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- using System;
- using System.Collections;
- using System.Collections.Generic;
- using System.IO;
- using System.Linq;
- using System.Reflection;
- using System.Runtime.InteropServices;
- using System.Text;
- using IPA.Config;
- using IPA.Old;
- using IPA.Utilities;
- using Mono.Cecil;
- using UnityEngine;
- using Logger = IPA.Logging.Logger;
- using static IPA.Loader.PluginLoader;
-
- namespace IPA.Loader
- {
- /// <summary>
- /// The manager class for all plugins.
- /// </summary>
- public static class PluginManager
- {
- #pragma warning disable CS0618 // Type or member is obsolete (IPlugin)
-
- /// <summary>
- /// An <see cref="IEnumerable"/> of new Beat Saber plugins
- /// </summary>
- internal static IEnumerable<IBeatSaberPlugin> BSPlugins => (_bsPlugins ?? throw new InvalidOperationException()).Select(p => p.Plugin);
- private static List<PluginInfo> _bsPlugins;
- internal static IEnumerable<PluginInfo> BSMetas => _bsPlugins;
-
- /// <summary>
- /// Gets info about the plugin with the specified name.
- /// </summary>
- /// <param name="name">the name of the plugin to get (must be an exact match)</param>
- /// <returns>the plugin info for the requested plugin or null</returns>
- public static PluginInfo GetPlugin(string name)
- {
- return BSMetas.FirstOrDefault(p => p.Metadata.Name == name);
- }
-
- /// <summary>
- /// Gets info about the plugin with the specified ModSaber name.
- /// </summary>
- /// <param name="name">the ModSaber name of the plugin to get (must be an exact match)</param>
- /// <returns>the plugin info for the requested plugin or null</returns>
- [Obsolete("Old name. Use GetPluginFromId instead.")]
- public static PluginInfo GetPluginFromModSaberName(string name) => GetPluginFromId(name);
-
- /// <summary>
- /// Gets info about the plugin with the specified ID.
- /// </summary>
- /// <param name="name">the ModSaber name of the plugin to get (must be an exact match)</param>
- /// <returns>the plugin info for the requested plugin or null</returns>
- public static PluginInfo GetPluginFromId(string name)
- {
- return BSMetas.FirstOrDefault(p => p.Metadata.Id == name);
- }
-
- /// <summary>
- /// Disables a plugin for the next time the game starts.
- /// </summary>
- /// <param name="plugin">the plugin to disable</param>
- public static void DisablePlugin(PluginInfo plugin) =>
- DisablePlugin(plugin.Metadata.Id ?? plugin.Metadata.Name);
-
- /// <summary>
- /// Disables a plugin for the next time the game starts.
- /// </summary>
- /// <param name="pluginId">the ID, or name if the ID is null, of the plugin to disable</param>
- public static void DisablePlugin(string pluginId)
- {
- DisabledConfig.Ref.Value.DisabledModIds.Add(pluginId);
- }
-
- /// <summary>
- /// Enables a plugin that had been previously disabled.
- /// </summary>
- /// <param name="plugin">the plugin to enable</param>
- public static void EnablePlugin(PluginMetadata plugin) =>
- EnablePlugin(plugin.Id ?? plugin.Name);
-
- /// <summary>
- /// Enables a plugin that had been previously disabled.
- /// </summary>
- /// <param name="pluginId">the ID, or name if the ID is null, of the plugin to enable</param>
- public static void EnablePlugin(string pluginId)
- {
- DisabledConfig.Ref.Value.DisabledModIds.Remove(pluginId);
- }
-
- /// <summary>
- /// Gets a list of all BSIPA plugins.
- /// </summary>
- public static IEnumerable<PluginInfo> AllPlugins => BSMetas;
-
- /// <summary>
- /// An <see cref="IEnumerable"/> of old IPA plugins.
- /// </summary>
- [Obsolete("I mean, IPlugin shouldn't be used, so why should this? Not renaming to extend support for old plugins.")]
- public static IEnumerable<IPlugin> Plugins => _ipaPlugins;
- private static List<IPlugin> _ipaPlugins;
-
- internal static IConfigProvider SelfConfigProvider { get; set; }
-
- internal static void Load()
- {
- string pluginDir = BeatSaber.PluginsPath;
- var gameVer = BeatSaber.GameVersion;
- var lastVerS = SelfConfig.SelfConfigRef.Value.LastGameVersion;
- var lastVer = lastVerS != null ? new SemVer.Version(lastVerS) : null;
-
- if (lastVer != null && gameVer != lastVer)
- {
- var oldPluginsName = Path.Combine(BeatSaber.InstallPath, $"{lastVer} Plugins");
- var newPluginsName = Path.Combine(BeatSaber.InstallPath, $"{gameVer} Plugins");
-
- ReleaseAll();
-
- if (Directory.Exists(oldPluginsName))
- Directory.Delete(oldPluginsName, true);
- Directory.Move(pluginDir, oldPluginsName);
- if (Directory.Exists(newPluginsName))
- Directory.Move(newPluginsName, pluginDir);
- else
- Directory.CreateDirectory(pluginDir);
-
- LoadTask().Wait();
- }
-
- SelfConfig.SelfConfigRef.Value.LastGameVersion = gameVer.ToString();
- SelfConfig.LoaderConfig.Store(SelfConfig.SelfConfigRef.Value);
-
- LoadPlugins();
- }
-
- private static void LoadPlugins()
- {
- string pluginDirectory = BeatSaber.PluginsPath;
-
- // Process.GetCurrentProcess().MainModule crashes the game and Assembly.GetEntryAssembly() is NULL,
- // so we need to resort to P/Invoke
- string exeName = Path.GetFileNameWithoutExtension(AppInfo.StartupPath);
- _bsPlugins = new List<PluginInfo>();
- _ipaPlugins = new List<IPlugin>();
-
- if (!Directory.Exists(pluginDirectory)) return;
-
- string cacheDir = Path.Combine(pluginDirectory, ".cache");
-
- if (!Directory.Exists(cacheDir))
- {
- Directory.CreateDirectory(cacheDir);
- }
- else
- {
- foreach (string plugin in Directory.GetFiles(cacheDir, "*"))
- {
- File.Delete(plugin);
- }
- }
-
- // initialize BSIPA plugins first
- _bsPlugins.AddRange(PluginLoader.LoadPlugins());
-
- //Copy plugins to .cache
- string[] originalPlugins = Directory.GetFiles(pluginDirectory, "*.dll");
- foreach (string s in originalPlugins)
- {
- if (PluginsMetadata.Select(m => m.File.FullName).Contains(s)) continue;
- string pluginCopy = Path.Combine(cacheDir, Path.GetFileName(s));
-
- #region Fix assemblies for refactor
-
- var module = ModuleDefinition.ReadModule(Path.Combine(pluginDirectory, s));
- foreach (var @ref in module.AssemblyReferences)
- { // fix assembly references
- if (@ref.Name == "IllusionPlugin" || @ref.Name == "IllusionInjector")
- {
- @ref.Name = "IPA.Loader";
- }
- }
-
- foreach (var @ref in module.GetTypeReferences())
- { // fix type references
- if (@ref.FullName == "IllusionPlugin.IPlugin") @ref.Namespace = "IPA.Old"; //@ref.Name = "";
- if (@ref.FullName == "IllusionPlugin.IEnhancedPlugin") @ref.Namespace = "IPA.Old"; //@ref.Name = "";
- if (@ref.FullName == "IllusionPlugin.IBeatSaberPlugin") @ref.Namespace = "IPA"; //@ref.Name = "";
- if (@ref.FullName == "IllusionPlugin.IEnhancedBeatSaberPlugin") @ref.Namespace = "IPA"; //@ref.Name = "";
- if (@ref.FullName == "IllusionPlugin.BeatSaber.ModsaberModInfo") @ref.Namespace = "IPA"; //@ref.Name = "";
- if (@ref.FullName == "IllusionPlugin.IniFile") @ref.Namespace = "IPA.Config"; //@ref.Name = "";
- if (@ref.FullName == "IllusionPlugin.IModPrefs") @ref.Namespace = "IPA.Config"; //@ref.Name = "";
- if (@ref.FullName == "IllusionPlugin.ModPrefs") @ref.Namespace = "IPA.Config"; //@ref.Name = "";
- if (@ref.FullName == "IllusionPlugin.Utils.ReflectionUtil") @ref.Namespace = "IPA.Utilities"; //@ref.Name = "";
- if (@ref.FullName == "IllusionPlugin.Logging.Logger") @ref.Namespace = "IPA.Logging"; //@ref.Name = "";
- if (@ref.FullName == "IllusionPlugin.Logging.LogPrinter") @ref.Namespace = "IPA.Logging"; //@ref.Name = "";
- if (@ref.FullName == "IllusionInjector.PluginManager") @ref.Namespace = "IPA.Loader"; //@ref.Name = "";
- if (@ref.FullName == "IllusionInjector.PluginComponent") @ref.Namespace = "IPA.Loader"; //@ref.Name = "";
- if (@ref.FullName == "IllusionInjector.CompositeBSPlugin") @ref.Namespace = "IPA.Loader.Composite"; //@ref.Name = "";
- if (@ref.FullName == "IllusionInjector.CompositeIPAPlugin") @ref.Namespace = "IPA.Loader.Composite"; //@ref.Name = "";
- if (@ref.FullName == "IllusionInjector.Logging.UnityLogInterceptor") @ref.Namespace = "IPA.Logging"; //@ref.Name = "";
- if (@ref.FullName == "IllusionInjector.Logging.StandardLogger") @ref.Namespace = "IPA.Logging"; //@ref.Name = "";
- if (@ref.FullName == "IllusionInjector.Updating.SelfPlugin") @ref.Namespace = "IPA.Updating"; //@ref.Name = "";
- if (@ref.FullName == "IllusionInjector.Updating.Backup.BackupUnit") @ref.Namespace = "IPA.Updating.Backup"; //@ref.Name = "";
- if (@ref.Namespace == "IllusionInjector.Utilities") @ref.Namespace = "IPA.Utilities"; //@ref.Name = "";
- if (@ref.Namespace == "IllusionInjector.Logging.Printers") @ref.Namespace = "IPA.Logging.Printers"; //@ref.Name = "";
- if (@ref.Namespace == "IllusionInjector.Updating.ModsaberML") @ref.Namespace = "IPA.Updating.ModSaber"; //@ref.Name = "";
- }
- module.Write(pluginCopy);
-
- #endregion
- }
-
- //Load copied plugins
- string[] copiedPlugins = Directory.GetFiles(cacheDir, "*.dll");
- foreach (string s in copiedPlugins)
- {
- var result = LoadPluginsFromFile(s);
- _ipaPlugins.AddRange(result.Item2);
- }
-
- Logger.log.Info(exeName);
- Logger.log.Info($"Running on Unity {Application.unityVersion}");
- Logger.log.Info($"Game version {BeatSaber.GameVersion}");
- Logger.log.Info("-----------------------------");
- Logger.log.Info($"Loading plugins from {Utils.GetRelativePath(pluginDirectory, Environment.CurrentDirectory)} and found {_bsPlugins.Count + _ipaPlugins.Count}");
- Logger.log.Info("-----------------------------");
- foreach (var plugin in _bsPlugins)
- {
- Logger.log.Info($"{plugin.Metadata.Name} ({plugin.Metadata.Id}): {plugin.Metadata.Version}");
- }
- Logger.log.Info("-----------------------------");
- foreach (var plugin in _ipaPlugins)
- {
- Logger.log.Info($"{plugin.Name}: {plugin.Version}");
- }
- Logger.log.Info("-----------------------------");
- }
-
- private static Tuple<IEnumerable<PluginInfo>, IEnumerable<IPlugin>> LoadPluginsFromFile(string file)
- {
- List<IPlugin> ipaPlugins = new List<IPlugin>();
-
- if (!File.Exists(file) || !file.EndsWith(".dll", true, null))
- return new Tuple<IEnumerable<PluginInfo>, IEnumerable<IPlugin>>(null, ipaPlugins);
-
- T OptionalGetPlugin<T>(Type t) where T : class
- {
- // use typeof() to allow for easier renaming (in an ideal world this compiles to a string, but ¯\_(ツ)_/¯)
- if (t.GetInterface(typeof(T).Name) != null)
- {
- try
- {
- T pluginInstance = Activator.CreateInstance(t) as T;
- return pluginInstance;
- }
- catch (Exception e)
- {
- Logger.loader.Error($"Could not load plugin {t.FullName} in {Path.GetFileName(file)}! {e}");
- }
- }
-
- return null;
- }
-
- try
- {
- Assembly assembly = Assembly.LoadFrom(file);
-
- foreach (Type t in assembly.GetTypes())
- {
-
- IPlugin ipaPlugin = OptionalGetPlugin<IPlugin>(t);
- if (ipaPlugin != null)
- {
- ipaPlugins.Add(ipaPlugin);
- }
- }
-
- }
- catch (ReflectionTypeLoadException e)
- {
- Logger.loader.Error($"Could not load the following types from {Path.GetFileName(file)}:");
- Logger.loader.Error($" {string.Join("\n ", e.LoaderExceptions?.Select(e1 => e1?.Message) ?? new string[0])}");
- }
- catch (Exception e)
- {
- Logger.loader.Error($"Could not load {Path.GetFileName(file)}!");
- Logger.loader.Error(e);
- }
-
- return new Tuple<IEnumerable<PluginInfo>, IEnumerable<IPlugin>>(null, ipaPlugins);
- }
-
- internal static class AppInfo
- {
- [DllImport("kernel32.dll", CharSet = CharSet.Unicode, ExactSpelling = false)]
- private static extern int GetModuleFileName(HandleRef hModule, StringBuilder buffer, int length);
- private static HandleRef NullHandleRef = new HandleRef(null, IntPtr.Zero);
- public static string StartupPath
- {
- get
- {
- StringBuilder stringBuilder = new StringBuilder(260);
- GetModuleFileName(NullHandleRef, stringBuilder, stringBuilder.Capacity);
- return stringBuilder.ToString();
- }
- }
- }
- #pragma warning restore CS0618 // Type or member is obsolete (IPlugin)
- }
- }
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