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- using IPA.Config;
- using IPA.Updating.BeatMods;
- using System;
- using System.Collections;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- using System.Threading.Tasks;
- using UnityEngine;
- using static IPA.Updating.BeatMods.Updater;
-
- namespace BSIPA_ModList
- {
- internal class DownloadObject
- {
- public enum States
- {
- ToDownload, Downloading, Installing, Failed, Completed
- }
-
- public DependencyObject Mod;
- public Sprite Icon;
- public States State = States.ToDownload;
- public double Progress = 0;
- }
-
- internal class DownloadController : MonoBehaviour
- {
- private static DownloadController _instance;
- public static DownloadController Instance
- {
- get
- {
- if (_instance == null)
- _instance = Create();
-
- return _instance;
- }
- }
-
- public static DownloadController Create()
- {
- var inst = new GameObject("BSIPA Modlist Download Controller").AddComponent<DownloadController>();
- if (SelfConfig.SelfConfigRef.Value.Updates.AutoCheckUpdates)
- inst.StartCoroutine(inst.StartUpdateCheck());
- return inst;
- }
-
- private IEnumerator StartUpdateCheck()
- {
- yield return null;
- CheckForUpdates();
- }
-
- private readonly List<DownloadObject> downloads = new List<DownloadObject>();
- private readonly Dictionary<DependencyObject, DownloadObject> lookup = new Dictionary<DependencyObject, DownloadObject>();
-
- internal IReadOnlyList<DownloadObject> Downloads => downloads;
-
- public event Action OnCheckForUpdates;
- public event Action<int> OnCheckForUpdatesComplete;
- public event Action OnDownloadStateChanged;
- public event Action OnDownloaderListChanged;
-
- private enum States
- {
- Start, Checking, UpdatesFound, Downloading, Done
- }
-
- private States _state = States.Start;
- private States State
- {
- get => _state;
- set
- {
- _state = value;
- OnDownloadStateChanged?.Invoke();
- }
- }
-
- public bool CanCheck => State == States.Start || State == States.Done;
- public bool CanDownload => State == States.UpdatesFound;
- public bool CanReset => State == States.UpdatesFound;
- public bool IsChecking => State == States.Checking;
- public bool IsDownloading => State == States.Downloading;
- public bool IsDone => State == States.Done;
-
- public void Awake() => DontDestroyOnLoad(this);
-
- public void CheckForUpdates()
- {
- if (!CanCheck)
- throw new InvalidOperationException("Invalid state for CheckForUpdates to be called");
-
- State = States.Checking;
- OnCheckForUpdates?.Invoke();
- Updater.Instance.CheckForUpdates(UpdateCheckComplete);
- }
-
- public void ResetCheck(bool resetCache = false)
- {
- if (!CanReset)
- throw new InvalidOperationException("Invalid state for ResetCheck to be called");
-
- Clear();
- State = States.Start;
-
- if (resetCache)
- ResetRequestCache();
- }
-
- private void Clear()
- {
- downloads.Clear();
- lookup.Clear();
-
- OnDownloaderListChanged?.Invoke();
- }
-
- private void Add(DownloadObject obj)
- {
- downloads.Add(obj);
- lookup.Add(obj.Mod, obj);
- }
-
- private void Remove(DependencyObject obj)
- {
- downloads.Remove(lookup[obj]);
- lookup.Remove(obj);
- OnDownloaderListChanged?.Invoke();
- }
-
- private void UpdateCheckComplete(List<DependencyObject> found)
- {
- State = States.UpdatesFound;
- OnCheckForUpdatesComplete?.Invoke(found.Count);
-
- foreach (var dep in found)
- Add(new DownloadObject
- {
- Mod = dep,
- Icon = dep.IsLegacy ? Utilities.DefaultIPAIcon : Utilities.GetIcon(dep.LocalPluginMeta?.Metadata),
- State = DownloadObject.States.ToDownload,
- Progress = 0
- });
-
- OnDownloaderListChanged?.Invoke();
-
- if (downloads.Count == 0)
- OnAllDownloadsCompleted();
- else if (SelfConfig.SelfConfigRef.Value.Updates.AutoUpdate)
- StartDownloads();
- }
-
- public void StartDownloads()
- {
- if (!CanDownload)
- throw new InvalidOperationException("Invalid state for StartDownloads to be called");
-
- State = States.Downloading;
- Updater.Instance.StartDownload(downloads.Select(d => d.Mod), _DownloadStart, _DownloadProgress,
- _DownloadFailed, _DownloadFinished, _InstallFailed, _InstallFinished);
- }
-
- private void _DownloadStart(DependencyObject obj)
- {
- var dl = lookup[obj];
- dl.Progress = 0;
- dl.State = DownloadObject.States.Downloading;
- }
-
- private void _DownloadProgress(DependencyObject obj, long totalBytes, long currentBytes, double progress)
- {
- lookup[obj].Progress = progress;
- }
-
- private void _DownloadFailed(DependencyObject obj, string error)
- {
- lookup[obj].State = DownloadObject.States.Failed;
- }
-
- private void _DownloadFinished(DependencyObject obj)
- {
- lookup[obj].State = DownloadObject.States.Installing;
- }
-
- private void _InstallFailed(DependencyObject obj, Exception error)
- {
- lookup[obj].State = DownloadObject.States.Failed;
- }
-
- private void _InstallFinished(DependencyObject obj, bool didError)
- {
- if (!didError)
- lookup[obj].State = DownloadObject.States.Completed;
-
- StartCoroutine(RemoveModFromList(obj));
- }
-
- private IEnumerator RemoveModFromList(DependencyObject obj)
- {
- yield return new WaitForSeconds(0.25f);
-
- Remove(obj);
-
- if (downloads.Count == 0)
- OnAllDownloadsCompleted();
- }
-
- private void OnAllDownloadsCompleted()
- {
- State = States.Done;
- }
- }
- }
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