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- using CustomUI.BeatSaber;
- using System.Collections;
- using TMPro;
- using UnityEngine;
- using UnityEngine.SceneManagement;
- using UnityEngine.UI;
-
- namespace BSIPA_ModList.UI
- {
- internal class FloatingNotification : MonoBehaviour
- {
- private Canvas _canvas;
- private TMP_Text _authorNameText;
- private TMP_Text _pluginNameText;
- private TMP_Text _headerText;
- private Image _loadingBackg;
- private Image _loadingBar;
-
- private static readonly Vector3 Position = new Vector3(2.25f, 2.3f, 1.55f);
- private static readonly Vector3 Rotation = new Vector3(0, 60, 0);
- private static readonly Vector3 Scale = new Vector3(0.01f, 0.01f, 0.01f);
-
- private static readonly Vector2 CanvasSize = new Vector2(100, 50);
-
- private const string AuthorNameText = "BSIPA";
- private const float AuthorNameFontSize = 7f;
- private static readonly Vector2 AuthorNamePosition = new Vector2(10, 31);
-
- private const string PluginNameText = "Mod Updater";
- private const float PluginNameFontSize = 9f;
- private static readonly Vector2 PluginNamePosition = new Vector2(10, 23);
-
- private static readonly Vector2 HeaderPosition = new Vector2(10, 15);
- private static readonly Vector2 HeaderSize = new Vector2(100, 20);
- private const string HeaderText = "Checking for updates...";
- private const float HeaderFontSize = 15f;
-
- private static readonly Vector2 LoadingBarSize = new Vector2(100, 10);
- private static readonly Color BackgroundColor = new Color(0, 0, 0, 0.2f);
-
- private bool _showingMessage;
-
- public static FloatingNotification Create()
- {
- return new GameObject("Mod List Floating Notification").AddComponent<FloatingNotification>();
- }
-
- public void ShowMessage(string message, float time)
- {
- StopAllCoroutines();
- _showingMessage = true;
- _headerText.text = message;
- _headerText.alignment = TextAlignmentOptions.Left;
- _loadingBar.enabled = false;
- _loadingBackg.enabled = false;
- _canvas.enabled = true;
- StartCoroutine(DisableCanvasRoutine(time));
- }
-
- public void ShowMessage(string message)
- {
- StopAllCoroutines();
- _showingMessage = true;
- _headerText.text = message;
- _headerText.alignment = TextAlignmentOptions.Left;
- _loadingBar.enabled = false;
- _loadingBackg.enabled = false;
- _canvas.enabled = true;
- }
-
- protected void OnEnable()
- {
- SceneManager.activeSceneChanged += SceneManagerOnActiveSceneChanged;
- DownloadController.Instance.OnDownloadStateChanged += DownloaderStateChanged;
- DownloadController.Instance.OnCheckForUpdates += CheckForUpdatesStart;
- DownloadController.Instance.OnCheckForUpdatesComplete += CheckForUpdatesDone;
- }
-
- protected void OnDisable()
- {
- SceneManager.activeSceneChanged -= SceneManagerOnActiveSceneChanged;
- DownloadController.Instance.OnDownloadStateChanged -= DownloaderStateChanged;
- DownloadController.Instance.OnCheckForUpdates -= CheckForUpdatesStart;
- DownloadController.Instance.OnCheckForUpdatesComplete -= CheckForUpdatesDone;
- }
-
- private void CheckForUpdatesStart()
- {
- StopAllCoroutines();
- _showingMessage = false;
- _headerText.text = HeaderText;
- _headerText.alignment = TextAlignmentOptions.Left;
- _loadingBar.enabled = false;
- _loadingBackg.enabled = false;
- _canvas.enabled = true;
- }
-
- private bool updatesZero = false;
- private void CheckForUpdatesDone(int count)
- {
- if (count == 0) updatesZero = true;
- else updatesZero = false;
-
- StopAllCoroutines();
- _showingMessage = false;
- _headerText.text = $"{count} updates found";
- _headerText.alignment = TextAlignmentOptions.Left;
- _loadingBar.enabled = false;
- _loadingBackg.enabled = false;
- _canvas.enabled = true;
-
- StartCoroutine(DisableCanvasRoutine(5f));
- }
-
- private void SceneManagerOnActiveSceneChanged(Scene oldScene, Scene newScene)
- {
- if (newScene.name == "MenuCore")
- {
- if (_showingMessage)
- {
- _canvas.enabled = true;
- }
- }
- else
- {
- _canvas.enabled = false;
- }
- }
-
- private void DownloaderStateChanged()
- {
- if (DownloadController.Instance.IsDownloading)
- {
- StopAllCoroutines();
- _showingMessage = false;
- _headerText.text = "Downloading updates...";
- _headerText.alignment = TextAlignmentOptions.Left;
- _loadingBar.enabled = false;
- _loadingBackg.enabled = false;
- _canvas.enabled = true;
- }
- if (DownloadController.Instance.IsDone && !updatesZero)
- {
- StopAllCoroutines();
- _showingMessage = false;
- _headerText.text = "Update complete. Restart to finish installation.";
- _headerText.alignment = TextAlignmentOptions.Center;
- _loadingBar.enabled = false;
- _loadingBackg.enabled = false;
- }
- }
-
- internal void Close()
- {
- StartCoroutine(DisableCanvasRoutine(0f));
- }
-
- private IEnumerator DisableCanvasRoutine(float time)
- {
- yield return new WaitForSecondsRealtime(time);
- _canvas.enabled = false;
- _showingMessage = false;
- }
-
- internal static FloatingNotification instance;
-
- protected void Awake()
- {
- if (instance != null)
- {
- Destroy(this);
- return;
- }
-
- instance = this;
-
- gameObject.transform.position = Position;
- gameObject.transform.eulerAngles = Rotation;
- gameObject.transform.localScale = Scale;
-
- _canvas = gameObject.AddComponent<Canvas>();
- _canvas.renderMode = RenderMode.WorldSpace;
- _canvas.enabled = false;
- var rectTransform = _canvas.transform as RectTransform;
- rectTransform.sizeDelta = CanvasSize;
-
- _authorNameText = BeatSaberUI.CreateText(_canvas.transform as RectTransform, AuthorNameText, AuthorNamePosition);
- rectTransform = _authorNameText.transform as RectTransform;
- rectTransform.SetParent(_canvas.transform, false);
- rectTransform.anchoredPosition = AuthorNamePosition;
- rectTransform.sizeDelta = HeaderSize;
- _authorNameText.text = AuthorNameText;
- _authorNameText.fontSize = AuthorNameFontSize;
-
- _pluginNameText = BeatSaberUI.CreateText(_canvas.transform as RectTransform, PluginNameText, PluginNamePosition);
- rectTransform = _pluginNameText.transform as RectTransform;
- rectTransform.SetParent(_canvas.transform, false);
- rectTransform.sizeDelta = HeaderSize;
- rectTransform.anchoredPosition = PluginNamePosition;
- _pluginNameText.text = PluginNameText;
- _pluginNameText.fontSize = PluginNameFontSize;
-
- _headerText = BeatSaberUI.CreateText(_canvas.transform as RectTransform, HeaderText, HeaderPosition);
- rectTransform = _headerText.transform as RectTransform;
- rectTransform.SetParent(_canvas.transform, false);
- rectTransform.anchoredPosition = HeaderPosition;
- rectTransform.sizeDelta = HeaderSize;
- _headerText.text = HeaderText;
- _headerText.fontSize = HeaderFontSize;
-
- _loadingBackg = new GameObject("Background").AddComponent<Image>();
- rectTransform = _loadingBackg.transform as RectTransform;
- rectTransform.SetParent(_canvas.transform, false);
- rectTransform.sizeDelta = LoadingBarSize;
- _loadingBackg.color = BackgroundColor;
-
- _loadingBar = new GameObject("Loading Bar").AddComponent<Image>();
- rectTransform = _loadingBar.transform as RectTransform;
- rectTransform.SetParent(_canvas.transform, false);
- rectTransform.sizeDelta = LoadingBarSize;
- var tex = Texture2D.whiteTexture;
- var sprite = Sprite.Create(tex, new Rect(0, 0, tex.width, tex.height), Vector2.one * 0.5f, 100, 1);
- _loadingBar.sprite = sprite;
- _loadingBar.type = Image.Type.Filled;
- _loadingBar.fillMethod = Image.FillMethod.Horizontal;
- _loadingBar.color = new Color(1, 1, 1, 0.5f);
-
- DontDestroyOnLoad(gameObject);
- }
-
- /*private void Update()
- {
- if (!_canvas.enabled) return;
- _loadingBar.fillAmount = SongLoader.LoadingProgress;
- }*/
- }
- }
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