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- #nullable enable
- using HarmonyLib;
- using System;
- using System.Collections.Generic;
- using System.IO;
- using System.Reflection.Emit;
- using System.Text;
- using static IPA.Logging.Logger;
-
- namespace IPA.Logging
- {
- internal class StdoutInterceptor : TextWriter
- {
- public override Encoding Encoding => Encoding.Default;
-
- private bool isStdErr;
-
- public override void Write(char value)
- {
- Write(value.ToString());
- }
-
- private string lineBuffer = "";
- private readonly object bufferLock = new();
-
- public override void Write(string value)
- {
- lock (bufferLock)
- { // avoid threading issues
- lineBuffer += value;
-
- var parts = lineBuffer.Split(new[] { Environment.NewLine, "\n", "\r" }, StringSplitOptions.None);
- for (int i = 0; i < parts.Length; i++)
- {
- if (i + 1 == parts.Length) // last element
- lineBuffer = parts[i];
- else
- {
- var str = parts[i];
- if (string.IsNullOrEmpty(str)) continue;
- if (!isStdErr && WinConsole.IsInitialized)
- str = ConsoleColorToForegroundSet(currentColor) + str;
-
- if (isStdErr)
- Logger.stdout.Error(str);
- else
- Logger.stdout.Info(str);
- }
- }
- }
- }
-
- private const ConsoleColor defaultColor = ConsoleColor.Gray;
- private ConsoleColor currentColor = defaultColor;
-
- private static string ConsoleColorToForegroundSet(ConsoleColor col)
- {
- if (!WinConsole.UseVTEscapes) return "";
- string code = "0"; // reset
-
- switch (col)
- {
- case ConsoleColor.Black:
- code = "30";
- break;
- case ConsoleColor.DarkBlue:
- code = "34";
- break;
- case ConsoleColor.DarkGreen:
- code = "32";
- break;
- case ConsoleColor.DarkCyan:
- code = "36";
- break;
- case ConsoleColor.DarkRed:
- code = "31";
- break;
- case ConsoleColor.DarkMagenta:
- code = "35";
- break;
- case ConsoleColor.DarkYellow:
- code = "33";
- break;
- case ConsoleColor.Gray:
- code = "37";
- break;
- case ConsoleColor.DarkGray:
- code = "90"; // literally bright black
- break;
- case ConsoleColor.Blue:
- code = "94";
- break;
- case ConsoleColor.Green:
- code = "92";
- break;
- case ConsoleColor.Cyan:
- code = "96";
- break;
- case ConsoleColor.Red:
- code = "91";
- break;
- case ConsoleColor.Magenta:
- code = "95";
- break;
- case ConsoleColor.Yellow:
- code = "93";
- break;
- case ConsoleColor.White:
- code = "97";
- break;
- }
-
- return "\x1b[" + code + "m";
- }
-
- private static StdoutInterceptor? stdoutInterceptor;
- private static StdoutInterceptor? stderrInterceptor;
-
- private static class ConsoleHarmonyPatches
- {
- public static void Patch(Harmony harmony)
- {
- var console = typeof(Console);
- var resetColor = console.GetMethod("ResetColor");
- var foregroundProperty = console.GetProperty("ForegroundColor");
- var setFg = foregroundProperty?.GetSetMethod();
- var getFg = foregroundProperty?.GetGetMethod();
-
- try
- {
- if (resetColor != null)
- _ = harmony.Patch(resetColor, transpiler: new HarmonyMethod(typeof(ConsoleHarmonyPatches), nameof(PatchResetColor)));
- if (foregroundProperty != null)
- {
- _ = harmony.Patch(setFg, transpiler: new HarmonyMethod(typeof(ConsoleHarmonyPatches), nameof(PatchSetForegroundColor)));
- _ = harmony.Patch(getFg, transpiler: new HarmonyMethod(typeof(ConsoleHarmonyPatches), nameof(PatchGetForegroundColor)));
- }
- }
- catch (Exception e)
- {
- // Harmony might be fucked because of wierdness in Guid.NewGuid, don't let that kill us
- Logger.Default.Error("Error installing harmony patches to intercept Console color properties:");
- Logger.Default.Error(e);
- }
- }
-
- public static ConsoleColor GetColor() => stdoutInterceptor!.currentColor;
- public static void SetColor(ConsoleColor col) => stdoutInterceptor!.currentColor = col;
- public static void ResetColor() => stdoutInterceptor!.currentColor = defaultColor;
-
- public static IEnumerable<CodeInstruction> PatchGetForegroundColor(IEnumerable<CodeInstruction> _)
- {
- var getColorM = typeof(ConsoleHarmonyPatches).GetMethod("GetColor");
- return new[] {
- new CodeInstruction(OpCodes.Tailcall),
- new CodeInstruction(OpCodes.Call, getColorM),
- new CodeInstruction(OpCodes.Ret)
- };
- }
-
- public static IEnumerable<CodeInstruction> PatchSetForegroundColor(IEnumerable<CodeInstruction> _)
- {
- var setColorM = typeof(ConsoleHarmonyPatches).GetMethod("SetColor");
- return new[] {
- new CodeInstruction(OpCodes.Ldarg_0),
- new CodeInstruction(OpCodes.Tailcall),
- new CodeInstruction(OpCodes.Call, setColorM),
- new CodeInstruction(OpCodes.Ret)
- };
- }
-
- public static IEnumerable<CodeInstruction> PatchResetColor(IEnumerable<CodeInstruction> _)
- {
- var resetColor = typeof(ConsoleHarmonyPatches).GetMethod("ResetColor");
- return new[] {
- new CodeInstruction(OpCodes.Tailcall),
- new CodeInstruction(OpCodes.Call, resetColor),
- new CodeInstruction(OpCodes.Ret)
- };
- }
- }
-
- private static Harmony? harmony;
- private static bool usingInterceptor;
-
- public static void Intercept()
- {
- if (!usingInterceptor)
- {
- usingInterceptor = true;
-
- ConfigureHarmonyLogging();
-
- harmony ??= new Harmony("BSIPA Console Redirector Patcher");
- stdoutInterceptor ??= new StdoutInterceptor();
- stderrInterceptor ??= new StdoutInterceptor() { isStdErr = true };
-
- RedirectConsole();
- ConsoleHarmonyPatches.Patch(harmony);
- }
- }
-
- public static void RedirectConsole()
- {
- if (usingInterceptor)
- {
- Console.SetOut(stdoutInterceptor);
- Console.SetError(stderrInterceptor);
- }
- }
-
- // I'm not completely sure this is the best place for this, but whatever
- private static void ConfigureHarmonyLogging()
- {
- HarmonyLib.Tools.Logger.ChannelFilter = HarmonyLib.Tools.Logger.LogChannel.All & ~HarmonyLib.Tools.Logger.LogChannel.IL;
- HarmonyLib.Tools.Logger.MessageReceived += (s, e) =>
- {
- var msg = e.Message;
- var lvl = e.LogChannel switch
- {
- HarmonyLib.Tools.Logger.LogChannel.None => Level.Info,
- HarmonyLib.Tools.Logger.LogChannel.Info => Level.Info,
- HarmonyLib.Tools.Logger.LogChannel.IL => Level.Trace,
- HarmonyLib.Tools.Logger.LogChannel.Warn => Level.Warning,
- HarmonyLib.Tools.Logger.LogChannel.Error => Level.Error,
- HarmonyLib.Tools.Logger.LogChannel.Debug => Level.Debug,
- HarmonyLib.Tools.Logger.LogChannel.All => Level.Critical,
- _ => Level.Critical,
- };
- Logger.Harmony.Log(lvl, msg);
- };
- }
- }
- }
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