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- using IPA;
- using IPA.Logging;
- using IPA.Old;
- using IPA.Updating;
- using IPA.Utilities;
- using Mono.Cecil;
- using System;
- using System.Collections;
- using System.Collections.Generic;
- using System.Diagnostics;
- using System.IO;
- using System.Linq;
- using System.Reflection;
- using System.Runtime.CompilerServices;
- using System.Runtime.InteropServices;
- using System.Text;
- using System.Threading.Tasks;
-
- namespace IPA.Loader
- {
- /// <summary>
- /// The manager class for all plugins.
- /// </summary>
- public static class PluginManager
- {
- #pragma warning disable CS0618 // Type or member is obsolete (IPlugin)
-
- internal class BSPluginMeta
- {
- public IBeatSaberPlugin Plugin { get; internal set; }
- public string Filename { get; internal set; }
- public ModsaberModInfo ModsaberInfo { get; internal set; }
- }
-
- /// <summary>
- /// An <see cref="IEnumerable"/> of new Beat Saber plugins
- /// </summary>
- public static IEnumerable<IBeatSaberPlugin> BSPlugins
- {
- get
- {
- if(_bsPlugins == null)
- {
- LoadPlugins();
- }
- return _bsPlugins.Select(p => p.Plugin);
- }
- }
- private static List<BSPluginMeta> _bsPlugins = null;
- internal static IEnumerable<BSPluginMeta> BSMetas
- {
- get
- {
- if (_bsPlugins == null)
- {
- LoadPlugins();
- }
- return _bsPlugins;
- }
- }
-
- /// <summary>
- /// An <see cref="IEnumerable"/> of old IPA plugins
- /// </summary>
- public static IEnumerable<IPlugin> Plugins
- {
- get
- {
- if (_ipaPlugins == null)
- {
- LoadPlugins();
- }
- return _ipaPlugins;
- }
- }
- private static List<IPlugin> _ipaPlugins = null;
-
-
-
- private static void LoadPlugins()
- {
- string pluginDirectory = Path.Combine(Environment.CurrentDirectory, "Plugins");
-
- // Process.GetCurrentProcess().MainModule crashes the game and Assembly.GetEntryAssembly() is NULL,
- // so we need to resort to P/Invoke
- string exeName = Path.GetFileNameWithoutExtension(AppInfo.StartupPath);
- Logger.log.Info(exeName);
- _bsPlugins = new List<BSPluginMeta>();
- _ipaPlugins = new List<IPlugin>();
-
- if (!Directory.Exists(pluginDirectory)) return;
-
- string cacheDir = Path.Combine(pluginDirectory, ".cache");
-
- if (!Directory.Exists(cacheDir))
- {
- Directory.CreateDirectory(cacheDir);
- }
- else
- {
- foreach (string plugin in Directory.GetFiles(cacheDir, "*"))
- {
- File.Delete(plugin);
- }
- }
-
- //Copy plugins to .cache
- string[] originalPlugins = Directory.GetFiles(pluginDirectory, "*.dll");
- foreach (string s in originalPlugins)
- {
- string pluginCopy = Path.Combine(cacheDir, Path.GetFileName(s));
- File.Copy(Path.Combine(pluginDirectory, s), pluginCopy);
- }
-
- var selfPlugin = new BSPluginMeta
- {
- Filename = Path.Combine(Environment.CurrentDirectory, "IPA.exe"),
- Plugin = new SelfPlugin()
- };
- selfPlugin.ModsaberInfo = selfPlugin.Plugin.ModInfo;
-
- _bsPlugins.Add(selfPlugin);
-
- //Load copied plugins
- string[] copiedPlugins = Directory.GetFiles(cacheDir, "*.dll");
- foreach (string s in copiedPlugins)
- {
- var result = LoadPluginsFromFile(s, exeName);
- _bsPlugins.AddRange(result.Item1);
- _ipaPlugins.AddRange(result.Item2);
- }
-
-
- // DEBUG
- Logger.log.Info($"Running on Unity {UnityEngine.Application.unityVersion}");
- Logger.log.Info($"Game version {UnityEngine.Application.version}");
- Logger.log.Info("-----------------------------");
- Logger.log.Info($"Loading plugins from {LoneFunctions.GetRelativePath(pluginDirectory, Environment.CurrentDirectory)} and found {_bsPlugins.Count + _ipaPlugins.Count}");
- Logger.log.Info("-----------------------------");
- foreach (var plugin in _bsPlugins)
- {
- Logger.log.Info($"{plugin.Plugin.Name}: {plugin.Plugin.Version}");
- }
- Logger.log.Info("-----------------------------");
- foreach (var plugin in _ipaPlugins)
- {
- Logger.log.Info($"{plugin.Name}: {plugin.Version}");
- }
- Logger.log.Info("-----------------------------");
- }
-
- private static Tuple<IEnumerable<BSPluginMeta>, IEnumerable<IPlugin>> LoadPluginsFromFile(string file, string exeName)
- {
- List<BSPluginMeta> bsPlugins = new List<BSPluginMeta>();
- List<IPlugin> ipaPlugins = new List<IPlugin>();
-
- if (!File.Exists(file) || !file.EndsWith(".dll", true, null))
- return new Tuple<IEnumerable<BSPluginMeta>, IEnumerable<IPlugin>>(bsPlugins, ipaPlugins);
-
- T OptionalGetPlugin<T>(Type t) where T : class
- {
- // use typeof() to allow for easier renaming (in an ideal world this compiles to a string, but ¯\_(ツ)_/¯)
- if (t.GetInterface(typeof(T).Name) != null)
- {
- try
- {
- T pluginInstance = Activator.CreateInstance(t) as T;
- string[] filter = null;
-
- if (pluginInstance is IGenericEnhancedPlugin)
- {
- filter = ((IGenericEnhancedPlugin)pluginInstance).Filter;
- }
-
- if (filter == null || filter.Contains(exeName, StringComparer.OrdinalIgnoreCase))
- return pluginInstance;
- }
- catch (Exception e)
- {
- Logger.log.Error($"Could not load plugin {t.FullName} in {Path.GetFileName(file)}! {e}");
- }
- }
-
- return null;
- }
-
- try
- {
- #region Fix assemblies for refactor
-
- var module = ModuleDefinition.ReadModule(file);
- bool modifiedModule = false;
- foreach (var @ref in module.AssemblyReferences)
- { // fix assembly references
- if (@ref.Name == "IllusionPlugin" || @ref.Name == "IllusionInjector")
- {
- @ref.Name = "IPA.Loader";
- modifiedModule = true;
- }
- }
- if (modifiedModule)
- { // types don't need to be fixed if it's already referencing the new version
- foreach (var @ref in module.GetTypeReferences())
- { // fix type references
- if (@ref.FullName == "IllusionPlugin.IPlugin") @ref.Namespace = "IPA.Old"; //@ref.Name = "";
- if (@ref.FullName == "IllusionPlugin.IEnhancedPlugin") @ref.Namespace = "IPA.Old"; //@ref.Name = "";
- if (@ref.FullName == "IllusionPlugin.IBeatSaberPlugin") @ref.Namespace = "IPA"; //@ref.Name = "";
- if (@ref.FullName == "IllusionPlugin.IEnhancedBeatSaberPlugin") @ref.Namespace = "IPA"; //@ref.Name = "";
- if (@ref.FullName == "IllusionPlugin.BeatSaber.ModsaberModInfo") @ref.Namespace = "IPA"; //@ref.Name = "";
- if (@ref.FullName == "IllusionPlugin.IniFile") @ref.Namespace = "IPA"; //@ref.Name = "";
- if (@ref.FullName == "IllusionPlugin.IModPrefs") @ref.Namespace = "IPA"; //@ref.Name = "";
- if (@ref.FullName == "IllusionPlugin.ModPrefs") @ref.Namespace = "IPA"; //@ref.Name = "";
- if (@ref.FullName == "IllusionPlugin.Utils.ReflectionUtil") @ref.Namespace = "IPA.Utilities"; //@ref.Name = "";
- if (@ref.FullName == "IllusionPlugin.Logging.Logger") @ref.Namespace = "IPA.Logging"; //@ref.Name = "";
- if (@ref.FullName == "IllusionPlugin.Logging.LogPrinter") @ref.Namespace = "IPA.Logging"; //@ref.Name = "";
- if (@ref.FullName == "IllusionInjector.PluginManager") @ref.Namespace = "IPA.Loader"; //@ref.Name = "";
- if (@ref.FullName == "IllusionInjector.PluginComponent") @ref.Namespace = "IPA.Loader"; //@ref.Name = "";
- if (@ref.FullName == "IllusionInjector.CompositeBSPlugin") @ref.Namespace = "IPA.Loader.Composite"; //@ref.Name = "";
- if (@ref.FullName == "IllusionInjector.CompositeIPAPlugin") @ref.Namespace = "IPA.Loader.Composite"; //@ref.Name = "";
- if (@ref.FullName == "IllusionInjector.Logging.UnityLogInterceptor") @ref.Namespace = "IPA.Logging"; //@ref.Name = "";
- if (@ref.FullName == "IllusionInjector.Logging.StandardLogger") @ref.Namespace = "IPA.Logging"; //@ref.Name = "";
- if (@ref.FullName == "IllusionInjector.Updating.SelfPlugin") @ref.Namespace = "IPA.Updating"; //@ref.Name = "";
- if (@ref.FullName == "IllusionInjector.Updating.Backup.BackupUnit") @ref.Namespace = "IPA.Updating.Backup"; //@ref.Name = "";
- if (@ref.Namespace == "IllusionInjector.Utilities") @ref.Namespace = "IPA.Utilities"; //@ref.Name = "";
- if (@ref.Namespace == "IllusionInjector.Logging.Printers") @ref.Namespace = "IPA.Logging.Printers"; //@ref.Name = "";
- if (@ref.Namespace == "IllusionInjector.Updating.ModsaberML") @ref.Namespace = "IPA.Updating.ModsaberML"; //@ref.Name = "";
- }
- module.Write(file);
- }
-
- #endregion
-
- Assembly assembly = Assembly.LoadFrom(file);
-
- foreach (Type t in assembly.GetTypes())
- {
- IBeatSaberPlugin bsPlugin = OptionalGetPlugin<IBeatSaberPlugin>(t);
- if (bsPlugin != null)
- {
- try
- {
- var init = t.GetMethod("Init", BindingFlags.Instance | BindingFlags.Public);
- if (init != null)
- {
- var initArgs = new List<object>();
- var initParams = init.GetParameters();
-
- Logger modLogger = null;
- IModPrefs modPrefs = null;
-
- foreach (var param in initParams)
- {
- var ptype = param.ParameterType;
- if (ptype.IsAssignableFrom(typeof(Logger))) {
- if (modLogger == null) modLogger = new StandardLogger(bsPlugin.Name);
- initArgs.Add(modLogger);
- }
- else if (ptype.IsAssignableFrom(typeof(IModPrefs)))
- {
- if (modPrefs == null) modPrefs = new ModPrefs(bsPlugin);
- initArgs.Add(modPrefs);
- }
- else
- initArgs.Add(ptype.GetDefault());
- }
-
- init.Invoke(bsPlugin, initArgs.ToArray());
- }
-
- bsPlugins.Add(new BSPluginMeta
- {
- Plugin = bsPlugin,
- Filename = file.Replace("\\.cache", ""), // quick and dirty fix
- ModsaberInfo = bsPlugin.ModInfo
- });
- }
- catch (AmbiguousMatchException)
- {
- Logger.log.Error($"Only one Init allowed per plugin");
- }
- }
- else
- {
- IPlugin ipaPlugin = OptionalGetPlugin<IPlugin>(t);
- if (ipaPlugin != null)
- {
- ipaPlugins.Add(ipaPlugin);
- }
- }
- }
-
- }
- catch (Exception e)
- {
- Logger.log.Error($"Could not load {Path.GetFileName(file)}! {e}");
- }
-
- return new Tuple<IEnumerable<BSPluginMeta>, IEnumerable<IPlugin>>(bsPlugins, ipaPlugins);
- }
-
- internal class AppInfo
- {
- [DllImport("kernel32.dll", CharSet = CharSet.Auto, ExactSpelling = false)]
- private static extern int GetModuleFileName(HandleRef hModule, StringBuilder buffer, int length);
- private static HandleRef NullHandleRef = new HandleRef(null, IntPtr.Zero);
- public static string StartupPath
- {
- get
- {
- StringBuilder stringBuilder = new StringBuilder(260);
- GetModuleFileName(NullHandleRef, stringBuilder, stringBuilder.Capacity);
- return stringBuilder.ToString();
- }
- }
- }
- #pragma warning restore CS0618 // Type or member is obsolete (IPlugin)
- }
- }
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