">
  115. <span class="divider">|</span>
  116. <a href="https://github.com/nike4613/BeatSaber-IPA-Reloaded/new/master/docs/override/new?filename=IPA_Utilities_SwitchToUnityMainThreadAwaiter_IsCompleted.md&amp;value=---%0Auid%3A%20IPA.Utilities.SwitchToUnityMainThreadAwaiter.IsCompleted%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
  117. </span>
  118. <span class="small pull-right mobile-hide">
  119. <a href="https://github.com/nike4613/BeatSaber-IPA-Reloaded/blob/80222a6da147bae9b95433ef78d03c5dd581e465/IPA.Loader/Utilities/UnityGame.cs/#L206">View Source</a>
  120. </span>
  121. <a id="IPA_Utilities_SwitchToUnityMainThreadAwaiter_IsCompleted_" data-uid="IPA.Utilities.SwitchToUnityMainThreadAwaiter.IsCompleted*"></a>
  122. <h4 id="IPA_Utilities_SwitchToUnityMainThreadAwaiter_IsCompleted" data-uid="IPA.Utilities.SwitchToUnityMainThreadAwaiter.IsCompleted">IsCompleted</h4>
  123. <div class="markdown level1 summary"><p>Gets whether or not this awaiter is completed.</p>
  124. </div>
  125. <div class="markdown level1 conceptual"></div>
  126. <h5 class="decalaration">Declaration</h5>
  127. <div class="codewrapper">
  128. <pre><code class="lang-csharp hljs">public readonly bool IsCompleted { get; }</code></pre>
  129. </div>
  130. <h5 class="propertyValue">Property Value</h5>
  131. <table class="table table-bordered table-striped table-condensed">
  132. <thead>
  133. <tr>
  134. <th>Type</th>
  135. <th>Description</th>
  136. </tr>
  137. </thead>
  138. <tbody>
  139. <tr>
  140. <td><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.boolean">Boolean</a></td>
  141. <td></td>
  142. </tr>
  143. </tbody>
  144. </table>
  145. <h3 id="methods">Methods
  146. </h3>
  147. <span class="small pull-right mobile-hide">
  148. <span class="divider">|</span>
  149. <a href="https://github.com/nike4613/BeatSaber-IPA-Reloaded/new/master/docs/override/new?filename=IPA_Utilities_SwitchToUnityMainThreadAwaiter_GetResult.md&amp;value=---%0Auid%3A%20IPA.Utilities.SwitchToUnityMainThreadAwaiter.GetResult%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
  150. </span>
  151. <span class="small pull-right mobile-hide">
  152. <a href="https://github.com/nike4613/BeatSaber-IPA-Reloaded/blob/80222a6da147bae9b95433ef78d03c5dd581e465/IPA.Loader/Utilities/UnityGame.cs/#L211">View Source</a>
  153. </span>
  154. <a id="IPA_Utilities_SwitchToUnityMainThreadAwaiter_GetResult_" data-uid="IPA.Utilities.SwitchToUnityMainThreadAwaiter.GetResult*"></a>
  155. <h4 id="IPA_Utilities_SwitchToUnityMainThreadAwaiter_GetResult" data-uid="IPA.Utilities.SwitchToUnityMainThreadAwaiter.GetResult">GetResult()</h4>
  156. <div class="markdown level1 summary"><p>Gets the result of this awaiter.</p>
  157. </div>
  158. <div class="markdown level1 conceptual"></div>
  159. <h5 class="decalaration">Declaration</h5>
  160. <div class="codewrapper">
  161. <pre><code class="lang-csharp hljs">public void GetResult()</code></pre>
  162. </div>
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  164. <span class="divider">|</span>
  165. <a href="https://github.com/nike4613/BeatSaber-IPA-Reloaded/new/master/docs/override/new?filename=IPA_Utilities_SwitchToUnityMainThreadAwaiter_OnCompleted_System_Action_.md&amp;value=---%0Auid%3A%20IPA.Utilities.SwitchToUnityMainThreadAwaiter.OnCompleted(System.Action)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
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  168. <a href="https://github.com/nike4613/BeatSaber-IPA-Reloaded/blob/80222a6da147bae9b95433ef78d03c5dd581e465/IPA.Loader/Utilities/UnityGame.cs/#L217">View Source</a>
  169. </span>
  170. <a id="IPA_Utilities_SwitchToUnityMainThreadAwaiter_OnCompleted_" data-uid="IPA.Utilities.SwitchToUnityMainThreadAwaiter.OnCompleted*"></a>
  171. <h4 id="IPA_Utilities_SwitchToUnityMainThreadAwaiter_OnCompleted_System_Action_" data-uid="IPA.Utilities.SwitchToUnityMainThreadAwaiter.OnCompleted(System.Action)">OnCompleted(Action)</h4>
  172. <div class="markdown level1 summary"><p>Registers a continuation to be called when this awaiter finishes.</p>
  173. </div>
  174. <div class="markdown level1 conceptual"></div>
  175. <h5 class="decalaration">Declaration</h5>
  176. <div class="codewrapper">
  177. <pre><code class="lang-csharp hljs">public void OnCompleted(Action continuation)</code></pre>
  178. </div>
  179. <h5 class="parameters">Parameters</h5>
  180. <table class="table table-bordered table-striped table-condensed">
  181. <thead>
  182. <tr>
  183. <th>Type</th>
  184. <th>Name</th>
  185. <th>Description</th>
  186. </tr>
  187. </thead>
  188. <tbody>
  189. <tr>
  190. <td><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.action">Action</a></td>
  191. <td><span class="parametername">continuation</span></td>
  192. <td><p>The continuation.</p>
  193. </td>
  194. </tr>
  195. </tbody>
  196. </table>
  197. <span class="small pull-right mobile-hide">
  198. <span class="divider">|</span>
  199. <a href="https://github.com/nike4613/BeatSaber-IPA-Reloaded/new/master/docs/override/new?filename=IPA_Utilities_SwitchToUnityMainThreadAwaiter_UnsafeOnCompleted_System_Action_.md&amp;value=---%0Auid%3A%20IPA.Utilities.SwitchToUnityMainThreadAwaiter.UnsafeOnCompleted(System.Action)%0Asummary%3A%20'*You%20can%20override%20summary%20for%20the%20API%20here%20using%20*MARKDOWN*%20syntax'%0A---%0A%0A*Please%20type%20below%20more%20information%20about%20this%20API%3A*%0A%0A">Improve this Doc</a>
  200. </span>
  201. <span class="small pull-right mobile-hide">
  202. <a href="https://github.com/nike4613/BeatSaber-IPA-Reloaded/blob/80222a6da147bae9b95433ef78d03c5dd581e465/IPA.Loader/Utilities/UnityGame.cs/#L227">View Source</a>
  203. </span>
  204. <a id="IPA_Utilities_SwitchToUnityMainThreadAwaiter_UnsafeOnCompleted_" data-uid="IPA.Utilities.SwitchToUnityMainThreadAwaiter.UnsafeOnCompleted*"></a>
  205. <h4 id="IPA_Utilities_SwitchToUnityMainThreadAwaiter_UnsafeOnCompleted_System_Action_" data-uid="IPA.Utilities.SwitchToUnityMainThreadAwaiter.UnsafeOnCompleted(System.Action)">UnsafeOnCompleted(Action)</h4>
  206. <div class="markdown level1 summary"><p>Registers a continuation to be called when this awaiter finishes, without capturing the execution context.</p>
  207. </div>
  208. <div class="markdown level1 conceptual"></div>
  209. <h5 class="decalaration">Declaration</h5>
  210. <div class="codewrapper">
  211. <pre><code class="lang-csharp hljs">public void UnsafeOnCompleted(Action continuation)</code></pre>
  212. </div>
  213. <h5 class="parameters">Parameters</h5>
  214. <table class="table table-bordered table-striped table-condensed">
  215. <thead>
  216. <tr>
  217. <th>Type</th>
  218. <th>Name</th>
  219. <th>Description</th>
  220. </tr>
  221. </thead>
  222. <tbody>
  223. <tr>
  224. <td><a class="xref" href="https://learn.microsoft.com/dotnet/api/system.action">Action</a></td>
  225. <td><span class="parametername">continuation</span></td>
  226. <td><p>The continuation.</p>
  227. </td>
  228. </tr>
  229. </tbody>
  230. </table>
  231. <h3 id="implements">Implements</h3>
  232. <div>
  233. <a class="xref" href="https://learn.microsoft.com/dotnet/api/system.runtime.compilerservices.icriticalnotifycompletion">System.Runtime.CompilerServices.ICriticalNotifyCompletion</a>
  234. </div>
  235. <div>
  236. <a class="xref" href="https://learn.microsoft.com/dotnet/api/system.runtime.compilerservices.inotifycompletion">System.Runtime.CompilerServices.INotifyCompletion</a>
  237. </div>
  238. <h3 id="extensionmethods">Extension Methods</h3>
  239. <div>
  240. <a class="xref" href="IPA.Utilities.ReflectionUtil.html#IPA_Utilities_ReflectionUtil_SetField__2___0_System_String___1_">ReflectionUtil.SetField&lt;T, U&gt;(T, String, U)</a>
  241. </div>
  242. <div>
  243. <a class="xref" href="IPA.Utilities.ReflectionUtil.html#IPA_Utilities_ReflectionUtil_GetField__2___1_System_String_">ReflectionUtil.GetField&lt;U, T&gt;(T, String)</a>
  244. </div>
  245. <div>
  246. <a class="xref" href="IPA.Utilities.ReflectionUtil.html#IPA_Utilities_ReflectionUtil_SetProperty__2___0_System_String___1_">ReflectionUtil.SetProperty&lt;T, U&gt;(T, String, U)</a>
  247. </div>
  248. <div>
  249. <a class="xref" href="IPA.Utilities.ReflectionUtil.html#IPA_Utilities_ReflectionUtil_GetProperty__2___1_System_String_">ReflectionUtil.GetProperty&lt;U, T&gt;(T, String)</a>
  250. </div>
  251. <div>
  252. <a class="xref" href="IPA.Utilities.ReflectionUtil.html#IPA_Utilities_ReflectionUtil_InvokeMethod__2___1_System_String_System_Object___">ReflectionUtil.InvokeMethod&lt;U, T&gt;(T, String, Object[])</a>
  253. </div>
  254. <h3 id="seealso">See Also</h3>
  255. <div class="seealso">
  256. <div><a class="xref" href="IPA.Utilities.UnityGame.html#IPA_Utilities_UnityGame_SwitchToMainThreadAsync">SwitchToMainThreadAsync()</a></div>
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